//===-- ThreadList.cpp ------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include <stdlib.h> #include <algorithm> #include "lldb/Core/Log.h" #include "lldb/Core/State.h" #include "lldb/Target/RegisterContext.h" #include "lldb/Target/ThreadList.h" #include "lldb/Target/Thread.h" #include "lldb/Target/ThreadPlan.h" #include "lldb/Target/Process.h" using namespace lldb; using namespace lldb_private; ThreadList::ThreadList (Process *process) : m_process (process), m_stop_id (0), m_threads(), m_selected_tid (LLDB_INVALID_THREAD_ID) { } ThreadList::ThreadList (const ThreadList &rhs) : m_process (rhs.m_process), m_stop_id (rhs.m_stop_id), m_threads (), m_selected_tid () { // Use the assignment operator since it uses the mutex *this = rhs; } const ThreadList& ThreadList::operator = (const ThreadList& rhs) { if (this != &rhs) { // Lock both mutexes to make sure neither side changes anyone on us // while the assignement occurs Mutex::Locker locker(GetMutex()); m_process = rhs.m_process; m_stop_id = rhs.m_stop_id; m_threads = rhs.m_threads; m_selected_tid = rhs.m_selected_tid; } return *this; } ThreadList::~ThreadList() { // Clear the thread list. Clear will take the mutex lock // which will ensure that if anyone is using the list // they won't get it removed while using it. Clear(); } uint32_t ThreadList::GetStopID () const { return m_stop_id; } void ThreadList::SetStopID (uint32_t stop_id) { m_stop_id = stop_id; } void ThreadList::AddThread (const ThreadSP &thread_sp) { Mutex::Locker locker(GetMutex()); m_threads.push_back(thread_sp); } uint32_t ThreadList::GetSize (bool can_update) { Mutex::Locker locker(GetMutex()); if (can_update) m_process->UpdateThreadListIfNeeded(); return m_threads.size(); } ThreadSP ThreadList::GetThreadAtIndex (uint32_t idx, bool can_update) { Mutex::Locker locker(GetMutex()); if (can_update) m_process->UpdateThreadListIfNeeded(); ThreadSP thread_sp; if (idx < m_threads.size()) thread_sp = m_threads[idx]; return thread_sp; } ThreadSP ThreadList::FindThreadByID (lldb::tid_t tid, bool can_update) { Mutex::Locker locker(GetMutex()); if (can_update) m_process->UpdateThreadListIfNeeded(); ThreadSP thread_sp; uint32_t idx = 0; const uint32_t num_threads = m_threads.size(); for (idx = 0; idx < num_threads; ++idx) { if (m_threads[idx]->GetID() == tid) { thread_sp = m_threads[idx]; break; } } return thread_sp; } ThreadSP ThreadList::FindThreadByProtocolID (lldb::tid_t tid, bool can_update) { Mutex::Locker locker(GetMutex()); if (can_update) m_process->UpdateThreadListIfNeeded(); ThreadSP thread_sp; uint32_t idx = 0; const uint32_t num_threads = m_threads.size(); for (idx = 0; idx < num_threads; ++idx) { if (m_threads[idx]->GetProtocolID() == tid) { thread_sp = m_threads[idx]; break; } } return thread_sp; } ThreadSP ThreadList::RemoveThreadByID (lldb::tid_t tid, bool can_update) { Mutex::Locker locker(GetMutex()); if (can_update) m_process->UpdateThreadListIfNeeded(); ThreadSP thread_sp; uint32_t idx = 0; const uint32_t num_threads = m_threads.size(); for (idx = 0; idx < num_threads; ++idx) { if (m_threads[idx]->GetID() == tid) { thread_sp = m_threads[idx]; m_threads.erase(m_threads.begin()+idx); break; } } return thread_sp; } ThreadSP ThreadList::RemoveThreadByProtocolID (lldb::tid_t tid, bool can_update) { Mutex::Locker locker(GetMutex()); if (can_update) m_process->UpdateThreadListIfNeeded(); ThreadSP thread_sp; uint32_t idx = 0; const uint32_t num_threads = m_threads.size(); for (idx = 0; idx < num_threads; ++idx) { if (m_threads[idx]->GetProtocolID() == tid) { thread_sp = m_threads[idx]; m_threads.erase(m_threads.begin()+idx); break; } } return thread_sp; } ThreadSP ThreadList::GetThreadSPForThreadPtr (Thread *thread_ptr) { ThreadSP thread_sp; if (thread_ptr) { Mutex::Locker locker(GetMutex()); uint32_t idx = 0; const uint32_t num_threads = m_threads.size(); for (idx = 0; idx < num_threads; ++idx) { if (m_threads[idx].get() == thread_ptr) { thread_sp = m_threads[idx]; break; } } } return thread_sp; } ThreadSP ThreadList::FindThreadByIndexID (uint32_t index_id, bool can_update) { Mutex::Locker locker(GetMutex()); if (can_update) m_process->UpdateThreadListIfNeeded(); ThreadSP thread_sp; const uint32_t num_threads = m_threads.size(); for (uint32_t idx = 0; idx < num_threads; ++idx) { if (m_threads[idx]->GetIndexID() == index_id) { thread_sp = m_threads[idx]; break; } } return thread_sp; } bool ThreadList::ShouldStop (Event *event_ptr) { // Running events should never stop, obviously... Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); // The ShouldStop method of the threads can do a whole lot of work, // running breakpoint commands & conditions, etc. So we don't want // to keep the ThreadList locked the whole time we are doing this. // FIXME: It is possible that running code could cause new threads // to be created. If that happens we will miss asking them whether // then should stop. This is not a big deal, since we haven't had // a chance to hang any interesting operations on those threads yet. collection threads_copy; { // Scope for locker Mutex::Locker locker(GetMutex()); m_process->UpdateThreadListIfNeeded(); threads_copy = m_threads; } collection::iterator pos, end = threads_copy.end(); if (log) { log->PutCString(""); log->Printf ("ThreadList::%s: %" PRIu64 " threads", __FUNCTION__, (uint64_t)m_threads.size()); } bool did_anybody_stop_for_a_reason = false; bool should_stop = false; // Now we run through all the threads and get their stop info's. We want to make sure to do this first before // we start running the ShouldStop, because one thread's ShouldStop could destroy information (like deleting a // thread specific breakpoint another thread had stopped at) which could lead us to compute the StopInfo incorrectly. // We don't need to use it here, we just want to make sure it gets computed. for (pos = threads_copy.begin(); pos != end; ++pos) { ThreadSP thread_sp(*pos); thread_sp->GetStopInfo(); } for (pos = threads_copy.begin(); pos != end; ++pos) { ThreadSP thread_sp(*pos); did_anybody_stop_for_a_reason |= thread_sp->ThreadStoppedForAReason(); const bool thread_should_stop = thread_sp->ShouldStop(event_ptr); if (thread_should_stop) should_stop |= true; } // We should never get a stop for which no thread had a stop reason, but sometimes we do see this - // for instance when we first connect to a remote stub. In that case we should stop, since we can't figure out // the right thing to do and stopping gives the user control over what to do in this instance. if (!should_stop && !did_anybody_stop_for_a_reason) { should_stop = true; if (log) log->Printf ("ThreadList::%s we stopped but no threads had a stop reason, overriding should_stop and stopping.", __FUNCTION__); } if (log) log->Printf ("ThreadList::%s overall should_stop = %i", __FUNCTION__, should_stop); if (should_stop) { for (pos = threads_copy.begin(); pos != end; ++pos) { ThreadSP thread_sp(*pos); thread_sp->WillStop (); } } return should_stop; } Vote ThreadList::ShouldReportStop (Event *event_ptr) { Mutex::Locker locker(GetMutex()); Vote result = eVoteNoOpinion; m_process->UpdateThreadListIfNeeded(); collection::iterator pos, end = m_threads.end(); Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log) log->Printf ("ThreadList::%s %" PRIu64 " threads", __FUNCTION__, (uint64_t)m_threads.size()); // Run through the threads and ask whether we should report this event. // For stopping, a YES vote wins over everything. A NO vote wins over NO opinion. for (pos = m_threads.begin(); pos != end; ++pos) { ThreadSP thread_sp(*pos); const Vote vote = thread_sp->ShouldReportStop (event_ptr); switch (vote) { case eVoteNoOpinion: continue; case eVoteYes: result = eVoteYes; break; case eVoteNo: if (result == eVoteNoOpinion) { result = eVoteNo; } else { if (log) log->Printf ("ThreadList::%s thread 0x%4.4" PRIx64 ": voted %s, but lost out because result was %s", __FUNCTION__, thread_sp->GetID (), GetVoteAsCString (vote), GetVoteAsCString (result)); } break; } } if (log) log->Printf ("ThreadList::%s returning %s", __FUNCTION__, GetVoteAsCString (result)); return result; } void ThreadList::SetShouldReportStop (Vote vote) { Mutex::Locker locker(GetMutex()); m_process->UpdateThreadListIfNeeded(); collection::iterator pos, end = m_threads.end(); for (pos = m_threads.begin(); pos != end; ++pos) { ThreadSP thread_sp(*pos); thread_sp->SetShouldReportStop (vote); } } Vote ThreadList::ShouldReportRun (Event *event_ptr) { Mutex::Locker locker(GetMutex()); Vote result = eVoteNoOpinion; m_process->UpdateThreadListIfNeeded(); collection::iterator pos, end = m_threads.end(); // Run through the threads and ask whether we should report this event. // The rule is NO vote wins over everything, a YES vote wins over no opinion. Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); for (pos = m_threads.begin(); pos != end; ++pos) { if ((*pos)->GetResumeState () != eStateSuspended) { switch ((*pos)->ShouldReportRun (event_ptr)) { case eVoteNoOpinion: continue; case eVoteYes: if (result == eVoteNoOpinion) result = eVoteYes; break; case eVoteNo: if (log) log->Printf ("ThreadList::ShouldReportRun() thread %d (0x%4.4" PRIx64 ") says don't report.", (*pos)->GetIndexID(), (*pos)->GetID()); result = eVoteNo; break; } } } return result; } void ThreadList::Clear() { Mutex::Locker locker(GetMutex()); m_stop_id = 0; m_threads.clear(); m_selected_tid = LLDB_INVALID_THREAD_ID; } void ThreadList::Destroy() { Mutex::Locker locker(GetMutex()); const uint32_t num_threads = m_threads.size(); for (uint32_t idx = 0; idx < num_threads; ++idx) { m_threads[idx]->DestroyThread(); } } void ThreadList::RefreshStateAfterStop () { Mutex::Locker locker(GetMutex()); m_process->UpdateThreadListIfNeeded(); Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log && log->GetVerbose()) log->Printf ("Turning off notification of new threads while single stepping a thread."); collection::iterator pos, end = m_threads.end(); for (pos = m_threads.begin(); pos != end; ++pos) (*pos)->RefreshStateAfterStop (); } void ThreadList::DiscardThreadPlans () { // You don't need to update the thread list here, because only threads // that you currently know about have any thread plans. Mutex::Locker locker(GetMutex()); collection::iterator pos, end = m_threads.end(); for (pos = m_threads.begin(); pos != end; ++pos) (*pos)->DiscardThreadPlans (true); } bool ThreadList::WillResume () { // Run through the threads and perform their momentary actions. // But we only do this for threads that are running, user suspended // threads stay where they are. Mutex::Locker locker(GetMutex()); m_process->UpdateThreadListIfNeeded(); collection::iterator pos, end = m_threads.end(); // See if any thread wants to run stopping others. If it does, then we won't // setup the other threads for resume, since they aren't going to get a chance // to run. This is necessary because the SetupForResume might add "StopOthers" // plans which would then get to be part of the who-gets-to-run negotiation, but // they're coming in after the fact, and the threads that are already set up should // take priority. bool wants_solo_run = false; for (pos = m_threads.begin(); pos != end; ++pos) { if ((*pos)->GetResumeState() != eStateSuspended && (*pos)->GetCurrentPlan()->StopOthers()) { if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread()) continue; wants_solo_run = true; break; } } if (wants_solo_run) { Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log && log->GetVerbose()) log->Printf ("Turning on notification of new threads while single stepping a thread."); m_process->StartNoticingNewThreads(); } else { Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log && log->GetVerbose()) log->Printf ("Turning off notification of new threads while single stepping a thread."); m_process->StopNoticingNewThreads(); } // Give all the threads that are likely to run a last chance to set up their state before we // negotiate who is actually going to get a chance to run... // Don't set to resume suspended threads, and if any thread wanted to stop others, only // call setup on the threads that request StopOthers... for (pos = m_threads.begin(); pos != end; ++pos) { if ((*pos)->GetResumeState() != eStateSuspended && (!wants_solo_run || (*pos)->GetCurrentPlan()->StopOthers())) { if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread()) continue; (*pos)->SetupForResume (); } } // Now go through the threads and see if any thread wants to run just itself. // if so then pick one and run it. ThreadList run_me_only_list (m_process); run_me_only_list.SetStopID(m_process->GetStopID()); bool run_only_current_thread = false; for (pos = m_threads.begin(); pos != end; ++pos) { ThreadSP thread_sp(*pos); if (thread_sp->GetResumeState() != eStateSuspended && thread_sp->GetCurrentPlan()->StopOthers()) { if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread()) continue; // You can't say "stop others" and also want yourself to be suspended. assert (thread_sp->GetCurrentPlan()->RunState() != eStateSuspended); if (thread_sp == GetSelectedThread()) { run_only_current_thread = true; run_me_only_list.Clear(); run_me_only_list.AddThread (thread_sp); break; } run_me_only_list.AddThread (thread_sp); } } bool need_to_resume = true; if (run_me_only_list.GetSize (false) == 0) { // Everybody runs as they wish: for (pos = m_threads.begin(); pos != end; ++pos) { ThreadSP thread_sp(*pos); StateType run_state; if (thread_sp->GetResumeState() != eStateSuspended) run_state = thread_sp->GetCurrentPlan()->RunState(); else run_state = eStateSuspended; if (!thread_sp->ShouldResume(run_state)) need_to_resume = false; } } else { ThreadSP thread_to_run; if (run_only_current_thread) { thread_to_run = GetSelectedThread(); } else if (run_me_only_list.GetSize (false) == 1) { thread_to_run = run_me_only_list.GetThreadAtIndex (0); } else { int random_thread = (int) ((run_me_only_list.GetSize (false) * (double) rand ()) / (RAND_MAX + 1.0)); thread_to_run = run_me_only_list.GetThreadAtIndex (random_thread); } for (pos = m_threads.begin(); pos != end; ++pos) { ThreadSP thread_sp(*pos); if (thread_sp == thread_to_run) { if (!thread_sp->ShouldResume(thread_sp->GetCurrentPlan()->RunState())) need_to_resume = false; } else thread_sp->ShouldResume (eStateSuspended); } } return need_to_resume; } void ThreadList::DidResume () { Mutex::Locker locker(GetMutex()); collection::iterator pos, end = m_threads.end(); for (pos = m_threads.begin(); pos != end; ++pos) { // Don't clear out threads that aren't going to get a chance to run, rather // leave their state for the next time around. ThreadSP thread_sp(*pos); if (thread_sp->GetResumeState() != eStateSuspended) thread_sp->DidResume (); } } void ThreadList::DidStop () { Mutex::Locker locker(GetMutex()); collection::iterator pos, end = m_threads.end(); for (pos = m_threads.begin(); pos != end; ++pos) { // Notify threads that the process just stopped. // Note, this currently assumes that all threads in the list // stop when the process stops. In the future we will want to support // a debugging model where some threads continue to run while others // are stopped. We either need to handle that somehow here or // create a special thread list containing only threads which will // stop in the code that calls this method (currently // Process::SetPrivateState). ThreadSP thread_sp(*pos); if (StateIsRunningState(thread_sp->GetState())) thread_sp->DidStop (); } } ThreadSP ThreadList::GetSelectedThread () { Mutex::Locker locker(GetMutex()); ThreadSP thread_sp = FindThreadByID(m_selected_tid); if (!thread_sp.get()) { if (m_threads.size() == 0) return thread_sp; m_selected_tid = m_threads[0]->GetID(); thread_sp = m_threads[0]; } return thread_sp; } bool ThreadList::SetSelectedThreadByID (lldb::tid_t tid, bool notify) { Mutex::Locker locker(GetMutex()); ThreadSP selected_thread_sp(FindThreadByID(tid)); if (selected_thread_sp) { m_selected_tid = tid; selected_thread_sp->SetDefaultFileAndLineToSelectedFrame(); } else m_selected_tid = LLDB_INVALID_THREAD_ID; if (notify) NotifySelectedThreadChanged(m_selected_tid); return m_selected_tid != LLDB_INVALID_THREAD_ID; } bool ThreadList::SetSelectedThreadByIndexID (uint32_t index_id, bool notify) { Mutex::Locker locker(GetMutex()); ThreadSP selected_thread_sp (FindThreadByIndexID(index_id)); if (selected_thread_sp.get()) { m_selected_tid = selected_thread_sp->GetID(); selected_thread_sp->SetDefaultFileAndLineToSelectedFrame(); } else m_selected_tid = LLDB_INVALID_THREAD_ID; if (notify) NotifySelectedThreadChanged(m_selected_tid); return m_selected_tid != LLDB_INVALID_THREAD_ID; } void ThreadList::NotifySelectedThreadChanged (lldb::tid_t tid) { ThreadSP selected_thread_sp (FindThreadByID(tid)); if (selected_thread_sp->EventTypeHasListeners(Thread::eBroadcastBitThreadSelected)) selected_thread_sp->BroadcastEvent(Thread::eBroadcastBitThreadSelected, new Thread::ThreadEventData(selected_thread_sp)); } void ThreadList::Update (ThreadList &rhs) { if (this != &rhs) { // Lock both mutexes to make sure neither side changes anyone on us // while the assignement occurs Mutex::Locker locker(GetMutex()); m_process = rhs.m_process; m_stop_id = rhs.m_stop_id; m_threads.swap(rhs.m_threads); m_selected_tid = rhs.m_selected_tid; // Now we look for threads that we are done with and // make sure to clear them up as much as possible so // anyone with a shared pointer will still have a reference, // but the thread won't be of much use. Using std::weak_ptr // for all backward references (such as a thread to a process) // will eventually solve this issue for us, but for now, we // need to work around the issue collection::iterator rhs_pos, rhs_end = rhs.m_threads.end(); for (rhs_pos = rhs.m_threads.begin(); rhs_pos != rhs_end; ++rhs_pos) { const lldb::tid_t tid = (*rhs_pos)->GetID(); bool thread_is_alive = false; const uint32_t num_threads = m_threads.size(); for (uint32_t idx = 0; idx < num_threads; ++idx) { if (m_threads[idx]->GetID() == tid) { thread_is_alive = true; break; } } if (!thread_is_alive) (*rhs_pos)->DestroyThread(); } } } void ThreadList::Flush () { Mutex::Locker locker(GetMutex()); collection::iterator pos, end = m_threads.end(); for (pos = m_threads.begin(); pos != end; ++pos) (*pos)->Flush (); } Mutex & ThreadList::GetMutex () { return m_process->m_thread_mutex; }