// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_DEBUG_FRAME_RATE_COUNTER_H_ #define CC_DEBUG_FRAME_RATE_COUNTER_H_ #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "base/time/time.h" #include "cc/debug/ring_buffer.h" namespace cc { // This class maintains a history of timestamps, and provides functionality to // intelligently compute average frames per second. class FrameRateCounter { public: static scoped_ptr<FrameRateCounter> Create(bool has_impl_thread); int current_frame_number() const { return ring_buffer_.CurrentIndex(); } int dropped_frame_count() const { return dropped_frame_count_; } size_t time_stamp_history_size() const { return ring_buffer_.BufferSize(); } void SaveTimeStamp(base::TimeTicks timestamp, bool software); // n = 0 returns the oldest frame interval retained in the history, while n = // time_stamp_history_size() - 1 returns the most recent frame interval. base::TimeDelta RecentFrameInterval(size_t n) const; // This is a heuristic that can be used to ignore frames in a reasonable way. // Returns true if the given frame interval is too fast or too slow, based on // constant thresholds. bool IsBadFrameInterval( base::TimeDelta interval_between_consecutive_frames) const; void GetMinAndMaxFPS(double* min_fps, double* max_fps) const; double GetAverageFPS() const; typedef RingBuffer<base::TimeTicks, 136> RingBufferType; RingBufferType::Iterator begin() const { return ring_buffer_.Begin(); } RingBufferType::Iterator end() const { return ring_buffer_.End(); } private: explicit FrameRateCounter(bool has_impl_thread); RingBufferType ring_buffer_; bool has_impl_thread_; int dropped_frame_count_; DISALLOW_COPY_AND_ASSIGN(FrameRateCounter); }; } // namespace cc #endif // CC_DEBUG_FRAME_RATE_COUNTER_H_