/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrGLIndexBuffer_DEFINED
#define GrGLIndexBuffer_DEFINED
#include "GrIndexBuffer.h"
#include "GrGLBufferImpl.h"
#include "gl/GrGLInterface.h"
class GrGpuGL;
class GrGLIndexBuffer : public GrIndexBuffer {
public:
typedef GrGLBufferImpl::Desc Desc;
GrGLIndexBuffer(GrGpuGL* gpu, const Desc& desc);
virtual ~GrGLIndexBuffer() { this->release(); }
GrGLuint bufferID() const { return fImpl.bufferID(); }
size_t baseOffset() const { return fImpl.baseOffset(); }
void bind() const {
if (!this->wasDestroyed()) {
fImpl.bind(this->getGpuGL());
}
}
protected:
virtual void onAbandon() SK_OVERRIDE;
virtual void onRelease() SK_OVERRIDE;
private:
virtual void* onMap() SK_OVERRIDE;
virtual void onUnmap() SK_OVERRIDE;
virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) SK_OVERRIDE;
GrGpuGL* getGpuGL() const {
SkASSERT(!this->wasDestroyed());
return (GrGpuGL*)(this->getGpu());
}
GrGLBufferImpl fImpl;
typedef GrIndexBuffer INHERITED;
};
#endif