// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/basictypes.h" #include "base/logging.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" namespace logging { namespace { using ::testing::Return; // Needs to be global since log assert handlers can't maintain state. int log_sink_call_count = 0; #if !defined(OFFICIAL_BUILD) || defined(DCHECK_ALWAYS_ON) || !defined(NDEBUG) void LogSink(const std::string& str) { ++log_sink_call_count; } #endif // Class to make sure any manipulations we do to the min log level are // contained (i.e., do not affect other unit tests). class LogStateSaver { public: LogStateSaver() : old_min_log_level_(GetMinLogLevel()) {} ~LogStateSaver() { SetMinLogLevel(old_min_log_level_); SetLogAssertHandler(NULL); log_sink_call_count = 0; } private: int old_min_log_level_; DISALLOW_COPY_AND_ASSIGN(LogStateSaver); }; class LoggingTest : public testing::Test { private: LogStateSaver log_state_saver_; }; class MockLogSource { public: MOCK_METHOD0(Log, const char*()); }; TEST_F(LoggingTest, BasicLogging) { MockLogSource mock_log_source; EXPECT_CALL(mock_log_source, Log()).Times(DEBUG_MODE ? 16 : 8). WillRepeatedly(Return("log message")); SetMinLogLevel(LOG_INFO); EXPECT_TRUE(LOG_IS_ON(INFO)); // As of g++-4.5, the first argument to EXPECT_EQ cannot be a // constant expression. const bool kIsDebugMode = (DEBUG_MODE != 0); EXPECT_TRUE(kIsDebugMode == DLOG_IS_ON(INFO)); EXPECT_TRUE(VLOG_IS_ON(0)); LOG(INFO) << mock_log_source.Log(); LOG_IF(INFO, true) << mock_log_source.Log(); PLOG(INFO) << mock_log_source.Log(); PLOG_IF(INFO, true) << mock_log_source.Log(); VLOG(0) << mock_log_source.Log(); VLOG_IF(0, true) << mock_log_source.Log(); VPLOG(0) << mock_log_source.Log(); VPLOG_IF(0, true) << mock_log_source.Log(); DLOG(INFO) << mock_log_source.Log(); DLOG_IF(INFO, true) << mock_log_source.Log(); DPLOG(INFO) << mock_log_source.Log(); DPLOG_IF(INFO, true) << mock_log_source.Log(); DVLOG(0) << mock_log_source.Log(); DVLOG_IF(0, true) << mock_log_source.Log(); DVPLOG(0) << mock_log_source.Log(); DVPLOG_IF(0, true) << mock_log_source.Log(); } TEST_F(LoggingTest, LogIsOn) { #if defined(NDEBUG) const bool kDfatalIsFatal = false; #else // defined(NDEBUG) const bool kDfatalIsFatal = true; #endif // defined(NDEBUG) SetMinLogLevel(LOG_INFO); EXPECT_TRUE(LOG_IS_ON(INFO)); EXPECT_TRUE(LOG_IS_ON(WARNING)); EXPECT_TRUE(LOG_IS_ON(ERROR)); EXPECT_TRUE(LOG_IS_ON(FATAL)); EXPECT_TRUE(LOG_IS_ON(DFATAL)); SetMinLogLevel(LOG_WARNING); EXPECT_FALSE(LOG_IS_ON(INFO)); EXPECT_TRUE(LOG_IS_ON(WARNING)); EXPECT_TRUE(LOG_IS_ON(ERROR)); EXPECT_TRUE(LOG_IS_ON(FATAL)); EXPECT_TRUE(LOG_IS_ON(DFATAL)); SetMinLogLevel(LOG_ERROR); EXPECT_FALSE(LOG_IS_ON(INFO)); EXPECT_FALSE(LOG_IS_ON(WARNING)); EXPECT_TRUE(LOG_IS_ON(ERROR)); EXPECT_TRUE(LOG_IS_ON(FATAL)); EXPECT_TRUE(LOG_IS_ON(DFATAL)); // LOG_IS_ON(FATAL) should always be true. SetMinLogLevel(LOG_FATAL + 1); EXPECT_FALSE(LOG_IS_ON(INFO)); EXPECT_FALSE(LOG_IS_ON(WARNING)); EXPECT_FALSE(LOG_IS_ON(ERROR)); EXPECT_TRUE(LOG_IS_ON(FATAL)); EXPECT_TRUE(kDfatalIsFatal == LOG_IS_ON(DFATAL)); } TEST_F(LoggingTest, LoggingIsLazy) { MockLogSource mock_log_source; EXPECT_CALL(mock_log_source, Log()).Times(0); SetMinLogLevel(LOG_WARNING); EXPECT_FALSE(LOG_IS_ON(INFO)); EXPECT_FALSE(DLOG_IS_ON(INFO)); EXPECT_FALSE(VLOG_IS_ON(1)); LOG(INFO) << mock_log_source.Log(); LOG_IF(INFO, false) << mock_log_source.Log(); PLOG(INFO) << mock_log_source.Log(); PLOG_IF(INFO, false) << mock_log_source.Log(); VLOG(1) << mock_log_source.Log(); VLOG_IF(1, true) << mock_log_source.Log(); VPLOG(1) << mock_log_source.Log(); VPLOG_IF(1, true) << mock_log_source.Log(); DLOG(INFO) << mock_log_source.Log(); DLOG_IF(INFO, true) << mock_log_source.Log(); DPLOG(INFO) << mock_log_source.Log(); DPLOG_IF(INFO, true) << mock_log_source.Log(); DVLOG(1) << mock_log_source.Log(); DVLOG_IF(1, true) << mock_log_source.Log(); DVPLOG(1) << mock_log_source.Log(); DVPLOG_IF(1, true) << mock_log_source.Log(); } // Official builds have CHECKs directly call BreakDebugger. #if !defined(OFFICIAL_BUILD) TEST_F(LoggingTest, CheckStreamsAreLazy) { MockLogSource mock_log_source, uncalled_mock_log_source; EXPECT_CALL(mock_log_source, Log()).Times(8). WillRepeatedly(Return("check message")); EXPECT_CALL(uncalled_mock_log_source, Log()).Times(0); SetLogAssertHandler(&LogSink); CHECK(mock_log_source.Log()) << uncalled_mock_log_source.Log(); PCHECK(!mock_log_source.Log()) << mock_log_source.Log(); CHECK_EQ(mock_log_source.Log(), mock_log_source.Log()) << uncalled_mock_log_source.Log(); CHECK_NE(mock_log_source.Log(), mock_log_source.Log()) << mock_log_source.Log(); } #endif TEST_F(LoggingTest, DebugLoggingReleaseBehavior) { #if !defined(NDEBUG) int debug_only_variable = 1; #endif // These should avoid emitting references to |debug_only_variable| // in release mode. DLOG_IF(INFO, debug_only_variable) << "test"; DLOG_ASSERT(debug_only_variable) << "test"; DPLOG_IF(INFO, debug_only_variable) << "test"; DVLOG_IF(1, debug_only_variable) << "test"; } TEST_F(LoggingTest, DcheckStreamsAreLazy) { MockLogSource mock_log_source; EXPECT_CALL(mock_log_source, Log()).Times(0); #if DCHECK_IS_ON DCHECK(true) << mock_log_source.Log(); DCHECK_EQ(0, 0) << mock_log_source.Log(); #else DCHECK(mock_log_source.Log()) << mock_log_source.Log(); DPCHECK(mock_log_source.Log()) << mock_log_source.Log(); DCHECK_EQ(0, 0) << mock_log_source.Log(); DCHECK_EQ(mock_log_source.Log(), static_cast<const char*>(NULL)) << mock_log_source.Log(); #endif } TEST_F(LoggingTest, Dcheck) { #if defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON) // Release build. EXPECT_FALSE(DCHECK_IS_ON); EXPECT_FALSE(DLOG_IS_ON(DCHECK)); #elif defined(NDEBUG) && defined(DCHECK_ALWAYS_ON) // Release build with real DCHECKS. SetLogAssertHandler(&LogSink); EXPECT_TRUE(DCHECK_IS_ON); EXPECT_FALSE(DLOG_IS_ON(DCHECK)); #else // Debug build. SetLogAssertHandler(&LogSink); EXPECT_TRUE(DCHECK_IS_ON); EXPECT_TRUE(DLOG_IS_ON(DCHECK)); #endif EXPECT_EQ(0, log_sink_call_count); DCHECK(false); EXPECT_EQ(DCHECK_IS_ON ? 1 : 0, log_sink_call_count); DPCHECK(false); EXPECT_EQ(DCHECK_IS_ON ? 2 : 0, log_sink_call_count); DCHECK_EQ(0, 1); EXPECT_EQ(DCHECK_IS_ON ? 3 : 0, log_sink_call_count); } TEST_F(LoggingTest, DcheckReleaseBehavior) { int some_variable = 1; // These should still reference |some_variable| so we don't get // unused variable warnings. DCHECK(some_variable) << "test"; DPCHECK(some_variable) << "test"; DCHECK_EQ(some_variable, 1) << "test"; } // Test that defining an operator<< for a type in a namespace doesn't prevent // other code in that namespace from calling the operator<<(ostream, wstring) // defined by logging.h. This can fail if operator<<(ostream, wstring) can't be // found by ADL, since defining another operator<< prevents name lookup from // looking in the global namespace. namespace nested_test { class Streamable {}; ALLOW_UNUSED std::ostream& operator<<(std::ostream& out, const Streamable&) { return out << "Streamable"; } TEST_F(LoggingTest, StreamingWstringFindsCorrectOperator) { std::wstring wstr = L"Hello World"; std::ostringstream ostr; ostr << wstr; EXPECT_EQ("Hello World", ostr.str()); } } // namespace nested_test } // namespace } // namespace logging