/*-------------------------------------------------------------------------
* drawElements Quality Program Tester Core
* ----------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Platform that uses X11 via GLX.
*//*--------------------------------------------------------------------*/
#include "tcuX11GlxPlatform.hpp"
#include "tcuX11Platform.hpp"
#include "tcuRenderTarget.hpp"
#include "glwInitFunctions.hpp"
#include "deUniquePtr.hpp"
#include <sstream>
#include <iterator>
#include <set>
#define GLX_GLXEXT_PROTOTYPES
#include <GL/glx.h>
namespace tcu
{
namespace x11
{
namespace glx
{
using de::UniquePtr;
using de::MovePtr;
using glu::ApiType;
using glu::ContextFactory;
using glu::ContextType;
using glu::RenderConfig;
using glu::RenderContext;
using tcu::CommandLine;
using tcu::RenderTarget;
using std::string;
using std::set;
using std::istringstream;
using std::ostringstream;
using std::istream_iterator;
typedef RenderConfig::Visibility Visibility;
template<typename T>
static inline T checkGLX(T value, const char* expr, const char* file, int line)
{
if (!value)
throw tcu::TestError("GLX call failed", expr, file, line);
return value;
}
#define TCU_CHECK_GLX(EXPR) checkGLX(EXPR, #EXPR, __FILE__, __LINE__)
#define TCU_CHECK_GLX_CONFIG(EXPR) checkGLX((EXPR) == Success, #EXPR, __FILE__, __LINE__)
class GlxContextFactory : public glu::ContextFactory
{
public:
GlxContextFactory (EventState& eventState);
~GlxContextFactory (void);
RenderContext* createContext (const RenderConfig& config,
const CommandLine& cmdLine) const;
EventState& getEventState (void) const { return m_eventState;}
const PFNGLXCREATECONTEXTATTRIBSARBPROC
m_glXCreateContextAttribsARB;
private:
EventState& m_eventState;
};
class GlxDisplay : public x11::Display
{
public:
GlxDisplay (EventState& eventState,
const char* name);
int getGlxMajorVersion (void) const { return m_majorVersion; }
int getGlxMinorVersion (void) const { return m_minorVersion; }
bool isGlxExtensionSupported (const char* extName) const;
private:
int m_errorBase;
int m_eventBase;
int m_majorVersion;
int m_minorVersion;
set<string> m_extensions;
};
class GlxVisual
{
public:
GlxVisual (GlxDisplay& display, GLXFBConfig fbConfig);
int getAttrib (int attribute);
Visual* getXVisual (void) { return m_visual; }
GLXContext createContext (const GlxContextFactory& factory,
const ContextType& contextType);
GLXWindow createWindow (::Window xWindow);
GlxDisplay& getGlxDisplay (void) { return m_display; }
::Display* getXDisplay (void) { return m_display.getXDisplay(); }
private:
GlxDisplay& m_display;
::Visual* m_visual;
const GLXFBConfig m_fbConfig;
};
class GlxDrawable
{
public:
virtual ~GlxDrawable (void) {}
virtual void processEvents (void) {}
virtual void getDimensions (int* width, int* height) = 0;
int getWidth (void);
int getHeight (void);
void swapBuffers (void) { glXSwapBuffers(getXDisplay(), getGLXDrawable()); }
virtual ::Display* getXDisplay (void) = 0;
virtual GLXDrawable getGLXDrawable (void) = 0;
protected:
GlxDrawable () {}
unsigned int getAttrib (int attribute);
};
class GlxWindow : public GlxDrawable
{
public:
GlxWindow (GlxVisual& visual, const RenderConfig& cfg);
~GlxWindow (void);
void processEvents (void) { m_x11Window.processEvents(); }
::Display* getXDisplay (void) { return m_x11Display.getXDisplay(); }
void getDimensions (int* width, int* height);
protected:
GLXDrawable getGLXDrawable () { return m_GLXDrawable; }
private:
x11::Display& m_x11Display;
x11::Window m_x11Window;
const GLXDrawable m_GLXDrawable;
};
class GlxRenderContext : public RenderContext
{
public:
GlxRenderContext (const GlxContextFactory& factory,
const RenderConfig& config);
~GlxRenderContext (void);
virtual ContextType getType (void) const;
virtual void postIterate (void);
void makeCurrent (void);
void clearCurrent (void);
virtual const glw::Functions& getFunctions (void) const;
virtual const tcu::RenderTarget& getRenderTarget (void) const;
private:
GlxDisplay m_glxDisplay;
GlxVisual m_glxVisual;
ContextType m_type;
GLXFBConfig m_fbConfig;
GLXContext m_GLXContext;
UniquePtr<GlxDrawable> m_glxDrawable;
RenderTarget m_renderTarget;
glw::Functions m_functions;
};
extern "C"
{
static int tcuX11GlxErrorHandler (::Display* display, XErrorEvent* event)
{
char buf[80];
XGetErrorText(display, event->error_code, buf, sizeof(buf));
tcu::print("X operation %u:%u failed: %s\n",
event->request_code, event->minor_code, buf);
return 0;
}
}
GlxContextFactory::GlxContextFactory (EventState& eventState)
: glu::ContextFactory ("glx", "X11 GLX OpenGL Context")
, m_glXCreateContextAttribsARB (
reinterpret_cast<PFNGLXCREATECONTEXTATTRIBSARBPROC>(
TCU_CHECK_GLX(
glXGetProcAddress(
reinterpret_cast<const GLubyte*>("glXCreateContextAttribsARB")))))
, m_eventState (eventState)
{
XSetErrorHandler(tcuX11GlxErrorHandler);
}
RenderContext* GlxContextFactory::createContext (const RenderConfig& config,
const CommandLine& cmdLine) const
{
DE_UNREF(cmdLine);
GlxRenderContext* const renderContext = new GlxRenderContext(*this, config);
return renderContext;
}
GlxContextFactory::~GlxContextFactory (void)
{
}
GlxDisplay::GlxDisplay (EventState& eventState, const char* name)
: x11::Display (eventState, name)
{
const Bool supported = glXQueryExtension(m_display, &m_errorBase, &m_eventBase);
if (!supported)
TCU_THROW(NotSupportedError, "GLX protocol not supported by X server");
TCU_CHECK_GLX(glXQueryVersion(m_display, &m_majorVersion, &m_minorVersion));
{
const int screen = XDefaultScreen(m_display);
// nVidia doesn't seem to report client-side extensions correctly,
// so only use server side
const char* const extensions =
TCU_CHECK_GLX(glXQueryServerString(m_display, screen, GLX_EXTENSIONS));
istringstream extStream(extensions);
m_extensions = set<string>(istream_iterator<string>(extStream),
istream_iterator<string>());
}
}
bool GlxDisplay::isGlxExtensionSupported (const char* extName) const
{
return m_extensions.find(extName) != m_extensions.end();
}
//! Throw `tcu::NotSupportedError` if `dpy` is not compatible with GLX
//! version `major`.`minor`.
static void checkGlxVersion (const GlxDisplay& dpy, int major, int minor)
{
const int dpyMajor = dpy.getGlxMajorVersion();
const int dpyMinor = dpy.getGlxMinorVersion();
if (!(dpyMajor == major && dpyMinor >= minor))
{
ostringstream oss;
oss << "Server GLX version "
<< dpyMajor << "." << dpyMinor
<< " not compatible with required version "
<< major << "." << minor;
TCU_THROW(NotSupportedError, oss.str().c_str());
}
}
//! Throw `tcu::NotSupportedError` if `dpy` does not support extension `extName`.
static void checkGlxExtension (const GlxDisplay& dpy, const char* extName)
{
if (!dpy.isGlxExtensionSupported(extName))
{
ostringstream oss;
oss << "GLX extension \"" << extName << "\" not supported";
TCU_THROW(NotSupportedError, oss.str().c_str());
}
}
GlxVisual::GlxVisual (GlxDisplay& display, GLXFBConfig fbConfig)
: m_display (display)
, m_visual (DE_NULL)
, m_fbConfig (fbConfig)
{
XVisualInfo* visualInfo = glXGetVisualFromFBConfig(getXDisplay(), fbConfig);
if (visualInfo != DE_NULL)
{
m_visual = visualInfo->visual;
XFree(visualInfo);
}
}
int GlxVisual::getAttrib (int attribute)
{
int fbvalue;
TCU_CHECK_GLX_CONFIG(glXGetFBConfigAttrib(getXDisplay(), m_fbConfig, attribute, &fbvalue));
return fbvalue;
}
GLXContext GlxVisual::createContext (const GlxContextFactory& factory,
const ContextType& contextType)
{
int profileMask = 0;
const ApiType apiType = contextType.getAPI();
checkGlxVersion(m_display, 1, 4);
checkGlxExtension(m_display, "GLX_ARB_create_context");
checkGlxExtension(m_display, "GLX_ARB_create_context_profile");
switch (apiType.getProfile())
{
case glu::PROFILE_ES:
checkGlxExtension(m_display, "GLX_EXT_create_context_es2_profile");
profileMask = GLX_CONTEXT_ES2_PROFILE_BIT_EXT;
break;
case glu::PROFILE_CORE:
profileMask = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
break;
case glu::PROFILE_COMPATIBILITY:
profileMask = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
break;
default:
DE_ASSERT(!"Impossible context profile");
}
const int attribs[] =
{
GLX_CONTEXT_MAJOR_VERSION_ARB, apiType.getMajorVersion(),
GLX_CONTEXT_MINOR_VERSION_ARB, apiType.getMinorVersion(),
GLX_CONTEXT_FLAGS_ARB, 0,
GLX_CONTEXT_PROFILE_MASK_ARB, profileMask,
None
};
return TCU_CHECK_GLX(factory.m_glXCreateContextAttribsARB(
getXDisplay(), m_fbConfig, DE_NULL, True, attribs));
}
GLXWindow GlxVisual::createWindow (::Window xWindow)
{
return TCU_CHECK_GLX(glXCreateWindow(getXDisplay(), m_fbConfig, xWindow, NULL));
}
unsigned GlxDrawable::getAttrib (int attrib)
{
unsigned int value = 0;
glXQueryDrawable(getXDisplay(), getGLXDrawable(), attrib, &value);
return value;
}
int GlxDrawable::getWidth (void)
{
int width = 0;
getDimensions(&width, DE_NULL);
return width;
}
int GlxDrawable::getHeight (void)
{
int height = 0;
getDimensions(DE_NULL, &height);
return height;
}
GlxWindow::GlxWindow (GlxVisual& visual, const RenderConfig& cfg)
: m_x11Display (visual.getGlxDisplay())
, m_x11Window (m_x11Display, cfg.width, cfg.height,
visual.getXVisual())
, m_GLXDrawable (visual.createWindow(m_x11Window.getXID()))
{
m_x11Window.setVisibility(cfg.windowVisibility != RenderConfig::VISIBILITY_HIDDEN);
}
void GlxWindow::getDimensions (int* width, int* height)
{
if (width != DE_NULL)
*width = getAttrib(GLX_WIDTH);
if (height != DE_NULL)
*height = getAttrib(GLX_HEIGHT);
// glXQueryDrawable may be buggy, so fall back to X geometry if needed
if ((width != DE_NULL && *width == 0) || (height != DE_NULL && *height == 0))
m_x11Window.getDimensions(width, height);
}
GlxWindow::~GlxWindow (void)
{
glXDestroyWindow(m_x11Display.getXDisplay(), m_GLXDrawable);
}
static const struct Attribute
{
int glxAttribute;
int RenderConfig::* cfgMember;
} s_attribs[] =
{
{ GLX_RED_SIZE, &RenderConfig::redBits },
{ GLX_GREEN_SIZE, &RenderConfig::greenBits },
{ GLX_BLUE_SIZE, &RenderConfig::blueBits },
{ GLX_ALPHA_SIZE, &RenderConfig::alphaBits },
{ GLX_DEPTH_SIZE, &RenderConfig::depthBits },
{ GLX_STENCIL_SIZE, &RenderConfig::stencilBits },
{ GLX_SAMPLES, &RenderConfig::numSamples },
{ GLX_FBCONFIG_ID, &RenderConfig::id },
};
static deUint32 surfaceTypeToDrawableBits (RenderConfig::SurfaceType type)
{
switch (type)
{
case RenderConfig::SURFACETYPE_WINDOW:
return GLX_WINDOW_BIT;
case RenderConfig::SURFACETYPE_OFFSCREEN_NATIVE:
return GLX_PIXMAP_BIT;
case RenderConfig::SURFACETYPE_OFFSCREEN_GENERIC:
return GLX_PBUFFER_BIT;
case RenderConfig::SURFACETYPE_DONT_CARE:
return GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
default:
DE_ASSERT(!"Impossible case");
}
return 0;
}
static bool configMatches (GlxVisual& visual, const RenderConfig& renderCfg)
{
if (renderCfg.id != RenderConfig::DONT_CARE)
return visual.getAttrib(GLX_FBCONFIG_ID) == renderCfg.id;
for (const Attribute* it = DE_ARRAY_BEGIN(s_attribs); it != DE_ARRAY_END(s_attribs); it++)
{
const int requested = renderCfg.*it->cfgMember;
if (requested != RenderConfig::DONT_CARE &&
requested != visual.getAttrib(it->glxAttribute))
return false;
}
{
deUint32 bits = surfaceTypeToDrawableBits(renderCfg.surfaceType);
if ((visual.getAttrib(GLX_DRAWABLE_TYPE) & bits) == 0)
return false;
// It shouldn't be possible to have GLX_WINDOW_BIT set without a visual,
// but let's make sure.
if (renderCfg.surfaceType == RenderConfig::SURFACETYPE_WINDOW &&
visual.getXVisual() == DE_NULL)
return false;
}
return true;
}
class Rank
{
public:
Rank (void) : m_value(0), m_bitsLeft(64) {}
void add (size_t bits, deUint32 value);
void sub (size_t bits, deUint32 value);
deUint64 getValue (void) { return m_value; }
private:
deUint64 m_value;
size_t m_bitsLeft;
};
void Rank::add (size_t bits, deUint32 value)
{
TCU_CHECK_INTERNAL(m_bitsLeft >= bits);
m_bitsLeft -= bits;
m_value = m_value << bits | de::min((1U << bits) - 1, value);
}
void Rank::sub (size_t bits, deUint32 value)
{
TCU_CHECK_INTERNAL(m_bitsLeft >= bits);
m_bitsLeft -= bits;
m_value = m_value << bits | ((1U << bits) - 1 - de::min((1U << bits) - 1U, value));
}
static deUint64 configRank (GlxVisual& visual)
{
// Sanity checks.
if (visual.getAttrib(GLX_DOUBLEBUFFER) == False ||
(visual.getAttrib(GLX_RENDER_TYPE) & GLX_RGBA_BIT) == 0)
return 0;
Rank rank;
int caveat = visual.getAttrib(GLX_CONFIG_CAVEAT);
int redSize = visual.getAttrib(GLX_RED_SIZE);
int greenSize = visual.getAttrib(GLX_GREEN_SIZE);
int blueSize = visual.getAttrib(GLX_BLUE_SIZE);
int alphaSize = visual.getAttrib(GLX_ALPHA_SIZE);
int depthSize = visual.getAttrib(GLX_DEPTH_SIZE);
int stencilSize = visual.getAttrib(GLX_STENCIL_SIZE);
int minRGB = de::min(redSize, de::min(greenSize, blueSize));
// Prefer conformant configurations.
rank.add(1, (caveat != GLX_NON_CONFORMANT_CONFIG));
// Prefer non-transparent configurations.
rank.add(1, visual.getAttrib(GLX_TRANSPARENT_TYPE) == GLX_NONE);
// Avoid stereo
rank.add(1, visual.getAttrib(GLX_STEREO) == False);
// Avoid overlays
rank.add(1, visual.getAttrib(GLX_LEVEL) == 0);
// Prefer to have some alpha.
rank.add(1, alphaSize > 0);
// Prefer to have a depth buffer.
rank.add(1, depthSize > 0);
// Prefer to have a stencil buffer.
rank.add(1, stencilSize > 0);
// Avoid slow configurations.
rank.add(1, (caveat != GLX_SLOW_CONFIG));
// Prefer larger, evenly distributed color depths
rank.add(4, de::min(minRGB, alphaSize));
// If alpha is low, choose best RGB
rank.add(4, minRGB);
// Prefer larger depth and stencil buffers
rank.add(6, deUint32(depthSize + stencilSize));
// Avoid excessive sampling
rank.sub(5, visual.getAttrib(GLX_SAMPLES));
// Prefer True/DirectColor
int visualType = visual.getAttrib(GLX_X_VISUAL_TYPE);
rank.add(1, visualType == GLX_TRUE_COLOR || visualType == GLX_DIRECT_COLOR);
return rank.getValue();
}
static GlxVisual chooseVisual (GlxDisplay& display, const RenderConfig& cfg)
{
::Display* dpy = display.getXDisplay();
deUint64 maxRank = 0;
GLXFBConfig maxConfig = DE_NULL;
int numElems = 0;
GLXFBConfig* const fbConfigs = glXGetFBConfigs(dpy, DefaultScreen(dpy), &numElems);
TCU_CHECK_MSG(fbConfigs != DE_NULL, "Couldn't query framebuffer configurations");
for (int i = 0; i < numElems; i++)
{
GlxVisual visual(display, fbConfigs[i]);
if (!configMatches(visual, cfg))
continue;
deUint64 cfgRank = configRank(visual);
if (cfgRank > maxRank)
{
maxRank = cfgRank;
maxConfig = fbConfigs[i];
}
}
XFree(fbConfigs);
if (maxRank == 0)
TCU_THROW(NotSupportedError, "Requested GLX configuration not found or unusable");
return GlxVisual(display, maxConfig);
}
GlxDrawable* createDrawable (GlxVisual& visual, const RenderConfig& config)
{
RenderConfig::SurfaceType surfaceType = config.surfaceType;
if (surfaceType == RenderConfig::SURFACETYPE_DONT_CARE)
{
if (visual.getXVisual() == DE_NULL)
// No visual, cannot create X window
surfaceType = RenderConfig::SURFACETYPE_OFFSCREEN_NATIVE;
else
surfaceType = RenderConfig::SURFACETYPE_WINDOW;
}
switch (surfaceType)
{
case RenderConfig::SURFACETYPE_DONT_CARE:
DE_ASSERT(!"Impossible case");
case RenderConfig::SURFACETYPE_WINDOW:
return new GlxWindow(visual, config);
break;
case RenderConfig::SURFACETYPE_OFFSCREEN_NATIVE:
// \todo [2013-11-28 lauri] Pixmaps
case RenderConfig::SURFACETYPE_OFFSCREEN_GENERIC:
// \todo [2013-11-28 lauri] Pbuffers
default:
TCU_THROW(NotSupportedError, "Unsupported surface type");
}
return DE_NULL;
}
struct GlxFunctionLoader : public glw::FunctionLoader
{
GlxFunctionLoader (void) {}
glw::GenericFuncType get (const char* name) const
{
return glXGetProcAddress(reinterpret_cast<const GLubyte*>(name));
}
};
GlxRenderContext::GlxRenderContext (const GlxContextFactory& factory,
const RenderConfig& config)
: m_glxDisplay (factory.getEventState(), DE_NULL)
, m_glxVisual (chooseVisual(m_glxDisplay, config))
, m_type (config.type)
, m_GLXContext (m_glxVisual.createContext(factory, config.type))
, m_glxDrawable (createDrawable(m_glxVisual, config))
, m_renderTarget (m_glxDrawable->getWidth(), m_glxDrawable->getHeight(),
PixelFormat(m_glxVisual.getAttrib(GLX_RED_SIZE),
m_glxVisual.getAttrib(GLX_GREEN_SIZE),
m_glxVisual.getAttrib(GLX_BLUE_SIZE),
m_glxVisual.getAttrib(GLX_ALPHA_SIZE)),
m_glxVisual.getAttrib(GLX_DEPTH_SIZE),
m_glxVisual.getAttrib(GLX_STENCIL_SIZE),
m_glxVisual.getAttrib(GLX_SAMPLES))
{
const GlxFunctionLoader loader;
makeCurrent();
glu::initFunctions(&m_functions, &loader, config.type.getAPI());
}
GlxRenderContext::~GlxRenderContext (void)
{
clearCurrent();
if (m_GLXContext != DE_NULL)
glXDestroyContext(m_glxDisplay.getXDisplay(), m_GLXContext);
}
void GlxRenderContext::makeCurrent (void)
{
const GLXDrawable drawRead = m_glxDrawable->getGLXDrawable();
TCU_CHECK_GLX(glXMakeContextCurrent(m_glxDisplay.getXDisplay(),
drawRead, drawRead, m_GLXContext));
}
void GlxRenderContext::clearCurrent (void)
{
TCU_CHECK_GLX(glXMakeContextCurrent(m_glxDisplay.getXDisplay(),
None, None, DE_NULL));
}
ContextType GlxRenderContext::getType (void) const
{
return m_type;
}
void GlxRenderContext::postIterate (void)
{
m_glxDrawable->swapBuffers();
m_glxDrawable->processEvents();
m_glxDisplay.processEvents();
}
const RenderTarget& GlxRenderContext::getRenderTarget (void) const
{
return m_renderTarget;
}
const glw::Functions& GlxRenderContext::getFunctions (void) const
{
return m_functions;
}
MovePtr<ContextFactory> createContextFactory (EventState& eventState)
{
return MovePtr<ContextFactory>(new GlxContextFactory(eventState));
}
} // glx
} // x11
} // tcu