// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_WIN_SCOPED_GDI_OBJECT_H_ #define BASE_WIN_SCOPED_GDI_OBJECT_H_ #include <windows.h> #include "base/basictypes.h" #include "base/logging.h" namespace base { namespace win { // Like ScopedHandle but for GDI objects. template<class T> class ScopedGDIObject { public: ScopedGDIObject() : object_(NULL) {} explicit ScopedGDIObject(T object) : object_(object) {} ~ScopedGDIObject() { Close(); } T Get() { return object_; } void Set(T object) { if (object_ && object != object_) Close(); object_ = object; } ScopedGDIObject& operator=(T object) { Set(object); return *this; } T release() { T object = object_; object_ = NULL; return object; } operator T() { return object_; } private: void Close() { if (object_) DeleteObject(object_); } T object_; DISALLOW_COPY_AND_ASSIGN(ScopedGDIObject); }; // An explicit specialization for HICON because we have to call DestroyIcon() // instead of DeleteObject() for HICON. template<> void inline ScopedGDIObject<HICON>::Close() { if (object_) DestroyIcon(object_); } // Typedefs for some common use cases. typedef ScopedGDIObject<HBITMAP> ScopedBitmap; typedef ScopedGDIObject<HRGN> ScopedRegion; typedef ScopedGDIObject<HFONT> ScopedHFONT; typedef ScopedGDIObject<HICON> ScopedHICON; } // namespace win } // namespace base #endif // BASE_WIN_SCOPED_GDI_OBJECT_H_