/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkRecordDraw_DEFINED
#define SkRecordDraw_DEFINED
#include "SkRecord.h"
#include "SkCanvas.h"
// Draw an SkRecord into an SkCanvas. A convenience wrapper around SkRecords::Draw.
void SkRecordDraw(const SkRecord&, SkCanvas*);
namespace SkRecords {
// This is an SkRecord visitor that will draw that SkRecord to an SkCanvas.
class Draw : SkNoncopyable {
public:
explicit Draw(SkCanvas* canvas)
: fInitialCTM(canvas->getTotalMatrix()), fCanvas(canvas), fIndex(0) {}
unsigned index() const { return fIndex; }
void next() { ++fIndex; }
template <typename T> void operator()(const T& r) {
if (!this->skip(r)) {
this->draw(r);
}
}
private:
// No base case, so we'll be compile-time checked that we implement all possibilities.
template <typename T> void draw(const T&);
// skip() should return true if we can skip this command, false if not.
// It may update fIndex directly to skip more than just this one command.
// Mostly we just blindly call fCanvas and let it handle quick rejects itself.
template <typename T> bool skip(const T&) { return false; }
// We add our own quick rejects for commands added by optimizations.
bool skip(const PairedPushCull&);
bool skip(const BoundedDrawPosTextH&);
const SkMatrix fInitialCTM;
SkCanvas* fCanvas;
unsigned fIndex;
};
} // namespace SkRecords
#endif//SkRecordDraw_DEFINED