/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkDrawLine.h"
#include "SkAnimateMaker.h"
#include "SkCanvas.h"
#include "SkPaint.h"
#if SK_USE_CONDENSED_INFO == 0
const SkMemberInfo SkLine::fInfo[] = {
SK_MEMBER(x1, Float),
SK_MEMBER(x2, Float),
SK_MEMBER(y1, Float),
SK_MEMBER(y2, Float)
};
#endif
DEFINE_GET_MEMBER(SkLine);
SkLine::SkLine() : x1(0), x2(0), y1(0), y2(0) {
}
bool SkLine::draw(SkAnimateMaker& maker) {
SkBoundableAuto boundable(this, maker);
maker.fCanvas->drawLine(x1, y1, x2, y2, *maker.fPaint);
return false;
}