// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_RENDERER_RESOURCE_BUNDLE_SOURCE_MAP_H_ #define EXTENSIONS_RENDERER_RESOURCE_BUNDLE_SOURCE_MAP_H_ #include <map> #include <string> #include "base/compiler_specific.h" #include "base/memory/linked_ptr.h" #include "base/strings/string_piece.h" #include "extensions/renderer/module_system.h" #include "extensions/renderer/static_v8_external_ascii_string_resource.h" #include "v8/include/v8.h" namespace ui { class ResourceBundle; } namespace extensions { class ResourceBundleSourceMap : public extensions::ModuleSystem::SourceMap { public: explicit ResourceBundleSourceMap(const ui::ResourceBundle* resource_bundle); virtual ~ResourceBundleSourceMap(); virtual v8::Handle<v8::Value> GetSource(v8::Isolate* isolate, const std::string& name) OVERRIDE; virtual bool Contains(const std::string& name) OVERRIDE; void RegisterSource(const std::string& name, int resource_id); private: v8::Handle<v8::String> ConvertString(v8::Isolate* isolate, const base::StringPiece& string); const ui::ResourceBundle* resource_bundle_; std::map<std::string, int> resource_id_map_; }; } // namespace extensions #endif // EXTENSIONS_RENDERER_RESOURCE_BUNDLE_SOURCE_MAP_H_