/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkBitmapProcState_MatrixTemplates_DEFINED
#define SkBitmapProcState_MatrixTemplates_DEFINED
#include "SkMath.h"
#include "SkMathPriv.h"
template <typename TileProc, bool tryDecal>
void NoFilterProc_Scale(const SkBitmapProcState& s, uint32_t xy[],
int count, int x, int y) {
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask)) == 0);
// we store y, x, x, x, x, x
const unsigned maxX = s.fBitmap->width() - 1;
SkFractionalInt fx;
{
SkPoint pt;
s.fInvProc(s.fInvMatrix, SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, &pt);
fx = SkScalarToFractionalInt(pt.fY);
const unsigned maxY = s.fBitmap->height() - 1;
*xy++ = TileProc::Y(s, SkFractionalIntToFixed(fx), maxY);
fx = SkScalarToFractionalInt(pt.fX);
}
if (0 == maxX) {
// all of the following X values must be 0
memset(xy, 0, count * sizeof(uint16_t));
return;
}
const SkFractionalInt dx = s.fInvSxFractionalInt;
if (tryDecal && can_truncate_to_fixed_for_decal(fx, dx, count, maxX)) {
decal_nofilter_scale(xy, SkFractionalIntToFixed(fx),
SkFractionalIntToFixed(dx), count);
} else {
int i;
for (i = (count >> 2); i > 0; --i) {
unsigned a, b;
a = TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx;
b = TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx;
#ifdef SK_CPU_BENDIAN
*xy++ = (a << 16) | b;
#else
*xy++ = (b << 16) | a;
#endif
a = TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx;
b = TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx;
#ifdef SK_CPU_BENDIAN
*xy++ = (a << 16) | b;
#else
*xy++ = (b << 16) | a;
#endif
}
uint16_t* xx = (uint16_t*)xy;
for (i = (count & 3); i > 0; --i) {
*xx++ = TileProc::X(s, SkFractionalIntToFixed(fx), maxX); fx += dx;
}
}
}
// note: we could special-case on a matrix which is skewed in X but not Y.
// this would require a more general setup thatn SCALE does, but could use
// SCALE's inner loop that only looks at dx
template <typename TileProc>
void NoFilterProc_Affine(const SkBitmapProcState& s, uint32_t xy[],
int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kAffine_Mask);
SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
SkMatrix::kScale_Mask |
SkMatrix::kAffine_Mask)) == 0);
SkPoint srcPt;
s.fInvProc(s.fInvMatrix,
SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, &srcPt);
SkFractionalInt fx = SkScalarToFractionalInt(srcPt.fX);
SkFractionalInt fy = SkScalarToFractionalInt(srcPt.fY);
SkFractionalInt dx = s.fInvSxFractionalInt;
SkFractionalInt dy = s.fInvKyFractionalInt;
int maxX = s.fBitmap->width() - 1;
int maxY = s.fBitmap->height() - 1;
for (int i = count; i > 0; --i) {
*xy++ = (TileProc::Y(s, SkFractionalIntToFixed(fy), maxY) << 16) |
TileProc::X(s, SkFractionalIntToFixed(fx), maxX);
fx += dx; fy += dy;
}
}
template <typename TileProc>
void NoFilterProc_Persp(const SkBitmapProcState& s, uint32_t* SK_RESTRICT xy,
int count, int x, int y) {
SkASSERT(s.fInvType & SkMatrix::kPerspective_Mask);
int maxX = s.fBitmap->width() - 1;
int maxY = s.fBitmap->height() - 1;
SkPerspIter iter(s.fInvMatrix,
SkIntToScalar(x) + SK_ScalarHalf,
SkIntToScalar(y) + SK_ScalarHalf, count);
while ((count = iter.next()) != 0) {
const SkFixed* SK_RESTRICT srcXY = iter.getXY();
while (--count >= 0) {
*xy++ = (TileProc::Y(s, srcXY[1], maxY) << 16) |
TileProc::X(s, srcXY[0], maxX);
srcXY += 2;
}
}
}
#endif