/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "lights" #include <cutils/log.h> #include <stdint.h> #include <string.h> #include <unistd.h> #include <errno.h> #include <fcntl.h> #include <sys/ioctl.h> #include <sys/types.h> #include <hardware/lights.h> #include <hardware/hardware.h> static pthread_mutex_t g_lock = PTHREAD_MUTEX_INITIALIZER; char const* const MODE_RGB_FILE = "/sys/class/leds/indicator/ModeRGB"; char const* const BACKLIGHT_FILE = "/sys/class/backlight/tegra-dsi-backlight.0/brightness"; static int write_int(char const *path, int value) { int fd; static int already_warned = -1; fd = open(path, O_RDWR); if (fd >= 0) { char buffer[20]; int bytes = snprintf(buffer, 20, "%d\n", value); int amt = write(fd, buffer, bytes); close(fd); return amt == -1 ? -errno : 0; } else { if (already_warned == -1) { ALOGE("write_int failed to open %s\n", path); already_warned = 1; } return -errno; } } static int rgb_to_brightness(struct light_state_t const *state) { int color = state->color & 0x00ffffff; return ((77 * ((color >> 16) & 0x00ff)) + (150 * ((color >> 8) & 0x00ff)) + (29 * (color & 0x00ff))) >> 8; } static int set_light_battery(struct light_device_t* dev, struct light_state_t const* state) { int err; pthread_mutex_lock(&g_lock); ALOGV("set_light_battery, flashMode:%x, color:%x", state->flashMode, state->color); if(state->color) err = write_int(MODE_RGB_FILE, 0x1ffffff); else err = write_int(MODE_RGB_FILE, 0x00); pthread_mutex_unlock(&g_lock); return err; } static int set_light_notifications(struct light_device_t* dev, struct light_state_t const* state) { int err; pthread_mutex_lock(&g_lock); ALOGV("set_light_notifications, flashMode:%x, color:%x", state->flashMode, state->color); if(state->flashMode) err = write_int(MODE_RGB_FILE, 0x6ffffff); else err = write_int(MODE_RGB_FILE, 0x00); pthread_mutex_unlock(&g_lock); return err; } static int set_light_backlight(struct light_device_t *dev, struct light_state_t const *state) { int err; int brightness = rgb_to_brightness(state); pthread_mutex_lock(&g_lock); err = write_int(BACKLIGHT_FILE, brightness); pthread_mutex_unlock(&g_lock); return err; } /** Close the lights device */ static int close_lights(struct light_device_t *dev) { if (dev) free(dev); return 0; } /** Open a new instance of a lights device using name */ static int open_lights(const struct hw_module_t *module, char const *name, struct hw_device_t **device) { struct light_device_t *dev = malloc(sizeof(struct light_device_t)); int (*set_light) (struct light_device_t *dev, struct light_state_t const *state); pthread_t lighting_poll_thread; ALOGV("open lights"); if (dev == NULL) { ALOGE("failed to allocate memory"); return -1; } memset(dev, 0, sizeof(*dev)); if (0 == strcmp(LIGHT_ID_BACKLIGHT, name)) set_light = set_light_backlight; else if (0 == strcmp(LIGHT_ID_BATTERY, name)) set_light = set_light_battery; else if (0 == strcmp(LIGHT_ID_NOTIFICATIONS, name)) set_light = set_light_notifications; else return -EINVAL; pthread_mutex_init(&g_lock, NULL); dev->common.tag = HARDWARE_DEVICE_TAG; dev->common.version = 0; dev->common.module = (struct hw_module_t *)module; dev->common.close = (int (*)(struct hw_device_t *))close_lights; dev->set_light = set_light; *device = (struct hw_device_t *)dev; return 0; } static struct hw_module_methods_t lights_methods = { .open = open_lights, }; /* * The backlight Module */ struct hw_module_t HAL_MODULE_INFO_SYM = { .tag = HARDWARE_MODULE_TAG, .version_major = 1, .version_minor = 0, .id = LIGHTS_HARDWARE_MODULE_ID, .name = "Flounder lights module", .author = "NVIDIA", .methods = &lights_methods, };