// Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Copyright 2005-2010 Google, Inc. // Author: jpr@google.com (Jake Ratkiewicz) // Convenience file that includes all FstScript functionality #ifndef FST_SCRIPT_FSTSCRIPT_H_ #define FST_SCRIPT_FSTSCRIPT_H_ // Major classes #include <fst/script/fst-class.h> #include <fst/script/weight-class.h> #include <fst/script/text-io.h> // Templates like Operation< >, Apply< > #include <fst/script/script-impl.h> // Operations #include <fst/script/arcsort.h> #include <fst/script/closure.h> #include <fst/script/compile.h> #include <fst/script/compose.h> #include <fst/script/concat.h> #include <fst/script/connect.h> #include <fst/script/convert.h> #include <fst/script/decode.h> #include <fst/script/determinize.h> #include <fst/script/difference.h> #include <fst/script/draw.h> #include <fst/script/encode.h> #include <fst/script/epsnormalize.h> #include <fst/script/equal.h> #include <fst/script/equivalent.h> #include <fst/script/info.h> #include <fst/script/intersect.h> #include <fst/script/invert.h> #include <fst/script/map.h> #include <fst/script/minimize.h> #include <fst/script/print.h> #include <fst/script/project.h> #include <fst/script/prune.h> #include <fst/script/push.h> #include <fst/script/randequivalent.h> #include <fst/script/randgen.h> #include <fst/script/relabel.h> #include <fst/script/replace.h> #include <fst/script/reverse.h> #include <fst/script/reweight.h> #include <fst/script/rmepsilon.h> #include <fst/script/shortest-distance.h> #include <fst/script/shortest-path.h> #include <fst/script/symbols.h> #include <fst/script/synchronize.h> #include <fst/script/topsort.h> #include <fst/script/union.h> #include <fst/script/verify.h> // // REGISTER OPERATIONS // // This class is necessary because registering each of the operations // separately overfills the stack, as there's so many of them. namespace fst { namespace script { template<class Arc> class AllFstOperationsRegisterer { public: AllFstOperationsRegisterer() { RegisterBatch1(); RegisterBatch2(); } private: void RegisterBatch1() { REGISTER_FST_OPERATION(ArcSort, Arc, ArcSortArgs); REGISTER_FST_OPERATION(Closure, Arc, ClosureArgs); REGISTER_FST_OPERATION(CompileFst, Arc, FstCompileArgs); REGISTER_FST_OPERATION(Compose, Arc, ComposeArgs1); REGISTER_FST_OPERATION(Compose, Arc, ComposeArgs2); REGISTER_FST_OPERATION(Concat, Arc, ConcatArgs1); REGISTER_FST_OPERATION(Concat, Arc, ConcatArgs2); REGISTER_FST_OPERATION(Connect, Arc, MutableFstClass); REGISTER_FST_OPERATION(Convert, Arc, ConvertArgs); REGISTER_FST_OPERATION(Decode, Arc, DecodeArgs); REGISTER_FST_OPERATION(Determinize, Arc, DeterminizeArgs); REGISTER_FST_OPERATION(Difference, Arc, DifferenceArgs1); REGISTER_FST_OPERATION(Difference, Arc, DifferenceArgs2); REGISTER_FST_OPERATION(DrawFst, Arc, FstDrawerArgs); REGISTER_FST_OPERATION(Encode, Arc, EncodeArgs); REGISTER_FST_OPERATION(EpsNormalize, Arc, EpsNormalizeArgs); REGISTER_FST_OPERATION(Equal, Arc, EqualArgs); REGISTER_FST_OPERATION(Equivalent, Arc, EquivalentArgs); REGISTER_FST_OPERATION(PrintFstInfo, Arc, InfoArgs); REGISTER_FST_OPERATION(Intersect, Arc, IntersectArgs1); REGISTER_FST_OPERATION(Intersect, Arc, IntersectArgs2); REGISTER_FST_OPERATION(Invert, Arc, MutableFstClass); REGISTER_FST_OPERATION(Map, Arc, MapArgs); REGISTER_FST_OPERATION(Minimize, Arc, MinimizeArgs); } void RegisterBatch2() { REGISTER_FST_OPERATION(PrintFst, Arc, FstPrinterArgs); REGISTER_FST_OPERATION(Project, Arc, ProjectArgs); REGISTER_FST_OPERATION(Prune, Arc, PruneArgs1); REGISTER_FST_OPERATION(Prune, Arc, PruneArgs2); REGISTER_FST_OPERATION(Prune, Arc, PruneArgs3); REGISTER_FST_OPERATION(Prune, Arc, PruneArgs4); REGISTER_FST_OPERATION(Push, Arc, PushArgs1); REGISTER_FST_OPERATION(Push, Arc, PushArgs2); REGISTER_FST_OPERATION(RandEquivalent, Arc, RandEquivalentArgs1); REGISTER_FST_OPERATION(RandEquivalent, Arc, RandEquivalentArgs2); REGISTER_FST_OPERATION(RandGen, Arc, RandGenArgs); REGISTER_FST_OPERATION(Relabel, Arc, RelabelArgs1); REGISTER_FST_OPERATION(Relabel, Arc, RelabelArgs2); REGISTER_FST_OPERATION(Relabel, Arc, RelabelArgs3); REGISTER_FST_OPERATION(Replace, Arc, ReplaceArgs); REGISTER_FST_OPERATION(Reverse, Arc, ReverseArgs); REGISTER_FST_OPERATION(Reweight, Arc, ReweightArgs); REGISTER_FST_OPERATION(RmEpsilon, Arc, RmEpsilonArgs1); REGISTER_FST_OPERATION(RmEpsilon, Arc, RmEpsilonArgs2); REGISTER_FST_OPERATION(RmEpsilon, Arc, RmEpsilonArgs3); REGISTER_FST_OPERATION(ShortestDistance, Arc, ShortestDistanceArgs1); REGISTER_FST_OPERATION(ShortestDistance, Arc, ShortestDistanceArgs2); REGISTER_FST_OPERATION(ShortestDistance, Arc, ShortestDistanceArgs3); REGISTER_FST_OPERATION(ShortestPath, Arc, ShortestPathArgs1); REGISTER_FST_OPERATION(ShortestPath, Arc, ShortestPathArgs2); REGISTER_FST_OPERATION(Synchronize, Arc, SynchronizeArgs); REGISTER_FST_OPERATION(TopSort, Arc, TopSortArgs); REGISTER_FST_OPERATION(Union, Arc, UnionArgs); REGISTER_FST_OPERATION(Verify, Arc, VerifyArgs); } }; } // namespace script } // namespace fst #define REGISTER_FST_OPERATIONS(Arc) \ AllFstOperationsRegisterer<Arc> register_all_fst_operations ## Arc; #endif // FST_SCRIPT_FSTSCRIPT_H_