/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#include "../include/record/SkRecording.h"
// Minimally exercise the public SkRecording API.
DEF_TEST(RecordingTest, r) {
EXPERIMENTAL::SkRecording recording(1920, 1080);
// Some very exciting commands here.
recording.canvas()->clipRect(SkRect::MakeWH(320, 240));
SkAutoTDelete<const EXPERIMENTAL::SkPlayback> playback(recording.releasePlayback());
SkCanvas target;
playback->draw(&target);
// Here's another recording we never call releasePlayback().
// However pointless, this should be safe.
EXPERIMENTAL::SkRecording pointless(1920, 1080);
pointless.canvas()->clipRect(SkRect::MakeWH(320, 240));
}