/* ----------------------------------------------------------------------------- * std_vector.i * * SWIG typemaps for std::vector<T> * C# implementation * The C# wrapper is made to look and feel like a C# System.Collections.Generic.List<> collection. * For .NET 1 compatibility, define SWIG_DOTNET_1 when compiling the C# code; then the C# wrapper is * made to look and feel like a typesafe C# System.Collections.ArrayList. * * Note that IEnumerable<> is implemented in the proxy class which is useful for using LINQ with * C++ std::vector wrappers. The IList<> interface is also implemented to provide enhanced functionality * whenever we are confident that the required C++ operator== is available. This is the case for when * T is a primitive type or a pointer. If T does define an operator==, then use the SWIG_STD_VECTOR_ENHANCED * macro to obtain this enhanced functionality, for example: * * SWIG_STD_VECTOR_ENHANCED(SomeNamespace::Klass) * %template(VectKlass) std::vector<SomeNamespace::Klass>; * * Warning: heavy macro usage in this file. Use swig -E to get a sane view on the real file contents! * ----------------------------------------------------------------------------- */ // Warning: Use the typemaps here in the expectation that the macros they are in will change name. %include <std_common.i> // MACRO for use within the std::vector class body %define SWIG_STD_VECTOR_MINIMUM_INTERNAL(CSINTERFACE, CONST_REFERENCE, CTYPE...) %typemap(csinterfaces) std::vector< CTYPE > "IDisposable, System.Collections.IEnumerable\n#if !SWIG_DOTNET_1\n , System.Collections.Generic.CSINTERFACE<$typemap(cstype, CTYPE)>\n#endif\n"; %typemap(cscode) std::vector< CTYPE > %{ public $csclassname(System.Collections.ICollection c) : this() { if (c == null) throw new ArgumentNullException("c"); foreach ($typemap(cstype, CTYPE) element in c) { this.Add(element); } } public bool IsFixedSize { get { return false; } } public bool IsReadOnly { get { return false; } } public $typemap(cstype, CTYPE) this[int index] { get { return getitem(index); } set { setitem(index, value); } } public int Capacity { get { return (int)capacity(); } set { if (value < size()) throw new ArgumentOutOfRangeException("Capacity"); reserve((uint)value); } } public int Count { get { return (int)size(); } } public bool IsSynchronized { get { return false; } } #if SWIG_DOTNET_1 public void CopyTo(System.Array array) #else public void CopyTo($typemap(cstype, CTYPE)[] array) #endif { CopyTo(0, array, 0, this.Count); } #if SWIG_DOTNET_1 public void CopyTo(System.Array array, int arrayIndex) #else public void CopyTo($typemap(cstype, CTYPE)[] array, int arrayIndex) #endif { CopyTo(0, array, arrayIndex, this.Count); } #if SWIG_DOTNET_1 public void CopyTo(int index, System.Array array, int arrayIndex, int count) #else public void CopyTo(int index, $typemap(cstype, CTYPE)[] array, int arrayIndex, int count) #endif { if (array == null) throw new ArgumentNullException("array"); if (index < 0) throw new ArgumentOutOfRangeException("index", "Value is less than zero"); if (arrayIndex < 0) throw new ArgumentOutOfRangeException("arrayIndex", "Value is less than zero"); if (count < 0) throw new ArgumentOutOfRangeException("count", "Value is less than zero"); if (array.Rank > 1) throw new ArgumentException("Multi dimensional array.", "array"); if (index+count > this.Count || arrayIndex+count > array.Length) throw new ArgumentException("Number of elements to copy is too large."); for (int i=0; i<count; i++) array.SetValue(getitemcopy(index+i), arrayIndex+i); } #if !SWIG_DOTNET_1 System.Collections.Generic.IEnumerator<$typemap(cstype, CTYPE)> System.Collections.Generic.IEnumerable<$typemap(cstype, CTYPE)>.GetEnumerator() { return new $csclassnameEnumerator(this); } #endif System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return new $csclassnameEnumerator(this); } public $csclassnameEnumerator GetEnumerator() { return new $csclassnameEnumerator(this); } // Type-safe enumerator /// Note that the IEnumerator documentation requires an InvalidOperationException to be thrown /// whenever the collection is modified. This has been done for changes in the size of the /// collection but not when one of the elements of the collection is modified as it is a bit /// tricky to detect unmanaged code that modifies the collection under our feet. public sealed class $csclassnameEnumerator : System.Collections.IEnumerator #if !SWIG_DOTNET_1 , System.Collections.Generic.IEnumerator<$typemap(cstype, CTYPE)> #endif { private $csclassname collectionRef; private int currentIndex; private object currentObject; private int currentSize; public $csclassnameEnumerator($csclassname collection) { collectionRef = collection; currentIndex = -1; currentObject = null; currentSize = collectionRef.Count; } // Type-safe iterator Current public $typemap(cstype, CTYPE) Current { get { if (currentIndex == -1) throw new InvalidOperationException("Enumeration not started."); if (currentIndex > currentSize - 1) throw new InvalidOperationException("Enumeration finished."); if (currentObject == null) throw new InvalidOperationException("Collection modified."); return ($typemap(cstype, CTYPE))currentObject; } } // Type-unsafe IEnumerator.Current object System.Collections.IEnumerator.Current { get { return Current; } } public bool MoveNext() { int size = collectionRef.Count; bool moveOkay = (currentIndex+1 < size) && (size == currentSize); if (moveOkay) { currentIndex++; currentObject = collectionRef[currentIndex]; } else { currentObject = null; } return moveOkay; } public void Reset() { currentIndex = -1; currentObject = null; if (collectionRef.Count != currentSize) { throw new InvalidOperationException("Collection modified."); } } #if !SWIG_DOTNET_1 public void Dispose() { currentIndex = -1; currentObject = null; } #endif } %} public: typedef size_t size_type; typedef CTYPE value_type; typedef CONST_REFERENCE const_reference; %rename(Clear) clear; void clear(); %rename(Add) push_back; void push_back(CTYPE const& x); size_type size() const; size_type capacity() const; void reserve(size_type n); %newobject GetRange(int index, int count); %newobject Repeat(CTYPE const& value, int count); vector(); vector(const vector &other); %extend { vector(int capacity) throw (std::out_of_range) { std::vector< CTYPE >* pv = 0; if (capacity >= 0) { pv = new std::vector< CTYPE >(); pv->reserve(capacity); } else { throw std::out_of_range("capacity"); } return pv; } CTYPE getitemcopy(int index) throw (std::out_of_range) { if (index>=0 && index<(int)$self->size()) return (*$self)[index]; else throw std::out_of_range("index"); } const_reference getitem(int index) throw (std::out_of_range) { if (index>=0 && index<(int)$self->size()) return (*$self)[index]; else throw std::out_of_range("index"); } void setitem(int index, CTYPE const& val) throw (std::out_of_range) { if (index>=0 && index<(int)$self->size()) (*$self)[index] = val; else throw std::out_of_range("index"); } // Takes a deep copy of the elements unlike ArrayList.AddRange void AddRange(const std::vector< CTYPE >& values) { $self->insert($self->end(), values.begin(), values.end()); } // Takes a deep copy of the elements unlike ArrayList.GetRange std::vector< CTYPE > *GetRange(int index, int count) throw (std::out_of_range, std::invalid_argument) { if (index < 0) throw std::out_of_range("index"); if (count < 0) throw std::out_of_range("count"); if (index >= (int)$self->size()+1 || index+count > (int)$self->size()) throw std::invalid_argument("invalid range"); return new std::vector< CTYPE >($self->begin()+index, $self->begin()+index+count); } void Insert(int index, CTYPE const& x) throw (std::out_of_range) { if (index>=0 && index<(int)$self->size()+1) $self->insert($self->begin()+index, x); else throw std::out_of_range("index"); } // Takes a deep copy of the elements unlike ArrayList.InsertRange void InsertRange(int index, const std::vector< CTYPE >& values) throw (std::out_of_range) { if (index>=0 && index<(int)$self->size()+1) $self->insert($self->begin()+index, values.begin(), values.end()); else throw std::out_of_range("index"); } void RemoveAt(int index) throw (std::out_of_range) { if (index>=0 && index<(int)$self->size()) $self->erase($self->begin() + index); else throw std::out_of_range("index"); } void RemoveRange(int index, int count) throw (std::out_of_range, std::invalid_argument) { if (index < 0) throw std::out_of_range("index"); if (count < 0) throw std::out_of_range("count"); if (index >= (int)$self->size()+1 || index+count > (int)$self->size()) throw std::invalid_argument("invalid range"); $self->erase($self->begin()+index, $self->begin()+index+count); } static std::vector< CTYPE > *Repeat(CTYPE const& value, int count) throw (std::out_of_range) { if (count < 0) throw std::out_of_range("count"); return new std::vector< CTYPE >(count, value); } void Reverse() { std::reverse($self->begin(), $self->end()); } void Reverse(int index, int count) throw (std::out_of_range, std::invalid_argument) { if (index < 0) throw std::out_of_range("index"); if (count < 0) throw std::out_of_range("count"); if (index >= (int)$self->size()+1 || index+count > (int)$self->size()) throw std::invalid_argument("invalid range"); std::reverse($self->begin()+index, $self->begin()+index+count); } // Takes a deep copy of the elements unlike ArrayList.SetRange void SetRange(int index, const std::vector< CTYPE >& values) throw (std::out_of_range) { if (index < 0) throw std::out_of_range("index"); if (index+values.size() > $self->size()) throw std::out_of_range("index"); std::copy(values.begin(), values.end(), $self->begin()+index); } } %enddef // Extra methods added to the collection class if operator== is defined for the class being wrapped // The class will then implement IList<>, which adds extra functionality %define SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(CTYPE...) %extend { bool Contains(CTYPE const& value) { return std::find($self->begin(), $self->end(), value) != $self->end(); } int IndexOf(CTYPE const& value) { int index = -1; std::vector< CTYPE >::iterator it = std::find($self->begin(), $self->end(), value); if (it != $self->end()) index = (int)(it - $self->begin()); return index; } int LastIndexOf(CTYPE const& value) { int index = -1; std::vector< CTYPE >::reverse_iterator rit = std::find($self->rbegin(), $self->rend(), value); if (rit != $self->rend()) index = (int)($self->rend() - 1 - rit); return index; } bool Remove(CTYPE const& value) { std::vector< CTYPE >::iterator it = std::find($self->begin(), $self->end(), value); if (it != $self->end()) { $self->erase(it); return true; } return false; } } %enddef // Macros for std::vector class specializations/enhancements %define SWIG_STD_VECTOR_ENHANCED(CTYPE...) namespace std { template<> class vector< CTYPE > { SWIG_STD_VECTOR_MINIMUM_INTERNAL(IList, %arg(CTYPE const&), %arg(CTYPE)) SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(CTYPE) }; } %enddef // Legacy macros %define SWIG_STD_VECTOR_SPECIALIZE(CSTYPE, CTYPE...) #warning SWIG_STD_VECTOR_SPECIALIZE macro deprecated, please see csharp/std_vector.i and switch to SWIG_STD_VECTOR_ENHANCED SWIG_STD_VECTOR_ENHANCED(CTYPE) %enddef %define SWIG_STD_VECTOR_SPECIALIZE_MINIMUM(CSTYPE, CTYPE...) #warning SWIG_STD_VECTOR_SPECIALIZE_MINIMUM macro deprecated, it is no longer required %enddef %{ #include <vector> #include <algorithm> #include <stdexcept> %} %csmethodmodifiers std::vector::getitemcopy "private" %csmethodmodifiers std::vector::getitem "private" %csmethodmodifiers std::vector::setitem "private" %csmethodmodifiers std::vector::size "private" %csmethodmodifiers std::vector::capacity "private" %csmethodmodifiers std::vector::reserve "private" namespace std { // primary (unspecialized) class template for std::vector // does not require operator== to be defined template<class T> class vector { SWIG_STD_VECTOR_MINIMUM_INTERNAL(IEnumerable, T const&, T) }; // specialization for pointers template<class T> class vector<T *> { SWIG_STD_VECTOR_MINIMUM_INTERNAL(IList, T *const&, T *) SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(T *) }; // bool is specialized in the C++ standard - const_reference in particular template<> class vector<bool> { SWIG_STD_VECTOR_MINIMUM_INTERNAL(IList, bool, bool) SWIG_STD_VECTOR_EXTRA_OP_EQUALS_EQUALS(bool) }; } // template specializations for std::vector // these provide extra collections methods as operator== is defined SWIG_STD_VECTOR_ENHANCED(char) SWIG_STD_VECTOR_ENHANCED(signed char) SWIG_STD_VECTOR_ENHANCED(unsigned char) SWIG_STD_VECTOR_ENHANCED(short) SWIG_STD_VECTOR_ENHANCED(unsigned short) SWIG_STD_VECTOR_ENHANCED(int) SWIG_STD_VECTOR_ENHANCED(unsigned int) SWIG_STD_VECTOR_ENHANCED(long) SWIG_STD_VECTOR_ENHANCED(unsigned long) SWIG_STD_VECTOR_ENHANCED(long long) SWIG_STD_VECTOR_ENHANCED(unsigned long long) SWIG_STD_VECTOR_ENHANCED(float) SWIG_STD_VECTOR_ENHANCED(double) SWIG_STD_VECTOR_ENHANCED(std::string) // also requires a %include <std_string.i>