/*
* Copyright 2008 Ben Skeggs
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "nv50_context.h"
#include "nv50_resource.h"
#include "nv50_texture.xml.h"
#include "nv50_defs.xml.h"
#include "util/u_format.h"
#define NV50_TIC_0_SWIZZLE__MASK \
(NV50_TIC_0_MAPA__MASK | NV50_TIC_0_MAPB__MASK | \
NV50_TIC_0_MAPG__MASK | NV50_TIC_0_MAPR__MASK)
static INLINE uint32_t
nv50_tic_swizzle(uint32_t tc, unsigned swz, boolean tex_int)
{
switch (swz) {
case PIPE_SWIZZLE_RED:
return (tc & NV50_TIC_0_MAPR__MASK) >> NV50_TIC_0_MAPR__SHIFT;
case PIPE_SWIZZLE_GREEN:
return (tc & NV50_TIC_0_MAPG__MASK) >> NV50_TIC_0_MAPG__SHIFT;
case PIPE_SWIZZLE_BLUE:
return (tc & NV50_TIC_0_MAPB__MASK) >> NV50_TIC_0_MAPB__SHIFT;
case PIPE_SWIZZLE_ALPHA:
return (tc & NV50_TIC_0_MAPA__MASK) >> NV50_TIC_0_MAPA__SHIFT;
case PIPE_SWIZZLE_ONE:
return tex_int ? NV50_TIC_MAP_ONE_INT : NV50_TIC_MAP_ONE_FLOAT;
case PIPE_SWIZZLE_ZERO:
default:
return NV50_TIC_MAP_ZERO;
}
}
static void
nv50_init_tic_entry_linear(uint32_t *tic, struct pipe_resource *res)
{
if (res->target == PIPE_BUFFER) {
tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_BUFFER;
tic[4] = res->width0;
} else {
struct nv50_miptree *mt = nv50_miptree(res);
tic[2] |= NV50_TIC_2_LINEAR | NV50_TIC_2_TARGET_RECT;
if (res->target != PIPE_TEXTURE_RECT)
tic[2] |= NV50_TIC_2_NORMALIZED_COORDS;
tic[3] = mt->level[0].pitch;
tic[4] = res->width0;
tic[5] = (1 << 16) | res->height0;
}
}
struct pipe_sampler_view *
nv50_create_sampler_view(struct pipe_context *pipe,
struct pipe_resource *texture,
const struct pipe_sampler_view *templ)
{
const struct util_format_description *desc;
uint64_t addr;
uint32_t *tic;
uint32_t swz[4];
uint32_t depth;
struct nv50_tic_entry *view;
struct nv50_miptree *mt = nv50_miptree(texture);
boolean tex_int;
view = MALLOC_STRUCT(nv50_tic_entry);
if (!view)
return NULL;
view->pipe = *templ;
view->pipe.reference.count = 1;
view->pipe.texture = NULL;
view->pipe.context = pipe;
view->id = -1;
pipe_resource_reference(&view->pipe.texture, texture);
tic = &view->tic[0];
desc = util_format_description(view->pipe.format);
/* TIC[0] */
tic[0] = nv50_format_table[view->pipe.format].tic;
tex_int = util_format_is_pure_integer(view->pipe.format);
swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r, tex_int);
swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g, tex_int);
swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b, tex_int);
swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a, tex_int);
tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK) |
(swz[0] << NV50_TIC_0_MAPR__SHIFT) |
(swz[1] << NV50_TIC_0_MAPG__SHIFT) |
(swz[2] << NV50_TIC_0_MAPB__SHIFT) |
(swz[3] << NV50_TIC_0_MAPA__SHIFT);
addr = mt->base.address;
if (mt->base.base.target == PIPE_TEXTURE_1D_ARRAY ||
mt->base.base.target == PIPE_TEXTURE_2D_ARRAY) {
addr += view->pipe.u.tex.first_layer * mt->layer_stride;
depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1;
} else {
depth = mt->base.base.depth0;
}
tic[1] = addr;
tic[2] = (addr >> 32) & 0xff;
tic[2] |= 0x10001000 | NV50_TIC_2_NO_BORDER;
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
tic[2] |= NV50_TIC_2_COLORSPACE_SRGB;
if (unlikely(!nouveau_bo_memtype(nv04_resource(texture)->bo))) {
nv50_init_tic_entry_linear(tic, texture);
return &view->pipe;
}
if (mt->base.base.target != PIPE_TEXTURE_RECT)
tic[2] |= NV50_TIC_2_NORMALIZED_COORDS;
tic[2] |=
((mt->level[0].tile_mode & 0x0f0) << (22 - 4)) |
((mt->level[0].tile_mode & 0xf00) << (25 - 8));
switch (mt->base.base.target) {
case PIPE_TEXTURE_1D:
tic[2] |= NV50_TIC_2_TARGET_1D;
break;
case PIPE_TEXTURE_2D:
tic[2] |= NV50_TIC_2_TARGET_2D;
break;
case PIPE_TEXTURE_RECT:
tic[2] |= NV50_TIC_2_TARGET_RECT;
break;
case PIPE_TEXTURE_3D:
tic[2] |= NV50_TIC_2_TARGET_3D;
break;
case PIPE_TEXTURE_CUBE:
depth /= 6;
if (depth > 1)
tic[2] |= NV50_TIC_2_TARGET_CUBE_ARRAY;
else
tic[2] |= NV50_TIC_2_TARGET_CUBE;
break;
case PIPE_TEXTURE_1D_ARRAY:
tic[2] |= NV50_TIC_2_TARGET_1D_ARRAY;
break;
case PIPE_TEXTURE_2D_ARRAY:
tic[2] |= NV50_TIC_2_TARGET_2D_ARRAY;
break;
case PIPE_BUFFER:
assert(0); /* should be linear and handled above ! */
tic[2] |= NV50_TIC_2_TARGET_BUFFER | NV50_TIC_2_LINEAR;
break;
default:
NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target);
return FALSE;
}
tic[3] = 0x00300000;
tic[4] = (1 << 31) | (mt->base.base.width0 << mt->ms_x);
tic[5] = (mt->base.base.height0 << mt->ms_y) & 0xffff;
tic[5] |= depth << 16;
tic[5] |= mt->base.base.last_level << 28;
tic[6] = (mt->ms_x > 1) ? 0x88000000 : 0x03000000; /* sampling points */
tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level;
return &view->pipe;
}
static boolean
nv50_validate_tic(struct nv50_context *nv50, int s)
{
struct nouveau_pushbuf *push = nv50->base.pushbuf;
struct nouveau_bo *txc = nv50->screen->txc;
unsigned i;
boolean need_flush = FALSE;
for (i = 0; i < nv50->num_textures[s]; ++i) {
struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]);
struct nv04_resource *res;
if (!tic) {
BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1);
PUSH_DATA (push, (i << 1) | 0);
continue;
}
res = &nv50_miptree(tic->pipe.texture)->base;
if (tic->id < 0) {
tic->id = nv50_screen_tic_alloc(nv50->screen, tic);
BEGIN_NV04(push, NV50_2D(DST_FORMAT), 2);
PUSH_DATA (push, NV50_SURFACE_FORMAT_R8_UNORM);
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_2D(DST_PITCH), 5);
PUSH_DATA (push, 262144);
PUSH_DATA (push, 65536);
PUSH_DATA (push, 1);
PUSH_DATAh(push, txc->offset);
PUSH_DATA (push, txc->offset);
BEGIN_NV04(push, NV50_2D(SIFC_BITMAP_ENABLE), 2);
PUSH_DATA (push, 0);
PUSH_DATA (push, NV50_SURFACE_FORMAT_R8_UNORM);
BEGIN_NV04(push, NV50_2D(SIFC_WIDTH), 10);
PUSH_DATA (push, 32);
PUSH_DATA (push, 1);
PUSH_DATA (push, 0);
PUSH_DATA (push, 1);
PUSH_DATA (push, 0);
PUSH_DATA (push, 1);
PUSH_DATA (push, 0);
PUSH_DATA (push, tic->id * 32);
PUSH_DATA (push, 0);
PUSH_DATA (push, 0);
BEGIN_NI04(push, NV50_2D(SIFC_DATA), 8);
PUSH_DATAp(push, &tic->tic[0], 8);
need_flush = TRUE;
} else
if (res->status & NOUVEAU_BUFFER_STATUS_GPU_WRITING) {
BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1);
PUSH_DATA (push, 0x20);
}
nv50->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
res->status &= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
BCTX_REFN(nv50->bufctx_3d, TEXTURES, res, RD);
BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1);
PUSH_DATA (push, (tic->id << 9) | (i << 1) | 1);
}
for (; i < nv50->state.num_textures[s]; ++i) {
BEGIN_NV04(push, NV50_3D(BIND_TIC(s)), 1);
PUSH_DATA (push, (i << 1) | 0);
}
nv50->state.num_textures[s] = nv50->num_textures[s];
return need_flush;
}
void nv50_validate_textures(struct nv50_context *nv50)
{
boolean need_flush;
need_flush = nv50_validate_tic(nv50, 0);
need_flush |= nv50_validate_tic(nv50, 2);
if (need_flush) {
BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TIC_FLUSH), 1);
PUSH_DATA (nv50->base.pushbuf, 0);
}
}
static boolean
nv50_validate_tsc(struct nv50_context *nv50, int s)
{
struct nouveau_pushbuf *push = nv50->base.pushbuf;
unsigned i;
boolean need_flush = FALSE;
for (i = 0; i < nv50->num_samplers[s]; ++i) {
struct nv50_tsc_entry *tsc = nv50_tsc_entry(nv50->samplers[s][i]);
if (!tsc) {
BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1);
PUSH_DATA (push, (i << 4) | 0);
continue;
}
if (tsc->id < 0) {
tsc->id = nv50_screen_tsc_alloc(nv50->screen, tsc);
nv50_sifc_linear_u8(&nv50->base, nv50->screen->txc,
65536 + tsc->id * 32,
NOUVEAU_BO_VRAM, 32, tsc->tsc);
need_flush = TRUE;
}
nv50->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32);
BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1);
PUSH_DATA (push, (tsc->id << 12) | (i << 4) | 1);
}
for (; i < nv50->state.num_samplers[s]; ++i) {
BEGIN_NV04(push, NV50_3D(BIND_TSC(s)), 1);
PUSH_DATA (push, (i << 4) | 0);
}
nv50->state.num_samplers[s] = nv50->num_samplers[s];
return need_flush;
}
void nv50_validate_samplers(struct nv50_context *nv50)
{
boolean need_flush;
need_flush = nv50_validate_tsc(nv50, 0);
need_flush |= nv50_validate_tsc(nv50, 2);
if (need_flush) {
BEGIN_NV04(nv50->base.pushbuf, NV50_3D(TSC_FLUSH), 1);
PUSH_DATA (nv50->base.pushbuf, 0);
}
}