#include <thread>
#include <condition_variable>
#include <mutex>
#include <chrono>
#include <iostream>
#include <cassert>
void f1()
{
std::exit(0);
}
struct Mutex
{
unsigned state = 0;
Mutex() = default;
~Mutex() = default;
Mutex(const Mutex&) = delete;
Mutex& operator=(const Mutex&) = delete;
void lock()
{
if (++state == 2)
throw 1; // this throw should end up calling terminate()
}
void unlock() {}
};
Mutex mut;
std::condition_variable_any cv;
void
signal_me()
{
std::this_thread::sleep_for(std::chrono::milliseconds(500));
cv.notify_one();
}
int
main()
{
std::set_terminate(f1);
try
{
std::thread(signal_me).detach();
mut.lock();
cv.wait(mut);
}
catch (...) {}
assert(false);
}