/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrGLStencilBuffer.h"
#include "GrGpuGL.h"
GrGLStencilBuffer::~GrGLStencilBuffer() {
this->release();
}
size_t GrGLStencilBuffer::gpuMemorySize() const {
uint64_t size = this->width();
size *= this->height();
size *= fFormat.fTotalBits;
size *= SkTMax(1,this->numSamples());
return static_cast<size_t>(size / 8);
}
void GrGLStencilBuffer::onRelease() {
if (0 != fRenderbufferID && !this->isWrapped()) {
GrGpuGL* gpuGL = (GrGpuGL*) this->getGpu();
const GrGLInterface* gl = gpuGL->glInterface();
GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
fRenderbufferID = 0;
}
INHERITED::onRelease();
}
void GrGLStencilBuffer::onAbandon() {
fRenderbufferID = 0;
INHERITED::onAbandon();
}