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/*-------------------------------------------------------------------------
 * drawElements Memory Pool Library
 * --------------------------------
 *
 * Copyright 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 *//*!
 * \file
 * \brief Memory pool management.
 *//*--------------------------------------------------------------------*/

#include "deMemPool.h"
#include "deMemory.h"
#include "deInt32.h"

#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
#	include "deRandom.h"
#endif

#include <stdlib.h>
#include <string.h>

enum
{
	INITIAL_PAGE_SIZE		= 128,		/*!< Size for the first allocated memory page.			*/
	MAX_PAGE_SIZE			= 8096,		/*!< Maximum size for a memory page.					*/
	MEM_PAGE_BASE_ALIGN		= 4			/*!< Base alignment guarantee for mem page data ptr.	*/
};

typedef struct MemPage_s MemPage;

/*--------------------------------------------------------------------*//*!
 * \internal
 * \brief Memory page header.
 *
 * Represent a page of memory allocate by a memory pool.
 *//*--------------------------------------------------------------------*/
struct MemPage_s
{
	int			capacity;
	int			bytesAllocated;

	MemPage*	nextPage;
};

#if defined(DE_SUPPORT_DEBUG_POOLS)
typedef struct DebugAlloc_s DebugAlloc;

struct DebugAlloc_s
{
	void*			memPtr;
	DebugAlloc*		next;
};
#endif

/*--------------------------------------------------------------------*//*!
 * \brief Memory pool.
 *
 * A pool of memory from which individual memory allocations can be made.
 * The memory pools don't have a freeing operation for individual allocations,
 * but rather all of the memory allocated from a pool is freed when the pool
 * is destroyed.
 *
 * The pools can be arranged into a hierarchy. If a pool with children is
 * destroyed, all of the children are first recursively destroyed and then
 * the pool itself.
 *
 * The memory pools support a feature where individual allocations can be
 * made to simulate failure (i.e., return null). This can be enabled by
 * creating the root pool with the deMemPool_createFailingRoot() function.
 * When the feature is enabled, also creation of sub-pools occasionally
 * fails.
 *//*--------------------------------------------------------------------*/
struct deMemPool_s
{
	deUint32		flags;				/*!< Flags.											*/
	deMemPool*		parent;				/*!< Pointer to parent (null for root pools).		*/
	deMemPoolUtil*	util;				/*!< Utilities (callbacks etc.).					*/
	int				numChildren;		/*!< Number of child pools.							*/
	deMemPool*		firstChild;			/*!< Pointer to first child pool in linked list.	*/
	deMemPool*		prevPool;			/*!< Previous pool in parent's linked list.			*/
	deMemPool*		nextPool;			/*!< Next pool in parent's linked list.				*/

	MemPage*		currentPage;		/*!< Current memory page from which to allocate.	*/

#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
	deBool			allowFailing;		/*!< Is allocation failure simulation enabled?		*/
	deRandom		failRandom;			/*!< RNG for failing allocations.					*/
#endif
#if defined(DE_SUPPORT_DEBUG_POOLS)
	deBool			enableDebugAllocs;	/*!< If true, always allocates using deMalloc().	*/
	DebugAlloc*		debugAllocListHead;	/*!< List of allocation in debug mode.				*/

	int				lastAllocatedIndex;	/*!< Index of last allocated pool (rootPool only).	*/
	int				allocIndex;			/*!< Allocation index (running counter).			*/
#endif
#if defined(DE_SUPPORT_POOL_MEMORY_TRACKING)
	int				maxMemoryAllocated;	/*!< Maximum amount of memory allocated from pools.	*/
	int				maxMemoryCapacity;	/*!< Maximum amount of memory allocated for pools.	*/
#endif
};

/*--------------------------------------------------------------------*//*!
 * \internal
 * \brief Initialize a memory page.
 * \param page		Memory page to initialize.
 * \param capacity	Capacity allocated for the memory page.
 *//*--------------------------------------------------------------------*/
static void MemPage_init (MemPage* page, int capacity)
{
	memset(page, 0, sizeof(MemPage));
#if defined(DE_DEBUG)
	memset(page + 1, 0xCD, capacity);
#endif
	page->capacity = capacity;
}

/*--------------------------------------------------------------------*//*!
 * \internal
 * \brief Create a new memory page.
 * \param capacity	Capacity for the memory page.
 * \return The created memory page (or null on failure).
 *//*--------------------------------------------------------------------*/
static MemPage* MemPage_create (int capacity)
{
	MemPage* page = (MemPage*)deMalloc(sizeof(MemPage) + capacity);
	if (!page)
		return DE_NULL;

	DE_ASSERT(deIsAlignedPtr(page+1, MEM_PAGE_BASE_ALIGN));

	MemPage_init(page, capacity);
	return page;
}

/*--------------------------------------------------------------------*//*!
 * \internal
 * \brief Destroy a memory page.
 * \param page	Memory page to destroy.
 *//*--------------------------------------------------------------------*/
static void MemPage_destroy (MemPage* page)
{
#if defined(DE_DEBUG)
	/* Fill with garbage to hopefully catch dangling pointer bugs easier. */
	deUint8* dataPtr = (deUint8*)(page + 1);
	memset(dataPtr, 0xCD, page->capacity);
#endif
	deFree(page);
}

/*--------------------------------------------------------------------*//*!
 * \internal
 * \brief Internal function for creating a new memory pool.
 * \param parent	Parent pool (may be null).
 * \return The created memory pool (or null on failure).
 *//*--------------------------------------------------------------------*/
static deMemPool* createPoolInternal (deMemPool* parent)
{
	deMemPool*	pool;
	MemPage*	initialPage;

#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
	if (parent && parent->allowFailing)
	{
		if ((deRandom_getUint32(&parent->failRandom) & 16383) <= 15)
			return DE_NULL;
	}
#endif

	/* Init first page. */
	initialPage = MemPage_create(INITIAL_PAGE_SIZE);
	if (!initialPage)
		return DE_NULL;

	/* Alloc pool from initial page. */
	DE_ASSERT((int)sizeof(deMemPool) <= initialPage->capacity);
	pool = (deMemPool*)(initialPage + 1);
	initialPage->bytesAllocated += (int)sizeof(deMemPool);

	memset(pool, 0, sizeof(deMemPool));
	pool->currentPage = initialPage;

	/* Register to parent. */
	pool->parent = parent;
	if (parent)
	{
		parent->numChildren++;
		if (parent->firstChild) parent->firstChild->prevPool = pool;
		pool->nextPool = parent->firstChild;
		parent->firstChild = pool;
	}

	/* Get utils from parent. */
	pool->util = parent ? parent->util : DE_NULL;

#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
	pool->allowFailing = parent ? parent->allowFailing : DE_FALSE;
	deRandom_init(&pool->failRandom, parent ? deRandom_getUint32(&parent->failRandom) : 0x1234abcd);
#endif

#if defined(DE_SUPPORT_DEBUG_POOLS)
	pool->enableDebugAllocs		= parent ? parent->enableDebugAllocs : DE_FALSE;
	pool->debugAllocListHead	= DE_NULL;

	/* Pool allocation index. */
	{
		deMemPool* root = pool;
		while (root->parent)
			root = root->parent;

		if (pool == root)
			root->lastAllocatedIndex = 0;

		pool->allocIndex = ++root->lastAllocatedIndex;

		/* \note Put the index of leaking pool here and add a breakpoint to catch leaks easily. */
/*		if (pool->allocIndex == 51)
			root = root;*/
	}
#endif

	return pool;
}

/*--------------------------------------------------------------------*//*!
 * \brief Create a new root memory pool.
 * \return The created memory pool (or null on failure).
 *//*--------------------------------------------------------------------*/
deMemPool* deMemPool_createRoot	(const deMemPoolUtil* util, deUint32 flags)
{
	deMemPool* pool = createPoolInternal(DE_NULL);
	if (!pool)
		return DE_NULL;
#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
	if (flags & DE_MEMPOOL_ENABLE_FAILING_ALLOCS)
		pool->allowFailing = DE_TRUE;
#endif
#if defined(DE_SUPPORT_DEBUG_POOLS)
	if (flags & DE_MEMPOOL_ENABLE_DEBUG_ALLOCS)
	{
		pool->enableDebugAllocs		= DE_TRUE;
		pool->debugAllocListHead	= DE_NULL;
	}
#endif
	DE_UNREF(flags); /* in case no debug features enabled */

	/* Get copy of utilities. */
	if (util)
	{
		deMemPoolUtil* utilCopy = DE_POOL_NEW(pool, deMemPoolUtil);
		DE_ASSERT(util->allocFailCallback);
		if (!utilCopy)
		{
			deMemPool_destroy(pool);
			return DE_NULL;
		}

		memcpy(utilCopy, util, sizeof(deMemPoolUtil));
		pool->util = utilCopy;
	}

	return pool;
}

/*--------------------------------------------------------------------*//*!
 * \brief Create a sub-pool for an existing memory pool.
 * \return The created memory pool (or null on failure).
 *//*--------------------------------------------------------------------*/
deMemPool* deMemPool_create (deMemPool* parent)
{
	deMemPool* pool;
	DE_ASSERT(parent);
	pool = createPoolInternal(parent);
	if (!pool && parent->util)
		parent->util->allocFailCallback(parent->util->userPointer);
	return pool;
}

/*--------------------------------------------------------------------*//*!
 * \brief Destroy a memory pool.
 * \param pool	Pool to be destroyed.
 *
 * Frees all the memory allocated from the pool. Also destroyed any child
 * pools that the pool has (recursively).
 *//*--------------------------------------------------------------------*/
void deMemPool_destroy (deMemPool* pool)
{
	deMemPool* iter;
	deMemPool* iterNext;

#if defined(DE_SUPPORT_POOL_MEMORY_TRACKING)
	/* Update memory consumption statistics. */
	if (pool->parent)
	{
		deMemPool* root = pool->parent;
		while (root->parent)
			root = root->parent;
		root->maxMemoryAllocated	= deMax32(root->maxMemoryAllocated, deMemPool_getNumAllocatedBytes(root, DE_TRUE));
		root->maxMemoryCapacity		= deMax32(root->maxMemoryCapacity, deMemPool_getCapacity(root, DE_TRUE));
	}
#endif

	/* Destroy all children. */
	iter = pool->firstChild;
	while (iter)
	{
		iterNext = iter->nextPool;
		deMemPool_destroy(iter);
		iter = iterNext;
	}

	DE_ASSERT(pool->numChildren == 0);

	/* Update pointers. */
	if (pool->prevPool) pool->prevPool->nextPool = pool->nextPool;
	if (pool->nextPool) pool->nextPool->prevPool = pool->prevPool;

	if (pool->parent)
	{
		deMemPool* parent = pool->parent;
		if (parent->firstChild == pool)
			parent->firstChild = pool->nextPool;

		parent->numChildren--;
		DE_ASSERT(parent->numChildren >= 0);
	}

#if defined(DE_SUPPORT_DEBUG_POOLS)
	/* Free all debug allocations. */
	if (pool->enableDebugAllocs)
	{
		DebugAlloc* alloc	= pool->debugAllocListHead;
		DebugAlloc* next;

		while (alloc)
		{
			next = alloc->next;
			deAlignedFree(alloc->memPtr);
			deFree(alloc);
			alloc = next;
		}

		pool->debugAllocListHead = DE_NULL;
	}
#endif

	/* Free pages. */
	/* \note Pool itself is allocated from first page, so we must not touch the pool after freeing the page! */
	{
		MemPage* page = pool->currentPage;
		MemPage* nextPage;

		while (page)
		{
			nextPage = page->nextPage;
			MemPage_destroy(page);
			page = nextPage;
		}
	}
}

/*--------------------------------------------------------------------*//*!
 * \brief Get the number of children for a pool.
 * \return The number of (immediate) child pools a memory pool has.
 *//*--------------------------------------------------------------------*/
int deMemPool_getNumChildren (const deMemPool* pool)
{
	return pool->numChildren;
}

/*--------------------------------------------------------------------*//*!
 * \brief Get the number of bytes allocated (by the user) from the pool.
 * \param pool		Pool pointer.
 * \param recurse	Is operation recursive to child pools?
 * \return The number of bytes allocated by the pool (including child pools
 *		   if 'recurse' is true).
 *//*--------------------------------------------------------------------*/
int deMemPool_getNumAllocatedBytes (const deMemPool* pool, deBool recurse)
{
	int			numAllocatedBytes = 0;
	MemPage*	memPage;

	for (memPage = pool->currentPage; memPage; memPage = memPage->nextPage)
		numAllocatedBytes += memPage->bytesAllocated;

	if (recurse)
	{
		deMemPool* child;
		for (child = pool->firstChild; child; child = child->nextPool)
			numAllocatedBytes += deMemPool_getNumAllocatedBytes(child, DE_TRUE);
	}

	return numAllocatedBytes;
}

int deMemPool_getCapacity (const deMemPool* pool, deBool recurse)
{
	int			numCapacityBytes = 0;
	MemPage*	memPage;

	for (memPage = pool->currentPage; memPage; memPage = memPage->nextPage)
		numCapacityBytes += memPage->capacity;

	if (recurse)
	{
		deMemPool* child;
		for (child = pool->firstChild; child; child = child->nextPool)
			numCapacityBytes += deMemPool_getCapacity(child, DE_TRUE);
	}

	return numCapacityBytes;
}

DE_INLINE void* deMemPool_allocInternal (deMemPool* pool, int numBytes, deUint32 alignBytes)
{
	MemPage* curPage = pool->currentPage;

#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
	if (pool->allowFailing)
	{
		if ((deRandom_getUint32(&pool->failRandom) & 16383) <= 15)
			return DE_NULL;
	}
#endif

#if defined(DE_SUPPORT_DEBUG_POOLS)
	if (pool->enableDebugAllocs)
	{
		DebugAlloc*	header	= DE_NEW(DebugAlloc);
		void*		ptr		= deAlignedMalloc(numBytes, alignBytes);

		if (!header || !ptr)
		{
			deFree(header);
			deAlignedFree(ptr);
			return DE_NULL;
		}

		header->memPtr	= ptr;
		header->next	= pool->debugAllocListHead;
		pool->debugAllocListHead = header;

		return ptr;
	}
#endif

	DE_ASSERT(curPage);
	DE_ASSERT(deIsPowerOfTwo32(alignBytes));
	{
		void*	curPagePtr		= (void*)((deUint8*)(curPage + 1) + curPage->bytesAllocated);
		void*	alignedPtr		= deAlignPtr(curPagePtr, alignBytes);
		int		alignPadding	= (int)((deUintptr)alignedPtr - (deUintptr)curPagePtr);

		if (numBytes + alignPadding > curPage->capacity - curPage->bytesAllocated)
		{
			/* Does not fit to current page. */
			int		maxAlignPadding		= deMax32(0, alignBytes-MEM_PAGE_BASE_ALIGN);
			int		newPageCapacity		= deMax32(deMin32(2*curPage->capacity, MAX_PAGE_SIZE), numBytes+maxAlignPadding);

			curPage = MemPage_create(newPageCapacity);
			if (!curPage)
				return DE_NULL;

			curPage->nextPage	= pool->currentPage;
			pool->currentPage	= curPage;

			DE_ASSERT(curPage->bytesAllocated == 0);

			curPagePtr			= (void*)(curPage + 1);
			alignedPtr			= deAlignPtr(curPagePtr, alignBytes);
			alignPadding		= (int)((deUintptr)alignedPtr - (deUintptr)curPagePtr);

			DE_ASSERT(numBytes + alignPadding <= curPage->capacity);
		}

		curPage->bytesAllocated += numBytes+alignPadding;
		return alignedPtr;
	}
}

/*--------------------------------------------------------------------*//*!
 * \brief Allocate memory from a pool.
 * \param pool		Memory pool to allocate from.
 * \param numBytes	Number of bytes to allocate.
 * \return Pointer to the allocate memory (or null on failure).
 *//*--------------------------------------------------------------------*/
void* deMemPool_alloc (deMemPool* pool, int numBytes)
{
	void* ptr;
	DE_ASSERT(pool);
	DE_ASSERT(numBytes > 0);
	ptr = deMemPool_allocInternal(pool, numBytes, DE_POOL_DEFAULT_ALLOC_ALIGNMENT);
	if (!ptr && pool->util)
		pool->util->allocFailCallback(pool->util->userPointer);
	return ptr;
}

/*--------------------------------------------------------------------*//*!
 * \brief Allocate aligned memory from a pool.
 * \param pool			Memory pool to allocate from.
 * \param numBytes		Number of bytes to allocate.
 * \param alignBytes	Required alignment in bytes, must be power of two.
 * \return Pointer to the allocate memory (or null on failure).
 *//*--------------------------------------------------------------------*/
void* deMemPool_alignedAlloc (deMemPool* pool, int numBytes, deUint32 alignBytes)
{
	void* ptr;
	DE_ASSERT(pool);
	DE_ASSERT(numBytes > 0);
	DE_ASSERT(deIsPowerOfTwo32((int)alignBytes));
	ptr = deMemPool_allocInternal(pool, numBytes, alignBytes);
	DE_ASSERT(deIsAlignedPtr(ptr, alignBytes));
	if (!ptr && pool->util)
		pool->util->allocFailCallback(pool->util->userPointer);
	return ptr;
}

/*--------------------------------------------------------------------*//*!
 * \brief Duplicate a piece of memory into a memory pool.
 * \param pool	Memory pool to allocate from.
 * \param ptr	Piece of memory to duplicate.
 * \return Pointer to the copied memory block (or null on failure).
 *//*--------------------------------------------------------------------*/
void* deMemPool_memDup (deMemPool* pool, const void* ptr, int numBytes)
{
	void* newPtr = deMemPool_alloc(pool, numBytes);
	if (newPtr)
		memcpy(newPtr, ptr, numBytes);
	return newPtr;
}

/*--------------------------------------------------------------------*//*!
 * \brief Duplicate a string into a memory pool.
 * \param pool	Memory pool to allocate from.
 * \param str	String to duplicate.
 * \return Pointer to the new string (or null on failure).
 *//*--------------------------------------------------------------------*/
char* deMemPool_strDup (deMemPool* pool, const char* str)
{
	int		len		= (int)strlen(str);
	char*	newStr	= (char*)deMemPool_alloc(pool, len+1);
	if (newStr)
		memcpy(newStr, str, len+1);
	return newStr;
}

/*--------------------------------------------------------------------*//*!
 * \brief Duplicate a string into a memory pool, with a maximum length.
 * \param pool		Memory pool to allocate from.
 * \param str		String to duplicate.
 * \param maxLength	Maximum number of characters to duplicate.
 * \return Pointer to the new string (or null on failure).
 *//*--------------------------------------------------------------------*/
char* deMemPool_strnDup (deMemPool* pool, const char* str, int maxLength)
{
	int		len			= deMin32((int)strlen(str), maxLength);
	char*	newStr		= (char*)deMemPool_alloc(pool, len + 1);
	if (newStr)
	{
		memcpy(newStr, str, len);
		newStr[len] = 0;
	}
	return newStr;
}

#if defined(DE_SUPPORT_POOL_MEMORY_TRACKING)

int deMemPool_getMaxNumAllocatedBytes (const deMemPool* pool)
{
	DE_ASSERT(pool && !pool->parent); /* must be root */
	return deMax32(pool->maxMemoryAllocated, deMemPool_getNumAllocatedBytes(pool, DE_TRUE));
}

int deMemPool_getMaxCapacity (const deMemPool* pool)
{
	DE_ASSERT(pool && !pool->parent); /* must be root */
	return deMax32(pool->maxMemoryCapacity, deMemPool_getCapacity(pool, DE_TRUE));
}

#endif