/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "effects/GrSingleTextureEffect.h"
GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture,
const SkMatrix& m,
GrCoordSet coordSet)
: fCoordTransform(coordSet, m, texture)
, fTextureAccess(texture) {
this->addCoordTransform(&fCoordTransform);
this->addTextureAccess(&fTextureAccess);
}
GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture,
const SkMatrix& m,
GrTextureParams::FilterMode filterMode,
GrCoordSet coordSet)
: fCoordTransform(coordSet, m, texture)
, fTextureAccess(texture, filterMode) {
this->addCoordTransform(&fCoordTransform);
this->addTextureAccess(&fTextureAccess);
}
GrSingleTextureEffect::GrSingleTextureEffect(GrTexture* texture,
const SkMatrix& m,
const GrTextureParams& params,
GrCoordSet coordSet)
: fCoordTransform(coordSet, m, texture)
, fTextureAccess(texture, params) {
this->addCoordTransform(&fCoordTransform);
this->addTextureAccess(&fTextureAccess);
}
GrSingleTextureEffect::~GrSingleTextureEffect() {
}