// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_HOST_IT2ME_DESKTOP_ENVIRONMENT_H_ #define REMOTING_HOST_IT2ME_DESKTOP_ENVIRONMENT_H_ #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "remoting/host/basic_desktop_environment.h" namespace remoting { class HostWindow; class LocalInputMonitor; // Same as BasicDesktopEnvironment but also presents the Continue window to // the local user. class It2MeDesktopEnvironment : public BasicDesktopEnvironment { public: virtual ~It2MeDesktopEnvironment(); protected: friend class It2MeDesktopEnvironmentFactory; It2MeDesktopEnvironment( scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner, scoped_refptr<base::SingleThreadTaskRunner> input_task_runner, scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner, base::WeakPtr<ClientSessionControl> client_session_control); private: // Presents the continue window to the local user. scoped_ptr<HostWindow> continue_window_; // Presents the disconnect window to the local user. scoped_ptr<HostWindow> disconnect_window_; // Notifies the client session about the local mouse movements. scoped_ptr<LocalInputMonitor> local_input_monitor_; DISALLOW_COPY_AND_ASSIGN(It2MeDesktopEnvironment); }; // Used to create |It2MeDesktopEnvironment| instances. class It2MeDesktopEnvironmentFactory : public BasicDesktopEnvironmentFactory { public: It2MeDesktopEnvironmentFactory( scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner, scoped_refptr<base::SingleThreadTaskRunner> input_task_runner, scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner); virtual ~It2MeDesktopEnvironmentFactory(); // DesktopEnvironmentFactory interface. virtual scoped_ptr<DesktopEnvironment> Create( base::WeakPtr<ClientSessionControl> client_session_control) OVERRIDE; private: DISALLOW_COPY_AND_ASSIGN(It2MeDesktopEnvironmentFactory); }; } // namespace remoting #endif // REMOTING_HOST_IT2ME_DESKTOP_ENVIRONMENT_H_