// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_APP_CONTENT_MAIN_DELEGATE_H_ #define CONTENT_PUBLIC_APP_CONTENT_MAIN_DELEGATE_H_ #include <string> #include "build/build_config.h" #include "content/common/content_export.h" template <typename> class ScopedVector; namespace content { class ContentBrowserClient; class ContentPluginClient; class ContentRendererClient; class ContentUtilityClient; class ZygoteForkDelegate; struct MainFunctionParams; class CONTENT_EXPORT ContentMainDelegate { public: virtual ~ContentMainDelegate() {} // Tells the embedder that the absolute basic startup has been done, i.e. // it's now safe to create singletons and check the command line. Return true // if the process should exit afterwards, and if so, |exit_code| should be // set. This is the place for embedder to do the things that must happen at // the start. Most of its startup code should be in the methods below. virtual bool BasicStartupComplete(int* exit_code); // This is where the embedder puts all of its startup code that needs to run // before the sandbox is engaged. virtual void PreSandboxStartup() {} // This is where the embedder can add startup code to run after the sandbox // has been initialized. virtual void SandboxInitialized(const std::string& process_type) {} // Asks the embedder to start a process. Return -1 for the default behavior. virtual int RunProcess( const std::string& process_type, const MainFunctionParams& main_function_params); // Called right before the process exits. virtual void ProcessExiting(const std::string& process_type) {} #if defined(OS_MACOSX) && !defined(OS_IOS) // Returns true if the process registers with the system monitor, so that we // can allocate an IO port for it before the sandbox is initialized. Embedders // are called only for process types that content doesn't know about. virtual bool ProcessRegistersWithSystemProcess( const std::string& process_type); // Used to determine if we should send the mach port to the parent process or // not. The embedder usually sends it for all child processes, use this to // override this behavior. virtual bool ShouldSendMachPort(const std::string& process_type); // Allows the embedder to override initializing the sandbox. This is needed // because some processes might not want to enable it right away or might not // want it at all. virtual bool DelaySandboxInitialization(const std::string& process_type); #elif defined(OS_POSIX) && !defined(OS_ANDROID) && !defined(OS_IOS) // Tells the embedder that the zygote process is starting, and allows it to // specify one or more zygote delegates if it wishes by storing them in // |*delegates|. virtual void ZygoteStarting(ScopedVector<ZygoteForkDelegate>* delegates); // Called every time the zygote process forks. virtual void ZygoteForked() {} #endif // OS_MACOSX // Allows the embedder to disable termination on heap corruption. // This is being used to measure the impact of this feature on crash reports. // Termination on heap corruption is enabled by default. // TODO(erikwright): Remove this by September 2014 when experimentation is // complete. virtual bool ShouldEnableTerminationOnHeapCorruption(); protected: friend class ContentClientInitializer; // Called once per relevant process type to allow the embedder to customize // content. If an embedder wants the default (empty) implementation, don't // override this. virtual ContentBrowserClient* CreateContentBrowserClient(); virtual ContentPluginClient* CreateContentPluginClient(); virtual ContentRendererClient* CreateContentRendererClient(); virtual ContentUtilityClient* CreateContentUtilityClient(); }; } // namespace content #endif // CONTENT_PUBLIC_APP_CONTENT_MAIN_DELEGATE_H_