// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "mojo/common/message_pump_mojo.h" #include <algorithm> #include <vector> #include "base/debug/alias.h" #include "base/lazy_instance.h" #include "base/logging.h" #include "base/threading/thread_local.h" #include "base/time/time.h" #include "mojo/common/message_pump_mojo_handler.h" #include "mojo/common/time_helper.h" namespace mojo { namespace common { namespace { base::LazyInstance<base::ThreadLocalPointer<MessagePumpMojo> >::Leaky g_tls_current_pump = LAZY_INSTANCE_INITIALIZER; MojoDeadline TimeTicksToMojoDeadline(base::TimeTicks time_ticks, base::TimeTicks now) { // The is_null() check matches that of HandleWatcher as well as how // |delayed_work_time| is used. if (time_ticks.is_null()) return MOJO_DEADLINE_INDEFINITE; const int64_t delta = (time_ticks - now).InMicroseconds(); return delta < 0 ? static_cast<MojoDeadline>(0) : static_cast<MojoDeadline>(delta); } } // namespace // State needed for one iteration of WaitMany. The first handle and flags // corresponds to that of the control pipe. struct MessagePumpMojo::WaitState { std::vector<Handle> handles; std::vector<MojoHandleSignals> wait_signals; }; struct MessagePumpMojo::RunState { RunState() : should_quit(false) { CreateMessagePipe(NULL, &read_handle, &write_handle); } base::TimeTicks delayed_work_time; // Used to wake up WaitForWork(). ScopedMessagePipeHandle read_handle; ScopedMessagePipeHandle write_handle; bool should_quit; }; MessagePumpMojo::MessagePumpMojo() : run_state_(NULL), next_handler_id_(0) { DCHECK(!current()) << "There is already a MessagePumpMojo instance on this thread."; g_tls_current_pump.Pointer()->Set(this); } MessagePumpMojo::~MessagePumpMojo() { DCHECK_EQ(this, current()); g_tls_current_pump.Pointer()->Set(NULL); } // static scoped_ptr<base::MessagePump> MessagePumpMojo::Create() { return scoped_ptr<MessagePump>(new MessagePumpMojo()); } // static MessagePumpMojo* MessagePumpMojo::current() { return g_tls_current_pump.Pointer()->Get(); } void MessagePumpMojo::AddHandler(MessagePumpMojoHandler* handler, const Handle& handle, MojoHandleSignals wait_signals, base::TimeTicks deadline) { CHECK(handler); DCHECK(handle.is_valid()); // Assume it's an error if someone tries to reregister an existing handle. CHECK_EQ(0u, handlers_.count(handle)); Handler handler_data; handler_data.handler = handler; handler_data.wait_signals = wait_signals; handler_data.deadline = deadline; handler_data.id = next_handler_id_++; handlers_[handle] = handler_data; } void MessagePumpMojo::RemoveHandler(const Handle& handle) { handlers_.erase(handle); } void MessagePumpMojo::Run(Delegate* delegate) { RunState run_state; // TODO: better deal with error handling. CHECK(run_state.read_handle.is_valid()); CHECK(run_state.write_handle.is_valid()); RunState* old_state = NULL; { base::AutoLock auto_lock(run_state_lock_); old_state = run_state_; run_state_ = &run_state; } DoRunLoop(&run_state, delegate); { base::AutoLock auto_lock(run_state_lock_); run_state_ = old_state; } } void MessagePumpMojo::Quit() { base::AutoLock auto_lock(run_state_lock_); if (run_state_) run_state_->should_quit = true; } void MessagePumpMojo::ScheduleWork() { base::AutoLock auto_lock(run_state_lock_); if (run_state_) SignalControlPipe(*run_state_); } void MessagePumpMojo::ScheduleDelayedWork( const base::TimeTicks& delayed_work_time) { base::AutoLock auto_lock(run_state_lock_); if (!run_state_) return; run_state_->delayed_work_time = delayed_work_time; } void MessagePumpMojo::DoRunLoop(RunState* run_state, Delegate* delegate) { bool more_work_is_plausible = true; for (;;) { const bool block = !more_work_is_plausible; DoInternalWork(*run_state, block); // There isn't a good way to know if there are more handles ready, we assume // not. more_work_is_plausible = false; if (run_state->should_quit) break; more_work_is_plausible |= delegate->DoWork(); if (run_state->should_quit) break; more_work_is_plausible |= delegate->DoDelayedWork( &run_state->delayed_work_time); if (run_state->should_quit) break; if (more_work_is_plausible) continue; more_work_is_plausible = delegate->DoIdleWork(); if (run_state->should_quit) break; } } void MessagePumpMojo::DoInternalWork(const RunState& run_state, bool block) { const MojoDeadline deadline = block ? GetDeadlineForWait(run_state) : 0; const WaitState wait_state = GetWaitState(run_state); const MojoResult result = WaitMany(wait_state.handles, wait_state.wait_signals, deadline); if (result == 0) { // Control pipe was written to. uint32_t num_bytes = 0; ReadMessageRaw(run_state.read_handle.get(), NULL, &num_bytes, NULL, NULL, MOJO_READ_MESSAGE_FLAG_MAY_DISCARD); } else if (result > 0) { const size_t index = static_cast<size_t>(result); DCHECK(handlers_.find(wait_state.handles[index]) != handlers_.end()); handlers_[wait_state.handles[index]].handler->OnHandleReady( wait_state.handles[index]); } else { switch (result) { case MOJO_RESULT_CANCELLED: case MOJO_RESULT_FAILED_PRECONDITION: RemoveFirstInvalidHandle(wait_state); break; case MOJO_RESULT_DEADLINE_EXCEEDED: break; default: base::debug::Alias(&result); // Unexpected result is likely fatal, crash so we can determine cause. CHECK(false); } } // Notify and remove any handlers whose time has expired. Make a copy in case // someone tries to add/remove new handlers from notification. const HandleToHandler cloned_handlers(handlers_); const base::TimeTicks now(internal::NowTicks()); for (HandleToHandler::const_iterator i = cloned_handlers.begin(); i != cloned_handlers.end(); ++i) { // Since we're iterating over a clone of the handlers, verify the handler is // still valid before notifying. if (!i->second.deadline.is_null() && i->second.deadline < now && handlers_.find(i->first) != handlers_.end() && handlers_[i->first].id == i->second.id) { i->second.handler->OnHandleError(i->first, MOJO_RESULT_DEADLINE_EXCEEDED); } } } void MessagePumpMojo::RemoveFirstInvalidHandle(const WaitState& wait_state) { // TODO(sky): deal with control pipe going bad. for (size_t i = 0; i < wait_state.handles.size(); ++i) { const MojoResult result = Wait(wait_state.handles[i], wait_state.wait_signals[i], 0); if (result == MOJO_RESULT_INVALID_ARGUMENT) { // We should never have an invalid argument. If we do it indicates // RemoveHandler() was not invoked and is likely to cause problems else // where in the stack if we ignore it. CHECK(false); } else if (result == MOJO_RESULT_FAILED_PRECONDITION || result == MOJO_RESULT_CANCELLED) { CHECK_NE(i, 0u); // Indicates the control pipe went bad. // Remove the handle first, this way if OnHandleError() tries to remove // the handle our iterator isn't invalidated. CHECK(handlers_.find(wait_state.handles[i]) != handlers_.end()); MessagePumpMojoHandler* handler = handlers_[wait_state.handles[i]].handler; handlers_.erase(wait_state.handles[i]); handler->OnHandleError(wait_state.handles[i], result); return; } } } void MessagePumpMojo::SignalControlPipe(const RunState& run_state) { const MojoResult result = WriteMessageRaw(run_state.write_handle.get(), NULL, 0, NULL, 0, MOJO_WRITE_MESSAGE_FLAG_NONE); // If we can't write we likely won't wake up the thread and there is a strong // chance we'll deadlock. CHECK_EQ(MOJO_RESULT_OK, result); } MessagePumpMojo::WaitState MessagePumpMojo::GetWaitState( const RunState& run_state) const { WaitState wait_state; wait_state.handles.push_back(run_state.read_handle.get()); wait_state.wait_signals.push_back(MOJO_HANDLE_SIGNAL_READABLE); for (HandleToHandler::const_iterator i = handlers_.begin(); i != handlers_.end(); ++i) { wait_state.handles.push_back(i->first); wait_state.wait_signals.push_back(i->second.wait_signals); } return wait_state; } MojoDeadline MessagePumpMojo::GetDeadlineForWait( const RunState& run_state) const { const base::TimeTicks now(internal::NowTicks()); MojoDeadline deadline = TimeTicksToMojoDeadline(run_state.delayed_work_time, now); for (HandleToHandler::const_iterator i = handlers_.begin(); i != handlers_.end(); ++i) { deadline = std::min( TimeTicksToMojoDeadline(i->second.deadline, now), deadline); } return deadline; } } // namespace common } // namespace mojo