//===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // /// \file /// \brief Insert wait instructions for memory reads and writes. /// /// Memory reads and writes are issued asynchronously, so we need to insert /// S_WAITCNT instructions when we want to access any of their results or /// overwrite any register that's used asynchronously. // //===----------------------------------------------------------------------===// #include "AMDGPU.h" #include "SIInstrInfo.h" #include "SIMachineFunctionInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineRegisterInfo.h" using namespace llvm; namespace { /// \brief One variable for each of the hardware counters typedef union { struct { unsigned VM; unsigned EXP; unsigned LGKM; } Named; unsigned Array[3]; } Counters; typedef Counters RegCounters[512]; typedef std::pair<unsigned, unsigned> RegInterval; class SIInsertWaits : public MachineFunctionPass { private: static char ID; const SIInstrInfo *TII; const SIRegisterInfo *TRI; const MachineRegisterInfo *MRI; /// \brief Constant hardware limits static const Counters WaitCounts; /// \brief Constant zero value static const Counters ZeroCounts; /// \brief Counter values we have already waited on. Counters WaitedOn; /// \brief Counter values for last instruction issued. Counters LastIssued; /// \brief Registers used by async instructions. RegCounters UsedRegs; /// \brief Registers defined by async instructions. RegCounters DefinedRegs; /// \brief Different export instruction types seen since last wait. unsigned ExpInstrTypesSeen; /// \brief Get increment/decrement amount for this instruction. Counters getHwCounts(MachineInstr &MI); /// \brief Is operand relevant for async execution? bool isOpRelevant(MachineOperand &Op); /// \brief Get register interval an operand affects. RegInterval getRegInterval(MachineOperand &Op); /// \brief Handle instructions async components void pushInstruction(MachineInstr &MI); /// \brief Insert the actual wait instruction bool insertWait(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const Counters &Counts); /// \brief Do we need def2def checks? bool unorderedDefines(MachineInstr &MI); /// \brief Resolve all operand dependencies to counter requirements Counters handleOperands(MachineInstr &MI); public: SIInsertWaits(TargetMachine &tm) : MachineFunctionPass(ID), TII(nullptr), TRI(nullptr), ExpInstrTypesSeen(0) { } bool runOnMachineFunction(MachineFunction &MF) override; const char *getPassName() const override { return "SI insert wait instructions"; } }; } // End anonymous namespace char SIInsertWaits::ID = 0; const Counters SIInsertWaits::WaitCounts = { { 15, 7, 7 } }; const Counters SIInsertWaits::ZeroCounts = { { 0, 0, 0 } }; FunctionPass *llvm::createSIInsertWaits(TargetMachine &tm) { return new SIInsertWaits(tm); } Counters SIInsertWaits::getHwCounts(MachineInstr &MI) { uint64_t TSFlags = TII->get(MI.getOpcode()).TSFlags; Counters Result; Result.Named.VM = !!(TSFlags & SIInstrFlags::VM_CNT); // Only consider stores or EXP for EXP_CNT Result.Named.EXP = !!(TSFlags & SIInstrFlags::EXP_CNT && (MI.getOpcode() == AMDGPU::EXP || MI.getDesc().mayStore())); // LGKM may uses larger values if (TSFlags & SIInstrFlags::LGKM_CNT) { if (TII->isSMRD(MI.getOpcode())) { MachineOperand &Op = MI.getOperand(0); assert(Op.isReg() && "First LGKM operand must be a register!"); unsigned Reg = Op.getReg(); unsigned Size = TRI->getMinimalPhysRegClass(Reg)->getSize(); Result.Named.LGKM = Size > 4 ? 2 : 1; } else { // DS Result.Named.LGKM = 1; } } else { Result.Named.LGKM = 0; } return Result; } bool SIInsertWaits::isOpRelevant(MachineOperand &Op) { // Constants are always irrelevant if (!Op.isReg()) return false; // Defines are always relevant if (Op.isDef()) return true; // For exports all registers are relevant MachineInstr &MI = *Op.getParent(); if (MI.getOpcode() == AMDGPU::EXP) return true; // For stores the stored value is also relevant if (!MI.getDesc().mayStore()) return false; for (MachineInstr::mop_iterator I = MI.operands_begin(), E = MI.operands_end(); I != E; ++I) { if (I->isReg() && I->isUse()) return Op.isIdenticalTo(*I); } return false; } RegInterval SIInsertWaits::getRegInterval(MachineOperand &Op) { if (!Op.isReg() || !TRI->isInAllocatableClass(Op.getReg())) return std::make_pair(0, 0); unsigned Reg = Op.getReg(); unsigned Size = TRI->getMinimalPhysRegClass(Reg)->getSize(); assert(Size >= 4); RegInterval Result; Result.first = TRI->getEncodingValue(Reg); Result.second = Result.first + Size / 4; return Result; } void SIInsertWaits::pushInstruction(MachineInstr &MI) { // Get the hardware counter increments and sum them up Counters Increment = getHwCounts(MI); unsigned Sum = 0; for (unsigned i = 0; i < 3; ++i) { LastIssued.Array[i] += Increment.Array[i]; Sum += Increment.Array[i]; } // If we don't increase anything then that's it if (Sum == 0) return; // Remember which export instructions we have seen if (Increment.Named.EXP) { ExpInstrTypesSeen |= MI.getOpcode() == AMDGPU::EXP ? 1 : 2; } for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { MachineOperand &Op = MI.getOperand(i); if (!isOpRelevant(Op)) continue; RegInterval Interval = getRegInterval(Op); for (unsigned j = Interval.first; j < Interval.second; ++j) { // Remember which registers we define if (Op.isDef()) DefinedRegs[j] = LastIssued; // and which one we are using if (Op.isUse()) UsedRegs[j] = LastIssued; } } } bool SIInsertWaits::insertWait(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, const Counters &Required) { // End of program? No need to wait on anything if (I != MBB.end() && I->getOpcode() == AMDGPU::S_ENDPGM) return false; // Figure out if the async instructions execute in order bool Ordered[3]; // VM_CNT is always ordered Ordered[0] = true; // EXP_CNT is unordered if we have both EXP & VM-writes Ordered[1] = ExpInstrTypesSeen == 3; // LGKM_CNT is handled as always unordered. TODO: Handle LDS and GDS Ordered[2] = false; // The values we are going to put into the S_WAITCNT instruction Counters Counts = WaitCounts; // Do we really need to wait? bool NeedWait = false; for (unsigned i = 0; i < 3; ++i) { if (Required.Array[i] <= WaitedOn.Array[i]) continue; NeedWait = true; if (Ordered[i]) { unsigned Value = LastIssued.Array[i] - Required.Array[i]; // adjust the value to the real hardware posibilities Counts.Array[i] = std::min(Value, WaitCounts.Array[i]); } else Counts.Array[i] = 0; // Remember on what we have waited on WaitedOn.Array[i] = LastIssued.Array[i] - Counts.Array[i]; } if (!NeedWait) return false; // Reset EXP_CNT instruction types if (Counts.Named.EXP == 0) ExpInstrTypesSeen = 0; // Build the wait instruction BuildMI(MBB, I, DebugLoc(), TII->get(AMDGPU::S_WAITCNT)) .addImm((Counts.Named.VM & 0xF) | ((Counts.Named.EXP & 0x7) << 4) | ((Counts.Named.LGKM & 0x7) << 8)); return true; } /// \brief helper function for handleOperands static void increaseCounters(Counters &Dst, const Counters &Src) { for (unsigned i = 0; i < 3; ++i) Dst.Array[i] = std::max(Dst.Array[i], Src.Array[i]); } Counters SIInsertWaits::handleOperands(MachineInstr &MI) { Counters Result = ZeroCounts; // S_SENDMSG implicitly waits for all outstanding LGKM transfers to finish, // but we also want to wait for any other outstanding transfers before // signalling other hardware blocks if (MI.getOpcode() == AMDGPU::S_SENDMSG) return LastIssued; // For each register affected by this // instruction increase the result sequence for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) { MachineOperand &Op = MI.getOperand(i); RegInterval Interval = getRegInterval(Op); for (unsigned j = Interval.first; j < Interval.second; ++j) { if (Op.isDef()) { increaseCounters(Result, UsedRegs[j]); increaseCounters(Result, DefinedRegs[j]); } if (Op.isUse()) increaseCounters(Result, DefinedRegs[j]); } } return Result; } // FIXME: Insert waits listed in Table 4.2 "Required User-Inserted Wait States" // around other non-memory instructions. bool SIInsertWaits::runOnMachineFunction(MachineFunction &MF) { bool Changes = false; TII = static_cast<const SIInstrInfo*>(MF.getTarget().getInstrInfo()); TRI = static_cast<const SIRegisterInfo*>(MF.getTarget().getRegisterInfo()); MRI = &MF.getRegInfo(); WaitedOn = ZeroCounts; LastIssued = ZeroCounts; memset(&UsedRegs, 0, sizeof(UsedRegs)); memset(&DefinedRegs, 0, sizeof(DefinedRegs)); for (MachineFunction::iterator BI = MF.begin(), BE = MF.end(); BI != BE; ++BI) { MachineBasicBlock &MBB = *BI; for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end(); I != E; ++I) { Changes |= insertWait(MBB, I, handleOperands(*I)); pushInstruction(*I); } // Wait for everything at the end of the MBB Changes |= insertWait(MBB, MBB.getFirstTerminator(), LastIssued); } return Changes; }