// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains utility functions and classes that help the // implementation, and management of the Callback objects. #ifndef BASE_CALLBACK_INTERNAL_H_ #define BASE_CALLBACK_INTERNAL_H_ #include <stddef.h> #include "base/base_export.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" template <typename T> class ScopedVector; namespace base { namespace internal { // BindStateBase is used to provide an opaque handle that the Callback // class can use to represent a function object with bound arguments. It // behaves as an existential type that is used by a corresponding // DoInvoke function to perform the function execution. This allows // us to shield the Callback class from the types of the bound argument via // "type erasure." class BindStateBase : public RefCountedThreadSafe<BindStateBase> { protected: friend class RefCountedThreadSafe<BindStateBase>; virtual ~BindStateBase() {} }; // Holds the Callback methods that don't require specialization to reduce // template bloat. class BASE_EXPORT CallbackBase { public: // Returns true if Callback is null (doesn't refer to anything). bool is_null() const { return bind_state_.get() == NULL; } // Returns the Callback into an uninitialized state. void Reset(); protected: // In C++, it is safe to cast function pointers to function pointers of // another type. It is not okay to use void*. We create a InvokeFuncStorage // that that can store our function pointer, and then cast it back to // the original type on usage. typedef void(*InvokeFuncStorage)(void); // Returns true if this callback equals |other|. |other| may be null. bool Equals(const CallbackBase& other) const; // Allow initializing of |bind_state_| via the constructor to avoid default // initialization of the scoped_refptr. We do not also initialize // |polymorphic_invoke_| here because doing a normal assignment in the // derived Callback templates makes for much nicer compiler errors. explicit CallbackBase(BindStateBase* bind_state); // Force the destructor to be instantiated inside this translation unit so // that our subclasses will not get inlined versions. Avoids more template // bloat. ~CallbackBase(); scoped_refptr<BindStateBase> bind_state_; InvokeFuncStorage polymorphic_invoke_; }; // A helper template to determine if given type is non-const move-only-type, // i.e. if a value of the given type should be passed via .Pass() in a // destructive way. template <typename T> struct IsMoveOnlyType { template <typename U> static YesType Test(const typename U::MoveOnlyTypeForCPP03*); template <typename U> static NoType Test(...); static const bool value = sizeof(Test<T>(0)) == sizeof(YesType) && !is_const<T>::value; }; // This is a typetraits object that's used to take an argument type, and // extract a suitable type for storing and forwarding arguments. // // In particular, it strips off references, and converts arrays to // pointers for storage; and it avoids accidentally trying to create a // "reference of a reference" if the argument is a reference type. // // This array type becomes an issue for storage because we are passing bound // parameters by const reference. In this case, we end up passing an actual // array type in the initializer list which C++ does not allow. This will // break passing of C-string literals. template <typename T, bool is_move_only = IsMoveOnlyType<T>::value> struct CallbackParamTraits { typedef const T& ForwardType; typedef T StorageType; }; // The Storage should almost be impossible to trigger unless someone manually // specifies type of the bind parameters. However, in case they do, // this will guard against us accidentally storing a reference parameter. // // The ForwardType should only be used for unbound arguments. template <typename T> struct CallbackParamTraits<T&, false> { typedef T& ForwardType; typedef T StorageType; }; // Note that for array types, we implicitly add a const in the conversion. This // means that it is not possible to bind array arguments to functions that take // a non-const pointer. Trying to specialize the template based on a "const // T[n]" does not seem to match correctly, so we are stuck with this // restriction. template <typename T, size_t n> struct CallbackParamTraits<T[n], false> { typedef const T* ForwardType; typedef const T* StorageType; }; // See comment for CallbackParamTraits<T[n]>. template <typename T> struct CallbackParamTraits<T[], false> { typedef const T* ForwardType; typedef const T* StorageType; }; // Parameter traits for movable-but-not-copyable scopers. // // Callback<>/Bind() understands movable-but-not-copyable semantics where // the type cannot be copied but can still have its state destructively // transferred (aka. moved) to another instance of the same type by calling a // helper function. When used with Bind(), this signifies transferal of the // object's state to the target function. // // For these types, the ForwardType must not be a const reference, or a // reference. A const reference is inappropriate, and would break const // correctness, because we are implementing a destructive move. A non-const // reference cannot be used with temporaries which means the result of a // function or a cast would not be usable with Callback<> or Bind(). template <typename T> struct CallbackParamTraits<T, true> { typedef T ForwardType; typedef T StorageType; }; // CallbackForward() is a very limited simulation of C++11's std::forward() // used by the Callback/Bind system for a set of movable-but-not-copyable // types. It is needed because forwarding a movable-but-not-copyable // argument to another function requires us to invoke the proper move // operator to create a rvalue version of the type. The supported types are // whitelisted below as overloads of the CallbackForward() function. The // default template compiles out to be a no-op. // // In C++11, std::forward would replace all uses of this function. However, it // is impossible to implement a general std::forward with C++11 due to a lack // of rvalue references. // // In addition to Callback/Bind, this is used by PostTaskAndReplyWithResult to // simulate std::forward() and forward the result of one Callback as a // parameter to another callback. This is to support Callbacks that return // the movable-but-not-copyable types whitelisted above. template <typename T> typename enable_if<!IsMoveOnlyType<T>::value, T>::type& CallbackForward(T& t) { return t; } template <typename T> typename enable_if<IsMoveOnlyType<T>::value, T>::type CallbackForward(T& t) { return t.Pass(); } } // namespace internal } // namespace base #endif // BASE_CALLBACK_INTERNAL_H_