/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrGLAssembleInterface.h"
#include "GrGLUtil.h"
#define GET_PROC(F) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F)
#define GET_PROC_SUFFIX(F, S) functions->f ## F = (GrGL ## F ## Proc) get(ctx, "gl" #F #S)
#define GET_PROC_LOCAL(F) GrGL ## F ## Proc F = (GrGL ## F ## Proc) get(ctx, "gl" #F)
const GrGLInterface* GrGLAssembleGLInterface(void* ctx, GrGLGetProc get) {
GET_PROC_LOCAL(GetString);
GET_PROC_LOCAL(GetStringi);
GET_PROC_LOCAL(GetIntegerv);
// GetStringi may be NULL depending on the GL version.
if (NULL == GetString || NULL == GetIntegerv) {
return NULL;
}
const char* versionString = (const char*) GetString(GR_GL_VERSION);
GrGLVersion glVer = GrGLGetVersionFromString(versionString);
if (glVer < GR_GL_VER(1,5) || GR_GL_INVALID_VER == glVer) {
// We must have array and element_array buffer objects.
return NULL;
}
GrGLExtensions extensions;
if (!extensions.init(kGL_GrGLStandard, GetString, GetStringi, GetIntegerv)) {
return NULL;
}
GrGLInterface* interface = SkNEW(GrGLInterface());
GrGLInterface::Functions* functions = &interface->fFunctions;
GET_PROC(ActiveTexture);
GET_PROC(AttachShader);
GET_PROC(BindAttribLocation);
GET_PROC(BindBuffer);
if (glVer >= GR_GL_VER(3,0)) {
GET_PROC(BindFragDataLocation);
}
GET_PROC(BeginQuery);
GET_PROC(BindTexture);
GET_PROC(BlendFunc);
if (glVer >= GR_GL_VER(1,4) ||
extensions.has("GL_ARB_imaging") ||
extensions.has("GL_EXT_blend_color")) {
GET_PROC(BlendColor);
}
GET_PROC(BufferData);
GET_PROC(BufferSubData);
GET_PROC(Clear);
GET_PROC(ClearColor);
GET_PROC(ClearStencil);
GET_PROC(ColorMask);
GET_PROC(CompileShader);
GET_PROC(CompressedTexImage2D);
GET_PROC(CompressedTexSubImage2D);
GET_PROC(CopyTexSubImage2D);
GET_PROC(CreateProgram);
GET_PROC(CreateShader);
GET_PROC(CullFace);
GET_PROC(DeleteBuffers);
GET_PROC(DeleteProgram);
GET_PROC(DeleteQueries);
GET_PROC(DeleteShader);
GET_PROC(DeleteTextures);
GET_PROC(DepthMask);
GET_PROC(Disable);
GET_PROC(DisableVertexAttribArray);
GET_PROC(DrawArrays);
GET_PROC(DrawBuffer);
GET_PROC(DrawBuffers);
GET_PROC(DrawElements);
GET_PROC(Enable);
GET_PROC(EnableVertexAttribArray);
GET_PROC(EndQuery);
GET_PROC(Finish);
GET_PROC(Flush);
GET_PROC(FrontFace);
GET_PROC(GenBuffers);
GET_PROC(GenerateMipmap);
GET_PROC(GetBufferParameteriv);
GET_PROC(GetError);
GET_PROC(GetIntegerv);
GET_PROC(GetQueryObjectiv);
GET_PROC(GetQueryObjectuiv);
if (glVer >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) {
GET_PROC(GetQueryObjecti64v);
GET_PROC(GetQueryObjectui64v);
GET_PROC(QueryCounter);
} else if (extensions.has("GL_EXT_timer_query")) {
GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
}
GET_PROC(GetQueryiv);
GET_PROC(GetProgramInfoLog);
GET_PROC(GetProgramiv);
GET_PROC(GetShaderInfoLog);
GET_PROC(GetShaderiv);
GET_PROC(GetString);
GET_PROC(GetStringi);
GET_PROC(GetTexLevelParameteriv);
GET_PROC(GenQueries);
GET_PROC(GenTextures);
GET_PROC(GetUniformLocation);
GET_PROC(LineWidth);
GET_PROC(LinkProgram);
GET_PROC(MapBuffer);
if (extensions.has("GL_EXT_direct_state_access")) {
GET_PROC_SUFFIX(MatrixLoadf, EXT);
GET_PROC_SUFFIX(MatrixLoadIdentity, EXT);
}
GET_PROC(PixelStorei);
GET_PROC(ReadBuffer);
GET_PROC(ReadPixels);
GET_PROC(Scissor);
GET_PROC(ShaderSource);
GET_PROC(StencilFunc);
GET_PROC(StencilFuncSeparate);
GET_PROC(StencilMask);
GET_PROC(StencilMaskSeparate);
GET_PROC(StencilOp);
GET_PROC(StencilOpSeparate);
GET_PROC(TexImage2D);
GET_PROC(TexParameteri);
GET_PROC(TexParameteriv);
if (glVer >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) {
GET_PROC(TexStorage2D);
} else if (extensions.has("GL_EXT_texture_storage")) {
GET_PROC_SUFFIX(TexStorage2D, EXT);
}
GET_PROC(TexSubImage2D);
GET_PROC(Uniform1f);
GET_PROC(Uniform1i);
GET_PROC(Uniform1fv);
GET_PROC(Uniform1iv);
GET_PROC(Uniform2f);
GET_PROC(Uniform2i);
GET_PROC(Uniform2fv);
GET_PROC(Uniform2iv);
GET_PROC(Uniform3f);
GET_PROC(Uniform3i);
GET_PROC(Uniform3fv);
GET_PROC(Uniform3iv);
GET_PROC(Uniform4f);
GET_PROC(Uniform4i);
GET_PROC(Uniform4fv);
GET_PROC(Uniform4iv);
GET_PROC(UniformMatrix2fv);
GET_PROC(UniformMatrix3fv);
GET_PROC(UniformMatrix4fv);
GET_PROC(UnmapBuffer);
GET_PROC(UseProgram);
GET_PROC(VertexAttrib4fv);
GET_PROC(VertexAttribPointer);
GET_PROC(Viewport);
GET_PROC(BindFragDataLocationIndexed);
if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) {
// no ARB suffix for GL_ARB_vertex_array_object
GET_PROC(BindVertexArray);
GET_PROC(GenVertexArrays);
GET_PROC(DeleteVertexArrays);
}
if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_map_buffer_range")) {
GET_PROC(MapBufferRange);
GET_PROC(FlushMappedBufferRange);
}
// First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
// GL_ARB_framebuffer_object doesn't use ARB suffix.)
if (glVer >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) {
GET_PROC(GenFramebuffers);
GET_PROC(GetFramebufferAttachmentParameteriv);
GET_PROC(GetRenderbufferParameteriv);
GET_PROC(BindFramebuffer);
GET_PROC(FramebufferTexture2D);
GET_PROC(CheckFramebufferStatus);
GET_PROC(DeleteFramebuffers);
GET_PROC(RenderbufferStorage);
GET_PROC(GenRenderbuffers);
GET_PROC(DeleteRenderbuffers);
GET_PROC(FramebufferRenderbuffer);
GET_PROC(BindRenderbuffer);
GET_PROC(RenderbufferStorageMultisample);
GET_PROC(BlitFramebuffer);
} else if (extensions.has("GL_EXT_framebuffer_object")) {
GET_PROC_SUFFIX(GenFramebuffers, EXT);
GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
GET_PROC_SUFFIX(BindFramebuffer, EXT);
GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
GET_PROC_SUFFIX(RenderbufferStorage, EXT);
GET_PROC_SUFFIX(GenRenderbuffers, EXT);
GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
GET_PROC_SUFFIX(BindRenderbuffer, EXT);
if (extensions.has("GL_EXT_framebuffer_multisample")) {
GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
}
if (extensions.has("GL_EXT_framebuffer_blit")) {
GET_PROC_SUFFIX(BlitFramebuffer, EXT);
}
} else {
// we must have FBOs
delete interface;
return NULL;
}
if (extensions.has("GL_NV_path_rendering")) {
GET_PROC_SUFFIX(PathCommands, NV);
GET_PROC_SUFFIX(PathCoords, NV);
GET_PROC_SUFFIX(PathSubCommands, NV);
GET_PROC_SUFFIX(PathSubCoords, NV);
GET_PROC_SUFFIX(PathString, NV);
GET_PROC_SUFFIX(PathGlyphs, NV);
GET_PROC_SUFFIX(PathGlyphRange, NV);
GET_PROC_SUFFIX(WeightPaths, NV);
GET_PROC_SUFFIX(CopyPath, NV);
GET_PROC_SUFFIX(InterpolatePaths, NV);
GET_PROC_SUFFIX(TransformPath, NV);
GET_PROC_SUFFIX(PathParameteriv, NV);
GET_PROC_SUFFIX(PathParameteri, NV);
GET_PROC_SUFFIX(PathParameterfv, NV);
GET_PROC_SUFFIX(PathParameterf, NV);
GET_PROC_SUFFIX(PathDashArray, NV);
GET_PROC_SUFFIX(GenPaths, NV);
GET_PROC_SUFFIX(DeletePaths, NV);
GET_PROC_SUFFIX(IsPath, NV);
GET_PROC_SUFFIX(PathStencilFunc, NV);
GET_PROC_SUFFIX(PathStencilDepthOffset, NV);
GET_PROC_SUFFIX(StencilFillPath, NV);
GET_PROC_SUFFIX(StencilStrokePath, NV);
GET_PROC_SUFFIX(StencilFillPathInstanced, NV);
GET_PROC_SUFFIX(StencilStrokePathInstanced, NV);
GET_PROC_SUFFIX(PathCoverDepthFunc, NV);
GET_PROC_SUFFIX(PathColorGen, NV);
GET_PROC_SUFFIX(PathTexGen, NV);
GET_PROC_SUFFIX(PathFogGen, NV);
GET_PROC_SUFFIX(CoverFillPath, NV);
GET_PROC_SUFFIX(CoverStrokePath, NV);
GET_PROC_SUFFIX(CoverFillPathInstanced, NV);
GET_PROC_SUFFIX(CoverStrokePathInstanced, NV);
GET_PROC_SUFFIX(GetPathParameteriv, NV);
GET_PROC_SUFFIX(GetPathParameterfv, NV);
GET_PROC_SUFFIX(GetPathCommands, NV);
GET_PROC_SUFFIX(GetPathCoords, NV);
GET_PROC_SUFFIX(GetPathDashArray, NV);
GET_PROC_SUFFIX(GetPathMetrics, NV);
GET_PROC_SUFFIX(GetPathMetricRange, NV);
GET_PROC_SUFFIX(GetPathSpacing, NV);
GET_PROC_SUFFIX(GetPathColorGeniv, NV);
GET_PROC_SUFFIX(GetPathColorGenfv, NV);
GET_PROC_SUFFIX(GetPathTexGeniv, NV);
GET_PROC_SUFFIX(GetPathTexGenfv, NV);
GET_PROC_SUFFIX(IsPointInFillPath, NV);
GET_PROC_SUFFIX(IsPointInStrokePath, NV);
GET_PROC_SUFFIX(GetPathLength, NV);
GET_PROC_SUFFIX(PointAlongPath, NV);
}
if (extensions.has("GL_EXT_debug_marker")) {
GET_PROC_SUFFIX(InsertEventMarker, EXT);
GET_PROC_SUFFIX(PushGroupMarker, EXT);
GET_PROC_SUFFIX(PopGroupMarker, EXT);
}
if (glVer >= GR_GL_VER(4,3) || extensions.has("GL_ARB_invalidate_subdata")) {
GET_PROC(InvalidateBufferData);
GET_PROC(InvalidateBufferSubData);
GET_PROC(InvalidateFramebuffer);
GET_PROC(InvalidateSubFramebuffer);
GET_PROC(InvalidateTexImage);
GET_PROC(InvalidateTexSubImage);
}
interface->fStandard = kGL_GrGLStandard;
interface->fExtensions.swap(&extensions);
return interface;
}