/**************************************************************************
*
* Copyright 2009 VMware, Inc.
* 2010 Corbin Simpson <MostAwesomeDude@gmail.com>
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_format.h"
#include "glhd_public.h"
#include "glhd_screen.h"
#include "glhd_context.h"
#include "glhd_objects.h"
DEBUG_GET_ONCE_BOOL_OPTION(galahad, "GALLIUM_GALAHAD", FALSE)
static void
galahad_screen_destroy(struct pipe_screen *_screen)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
screen->destroy(screen);
FREE(glhd_screen);
}
static const char *
galahad_screen_get_name(struct pipe_screen *_screen)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
return screen->get_name(screen);
}
static const char *
galahad_screen_get_vendor(struct pipe_screen *_screen)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
return screen->get_vendor(screen);
}
static int
galahad_screen_get_param(struct pipe_screen *_screen,
enum pipe_cap param)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
return screen->get_param(screen,
param);
}
static int
galahad_screen_get_shader_param(struct pipe_screen *_screen,
unsigned shader, enum pipe_shader_cap param)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
return screen->get_shader_param(screen, shader,
param);
}
static float
galahad_screen_get_paramf(struct pipe_screen *_screen,
enum pipe_capf param)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
return screen->get_paramf(screen,
param);
}
static boolean
galahad_screen_is_format_supported(struct pipe_screen *_screen,
enum pipe_format format,
enum pipe_texture_target target,
unsigned sample_count,
unsigned tex_usage)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
if (target >= PIPE_MAX_TEXTURE_TYPES) {
glhd_warn("Received bogus texture target %d", target);
}
return screen->is_format_supported(screen,
format,
target,
sample_count,
tex_usage);
}
static struct pipe_context *
galahad_screen_context_create(struct pipe_screen *_screen,
void *priv)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
struct pipe_context *result;
result = screen->context_create(screen, priv);
if (result)
return galahad_context_create(_screen, result);
return NULL;
}
static struct pipe_resource *
galahad_screen_resource_create(struct pipe_screen *_screen,
const struct pipe_resource *templat)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
struct pipe_resource *result;
glhd_check("%u", templat->width0, >= 1);
glhd_check("%u", templat->height0, >= 1);
glhd_check("%u", templat->depth0, >= 1);
glhd_check("%u", templat->array_size, >= 1);
if (templat->target == PIPE_BUFFER) {
glhd_check("%u", templat->last_level, == 0);
glhd_check("%u", templat->height0, == 1);
glhd_check("%u", templat->depth0, == 1);
glhd_check("%u", templat->array_size, == 1);
} else if (templat->target == PIPE_TEXTURE_1D) {
unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
glhd_check("%u", templat->last_level, < max_texture_2d_levels);
glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1)));
glhd_check("%u", templat->height0, == 1);
glhd_check("%u", templat->depth0, == 1);
glhd_check("%u", templat->array_size, == 1);
} else if (templat->target == PIPE_TEXTURE_2D) {
unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
glhd_check("%u", templat->last_level, < max_texture_2d_levels);
glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1)));
glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1)));
glhd_check("%u", templat->depth0, == 1);
glhd_check("%u", templat->array_size, == 1);
} else if (templat->target == PIPE_TEXTURE_CUBE) {
unsigned max_texture_cube_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS);
glhd_check("%u", templat->last_level, < max_texture_cube_levels);
glhd_check("%u", templat->width0, <= (1 << (max_texture_cube_levels - 1)));
glhd_check("%u", templat->height0, == templat->width0);
glhd_check("%u", templat->depth0, == 1);
glhd_check("%u", templat->array_size, == 6);
} else if (templat->target == PIPE_TEXTURE_RECT) {
unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
glhd_check("%u", templat->last_level, == 0);
glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1)));
glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1)));
glhd_check("%u", templat->depth0, == 1);
glhd_check("%u", templat->array_size, == 1);
} else if (templat->target == PIPE_TEXTURE_3D) {
unsigned max_texture_3d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_3D_LEVELS);
glhd_check("%u", templat->last_level, < max_texture_3d_levels);
glhd_check("%u", templat->width0, <= (1 << (max_texture_3d_levels - 1)));
glhd_check("%u", templat->height0, <= (1 << (max_texture_3d_levels - 1)));
glhd_check("%u", templat->depth0, <= (1 << (max_texture_3d_levels - 1)));
glhd_check("%u", templat->array_size, == 1);
} else if (templat->target == PIPE_TEXTURE_1D_ARRAY) {
unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
glhd_check("%u", templat->last_level, < max_texture_2d_levels);
glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1)));
glhd_check("%u", templat->height0, == 1);
glhd_check("%u", templat->depth0, == 1);
glhd_check("%u", templat->array_size, <= screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS));
} else if (templat->target == PIPE_TEXTURE_2D_ARRAY) {
unsigned max_texture_2d_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
glhd_check("%u", templat->last_level, < max_texture_2d_levels);
glhd_check("%u", templat->width0, <= (1 << (max_texture_2d_levels - 1)));
glhd_check("%u", templat->height0, <= (1 << (max_texture_2d_levels - 1)));
glhd_check("%u", templat->depth0, == 1);
glhd_check("%u", templat->array_size, <= screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS));
} else {
glhd_warn("Received bogus resource target %d", templat->target);
}
if(templat->target != PIPE_TEXTURE_RECT && templat->target != PIPE_BUFFER && !screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES))
{
if(!util_is_power_of_two(templat->width0) || !util_is_power_of_two(templat->height0))
glhd_warn("Requested NPOT (%ux%u) non-rectangle texture without NPOT support", templat->width0, templat->height0);
}
if (templat->target != PIPE_BUFFER &&
!screen->is_format_supported(screen, templat->format, templat->target, templat->nr_samples, templat->bind)) {
glhd_warn("Requested format=%s target=%u samples=%u bind=0x%x unsupported",
util_format_name(templat->format), templat->target, templat->nr_samples, templat->bind);
}
result = screen->resource_create(screen,
templat);
if (result)
return galahad_resource_create(glhd_screen, result);
return NULL;
}
static struct pipe_resource *
galahad_screen_resource_from_handle(struct pipe_screen *_screen,
const struct pipe_resource *templ,
struct winsys_handle *handle)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
struct pipe_resource *result;
/* TODO trace call */
result = screen->resource_from_handle(screen, templ, handle);
result = galahad_resource_create(galahad_screen(_screen), result);
return result;
}
static boolean
galahad_screen_resource_get_handle(struct pipe_screen *_screen,
struct pipe_resource *_resource,
struct winsys_handle *handle)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct galahad_resource *glhd_resource = galahad_resource(_resource);
struct pipe_screen *screen = glhd_screen->screen;
struct pipe_resource *resource = glhd_resource->resource;
/* TODO trace call */
return screen->resource_get_handle(screen, resource, handle);
}
static void
galahad_screen_resource_destroy(struct pipe_screen *screen,
struct pipe_resource *_resource)
{
galahad_resource_destroy(galahad_resource(_resource));
}
static void
galahad_screen_flush_frontbuffer(struct pipe_screen *_screen,
struct pipe_resource *_resource,
unsigned level, unsigned layer,
void *context_private)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct galahad_resource *glhd_resource = galahad_resource(_resource);
struct pipe_screen *screen = glhd_screen->screen;
struct pipe_resource *resource = glhd_resource->resource;
screen->flush_frontbuffer(screen,
resource,
level, layer,
context_private);
}
static void
galahad_screen_fence_reference(struct pipe_screen *_screen,
struct pipe_fence_handle **ptr,
struct pipe_fence_handle *fence)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
screen->fence_reference(screen,
ptr,
fence);
}
static boolean
galahad_screen_fence_signalled(struct pipe_screen *_screen,
struct pipe_fence_handle *fence)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
return screen->fence_signalled(screen,
fence);
}
static boolean
galahad_screen_fence_finish(struct pipe_screen *_screen,
struct pipe_fence_handle *fence,
uint64_t timeout)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
return screen->fence_finish(screen,
fence,
timeout);
}
static uint64_t
galahad_screen_get_timestamp(struct pipe_screen *_screen)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
struct pipe_screen *screen = glhd_screen->screen;
return screen->get_timestamp(screen);
}
struct pipe_screen *
galahad_screen_create(struct pipe_screen *screen)
{
struct galahad_screen *glhd_screen;
if (!debug_get_option_galahad())
return screen;
glhd_screen = CALLOC_STRUCT(galahad_screen);
if (!glhd_screen) {
return screen;
}
#define GLHD_SCREEN_INIT(_member) \
glhd_screen->base . _member = screen -> _member ? galahad_screen_ ## _member : NULL
GLHD_SCREEN_INIT(destroy);
GLHD_SCREEN_INIT(get_name);
GLHD_SCREEN_INIT(get_vendor);
GLHD_SCREEN_INIT(get_param);
GLHD_SCREEN_INIT(get_shader_param);
//GLHD_SCREEN_INIT(get_video_param);
//GLHD_SCREEN_INIT(get_compute_param);
GLHD_SCREEN_INIT(get_paramf);
GLHD_SCREEN_INIT(is_format_supported);
//GLHD_SCREEN_INIT(is_video_format_supported);
GLHD_SCREEN_INIT(context_create);
GLHD_SCREEN_INIT(resource_create);
GLHD_SCREEN_INIT(resource_from_handle);
GLHD_SCREEN_INIT(resource_get_handle);
GLHD_SCREEN_INIT(resource_destroy);
GLHD_SCREEN_INIT(flush_frontbuffer);
GLHD_SCREEN_INIT(fence_reference);
GLHD_SCREEN_INIT(fence_signalled);
GLHD_SCREEN_INIT(fence_finish);
GLHD_SCREEN_INIT(get_timestamp);
#undef GLHD_SCREEN_INIT
glhd_screen->screen = screen;
return &glhd_screen->base;
}