/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
extern "C" {
#include "glxclient.h"
};
class fake_glx_screen : public glx_screen {
public:
fake_glx_screen(struct glx_display *glx_dpy, int num, const char *ext)
{
this->vtable = &fake_glx_screen::vt;
this->serverGLXexts = 0;
this->effectiveGLXexts = 0;
this->display = 0;
this->dpy = 0;
this->scr = num;
this->visuals = 0;
this->configs = 0;
this->display = glx_dpy;
this->dpy = (glx_dpy != NULL) ? glx_dpy->dpy : NULL;
this->serverGLXexts = new char[strlen(ext) + 1];
strcpy((char *) this->serverGLXexts, ext);
}
~fake_glx_screen()
{
delete [] this->serverGLXexts;
}
private:
static struct glx_screen_vtable vt;
};
class fake_glx_screen_direct : public fake_glx_screen {
public:
fake_glx_screen_direct(struct glx_display *glx_dpy, int num,
const char *ext)
: fake_glx_screen(glx_dpy, num, ext)
{
this->vtable = &fake_glx_screen_direct::vt;
}
private:
static struct glx_screen_vtable vt;
};
class fake_glx_context : public glx_context {
public:
fake_glx_context(struct glx_screen *psc, struct glx_config *mode)
{
contexts_allocated++;
this->vtable = &fake_glx_context::vt;
this->majorOpcode = 123;
this->screen = psc->scr;
this->psc = psc;
this->config = mode;
this->isDirect = false;
this->currentContextTag = -1;
this->client_state_private = (struct __GLXattributeRec *) 0xcafebabe;
}
~fake_glx_context()
{
contexts_allocated--;
}
static glx_context *create_attribs(struct glx_screen *psc,
struct glx_config *mode,
struct glx_context *shareList,
unsigned num_attribs,
const uint32_t *attribs,
unsigned *error)
{
(void) shareList;
(void) num_attribs;
(void) attribs;
*error = 0;
return new fake_glx_context(psc, mode);
}
/** Number of context that are allocated (and not freed). */
static int contexts_allocated;
private:
static const struct glx_context_vtable vt;
static void destroy(struct glx_context *gc)
{
delete gc;
}
};
class fake_glx_context_direct : public fake_glx_context {
public:
fake_glx_context_direct(struct glx_screen *psc, struct glx_config *mode)
: fake_glx_context(psc, mode)
{
this->isDirect = True;
}
static glx_context *create(struct glx_screen *psc, struct glx_config *mode,
struct glx_context *shareList, int renderType)
{
(void) shareList;
(void) renderType;
return new fake_glx_context_direct(psc, mode);
}
static glx_context *create_attribs(struct glx_screen *psc,
struct glx_config *mode,
struct glx_context *shareList,
unsigned num_attribs,
const uint32_t *attribs,
unsigned *error)
{
(void) shareList;
(void) num_attribs;
(void) attribs;
*error = 0;
return new fake_glx_context_direct(psc, mode);
}
};