/*-------------------------------------------------------------------------
* drawElements Memory Pool Library
* --------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Memory pool management.
*//*--------------------------------------------------------------------*/
#include "deMemPool.h"
#include "deMemory.h"
#include "deInt32.h"
#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
# include "deRandom.h"
#endif
#include <stdlib.h>
#include <string.h>
enum
{
INITIAL_PAGE_SIZE = 128, /*!< Size for the first allocated memory page. */
MAX_PAGE_SIZE = 8096, /*!< Maximum size for a memory page. */
MEM_PAGE_BASE_ALIGN = 4 /*!< Base alignment guarantee for mem page data ptr. */
};
typedef struct MemPage_s MemPage;
/*--------------------------------------------------------------------*//*!
* \internal
* \brief Memory page header.
*
* Represent a page of memory allocate by a memory pool.
*//*--------------------------------------------------------------------*/
struct MemPage_s
{
int capacity;
int bytesAllocated;
MemPage* nextPage;
};
#if defined(DE_SUPPORT_DEBUG_POOLS)
typedef struct DebugAlloc_s DebugAlloc;
struct DebugAlloc_s
{
void* memPtr;
DebugAlloc* next;
};
#endif
/*--------------------------------------------------------------------*//*!
* \brief Memory pool.
*
* A pool of memory from which individual memory allocations can be made.
* The memory pools don't have a freeing operation for individual allocations,
* but rather all of the memory allocated from a pool is freed when the pool
* is destroyed.
*
* The pools can be arranged into a hierarchy. If a pool with children is
* destroyed, all of the children are first recursively destroyed and then
* the pool itself.
*
* The memory pools support a feature where individual allocations can be
* made to simulate failure (i.e., return null). This can be enabled by
* creating the root pool with the deMemPool_createFailingRoot() function.
* When the feature is enabled, also creation of sub-pools occasionally
* fails.
*//*--------------------------------------------------------------------*/
struct deMemPool_s
{
deUint32 flags; /*!< Flags. */
deMemPool* parent; /*!< Pointer to parent (null for root pools). */
deMemPoolUtil* util; /*!< Utilities (callbacks etc.). */
int numChildren; /*!< Number of child pools. */
deMemPool* firstChild; /*!< Pointer to first child pool in linked list. */
deMemPool* prevPool; /*!< Previous pool in parent's linked list. */
deMemPool* nextPool; /*!< Next pool in parent's linked list. */
MemPage* currentPage; /*!< Current memory page from which to allocate. */
#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
deBool allowFailing; /*!< Is allocation failure simulation enabled? */
deRandom failRandom; /*!< RNG for failing allocations. */
#endif
#if defined(DE_SUPPORT_DEBUG_POOLS)
deBool enableDebugAllocs; /*!< If true, always allocates using deMalloc(). */
DebugAlloc* debugAllocListHead; /*!< List of allocation in debug mode. */
int lastAllocatedIndex; /*!< Index of last allocated pool (rootPool only). */
int allocIndex; /*!< Allocation index (running counter). */
#endif
#if defined(DE_SUPPORT_POOL_MEMORY_TRACKING)
int maxMemoryAllocated; /*!< Maximum amount of memory allocated from pools. */
int maxMemoryCapacity; /*!< Maximum amount of memory allocated for pools. */
#endif
};
/*--------------------------------------------------------------------*//*!
* \internal
* \brief Initialize a memory page.
* \param page Memory page to initialize.
* \param capacity Capacity allocated for the memory page.
*//*--------------------------------------------------------------------*/
static void MemPage_init (MemPage* page, int capacity)
{
memset(page, 0, sizeof(MemPage));
#if defined(DE_DEBUG)
memset(page + 1, 0xCD, capacity);
#endif
page->capacity = capacity;
}
/*--------------------------------------------------------------------*//*!
* \internal
* \brief Create a new memory page.
* \param capacity Capacity for the memory page.
* \return The created memory page (or null on failure).
*//*--------------------------------------------------------------------*/
static MemPage* MemPage_create (int capacity)
{
MemPage* page = (MemPage*)deMalloc(sizeof(MemPage) + capacity);
if (!page)
return DE_NULL;
DE_ASSERT(deIsAlignedPtr(page+1, MEM_PAGE_BASE_ALIGN));
MemPage_init(page, capacity);
return page;
}
/*--------------------------------------------------------------------*//*!
* \internal
* \brief Destroy a memory page.
* \param page Memory page to destroy.
*//*--------------------------------------------------------------------*/
static void MemPage_destroy (MemPage* page)
{
#if defined(DE_DEBUG)
/* Fill with garbage to hopefully catch dangling pointer bugs easier. */
deUint8* dataPtr = (deUint8*)(page + 1);
memset(dataPtr, 0xCD, page->capacity);
#endif
deFree(page);
}
/*--------------------------------------------------------------------*//*!
* \internal
* \brief Internal function for creating a new memory pool.
* \param parent Parent pool (may be null).
* \return The created memory pool (or null on failure).
*//*--------------------------------------------------------------------*/
static deMemPool* createPoolInternal (deMemPool* parent)
{
deMemPool* pool;
MemPage* initialPage;
#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
if (parent && parent->allowFailing)
{
if ((deRandom_getUint32(&parent->failRandom) & 16383) <= 15)
return DE_NULL;
}
#endif
/* Init first page. */
initialPage = MemPage_create(INITIAL_PAGE_SIZE);
if (!initialPage)
return DE_NULL;
/* Alloc pool from initial page. */
DE_ASSERT((int)sizeof(deMemPool) <= initialPage->capacity);
pool = (deMemPool*)(initialPage + 1);
initialPage->bytesAllocated += (int)sizeof(deMemPool);
memset(pool, 0, sizeof(deMemPool));
pool->currentPage = initialPage;
/* Register to parent. */
pool->parent = parent;
if (parent)
{
parent->numChildren++;
if (parent->firstChild) parent->firstChild->prevPool = pool;
pool->nextPool = parent->firstChild;
parent->firstChild = pool;
}
/* Get utils from parent. */
pool->util = parent ? parent->util : DE_NULL;
#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
pool->allowFailing = parent ? parent->allowFailing : DE_FALSE;
deRandom_init(&pool->failRandom, parent ? deRandom_getUint32(&parent->failRandom) : 0x1234abcd);
#endif
#if defined(DE_SUPPORT_DEBUG_POOLS)
pool->enableDebugAllocs = parent ? parent->enableDebugAllocs : DE_FALSE;
pool->debugAllocListHead = DE_NULL;
/* Pool allocation index. */
{
deMemPool* root = pool;
while (root->parent)
root = root->parent;
if (pool == root)
root->lastAllocatedIndex = 0;
pool->allocIndex = ++root->lastAllocatedIndex;
/* \note Put the index of leaking pool here and add a breakpoint to catch leaks easily. */
/* if (pool->allocIndex == 51)
root = root;*/
}
#endif
return pool;
}
/*--------------------------------------------------------------------*//*!
* \brief Create a new root memory pool.
* \return The created memory pool (or null on failure).
*//*--------------------------------------------------------------------*/
deMemPool* deMemPool_createRoot (const deMemPoolUtil* util, deUint32 flags)
{
deMemPool* pool = createPoolInternal(DE_NULL);
if (!pool)
return DE_NULL;
#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
if (flags & DE_MEMPOOL_ENABLE_FAILING_ALLOCS)
pool->allowFailing = DE_TRUE;
#endif
#if defined(DE_SUPPORT_DEBUG_POOLS)
if (flags & DE_MEMPOOL_ENABLE_DEBUG_ALLOCS)
{
pool->enableDebugAllocs = DE_TRUE;
pool->debugAllocListHead = DE_NULL;
}
#endif
DE_UNREF(flags); /* in case no debug features enabled */
/* Get copy of utilities. */
if (util)
{
deMemPoolUtil* utilCopy = DE_POOL_NEW(pool, deMemPoolUtil);
DE_ASSERT(util->allocFailCallback);
if (!utilCopy)
{
deMemPool_destroy(pool);
return DE_NULL;
}
memcpy(utilCopy, util, sizeof(deMemPoolUtil));
pool->util = utilCopy;
}
return pool;
}
/*--------------------------------------------------------------------*//*!
* \brief Create a sub-pool for an existing memory pool.
* \return The created memory pool (or null on failure).
*//*--------------------------------------------------------------------*/
deMemPool* deMemPool_create (deMemPool* parent)
{
deMemPool* pool;
DE_ASSERT(parent);
pool = createPoolInternal(parent);
if (!pool && parent->util)
parent->util->allocFailCallback(parent->util->userPointer);
return pool;
}
/*--------------------------------------------------------------------*//*!
* \brief Destroy a memory pool.
* \param pool Pool to be destroyed.
*
* Frees all the memory allocated from the pool. Also destroyed any child
* pools that the pool has (recursively).
*//*--------------------------------------------------------------------*/
void deMemPool_destroy (deMemPool* pool)
{
deMemPool* iter;
deMemPool* iterNext;
#if defined(DE_SUPPORT_POOL_MEMORY_TRACKING)
/* Update memory consumption statistics. */
if (pool->parent)
{
deMemPool* root = pool->parent;
while (root->parent)
root = root->parent;
root->maxMemoryAllocated = deMax32(root->maxMemoryAllocated, deMemPool_getNumAllocatedBytes(root, DE_TRUE));
root->maxMemoryCapacity = deMax32(root->maxMemoryCapacity, deMemPool_getCapacity(root, DE_TRUE));
}
#endif
/* Destroy all children. */
iter = pool->firstChild;
while (iter)
{
iterNext = iter->nextPool;
deMemPool_destroy(iter);
iter = iterNext;
}
DE_ASSERT(pool->numChildren == 0);
/* Update pointers. */
if (pool->prevPool) pool->prevPool->nextPool = pool->nextPool;
if (pool->nextPool) pool->nextPool->prevPool = pool->prevPool;
if (pool->parent)
{
deMemPool* parent = pool->parent;
if (parent->firstChild == pool)
parent->firstChild = pool->nextPool;
parent->numChildren--;
DE_ASSERT(parent->numChildren >= 0);
}
#if defined(DE_SUPPORT_DEBUG_POOLS)
/* Free all debug allocations. */
if (pool->enableDebugAllocs)
{
DebugAlloc* alloc = pool->debugAllocListHead;
DebugAlloc* next;
while (alloc)
{
next = alloc->next;
deAlignedFree(alloc->memPtr);
deFree(alloc);
alloc = next;
}
pool->debugAllocListHead = DE_NULL;
}
#endif
/* Free pages. */
/* \note Pool itself is allocated from first page, so we must not touch the pool after freeing the page! */
{
MemPage* page = pool->currentPage;
MemPage* nextPage;
while (page)
{
nextPage = page->nextPage;
MemPage_destroy(page);
page = nextPage;
}
}
}
/*--------------------------------------------------------------------*//*!
* \brief Get the number of children for a pool.
* \return The number of (immediate) child pools a memory pool has.
*//*--------------------------------------------------------------------*/
int deMemPool_getNumChildren (const deMemPool* pool)
{
return pool->numChildren;
}
/*--------------------------------------------------------------------*//*!
* \brief Get the number of bytes allocated (by the user) from the pool.
* \param pool Pool pointer.
* \param recurse Is operation recursive to child pools?
* \return The number of bytes allocated by the pool (including child pools
* if 'recurse' is true).
*//*--------------------------------------------------------------------*/
int deMemPool_getNumAllocatedBytes (const deMemPool* pool, deBool recurse)
{
int numAllocatedBytes = 0;
MemPage* memPage;
for (memPage = pool->currentPage; memPage; memPage = memPage->nextPage)
numAllocatedBytes += memPage->bytesAllocated;
if (recurse)
{
deMemPool* child;
for (child = pool->firstChild; child; child = child->nextPool)
numAllocatedBytes += deMemPool_getNumAllocatedBytes(child, DE_TRUE);
}
return numAllocatedBytes;
}
int deMemPool_getCapacity (const deMemPool* pool, deBool recurse)
{
int numCapacityBytes = 0;
MemPage* memPage;
for (memPage = pool->currentPage; memPage; memPage = memPage->nextPage)
numCapacityBytes += memPage->capacity;
if (recurse)
{
deMemPool* child;
for (child = pool->firstChild; child; child = child->nextPool)
numCapacityBytes += deMemPool_getCapacity(child, DE_TRUE);
}
return numCapacityBytes;
}
DE_INLINE void* deMemPool_allocInternal (deMemPool* pool, int numBytes, deUint32 alignBytes)
{
MemPage* curPage = pool->currentPage;
#if defined(DE_SUPPORT_FAILING_POOL_ALLOC)
if (pool->allowFailing)
{
if ((deRandom_getUint32(&pool->failRandom) & 16383) <= 15)
return DE_NULL;
}
#endif
#if defined(DE_SUPPORT_DEBUG_POOLS)
if (pool->enableDebugAllocs)
{
DebugAlloc* header = DE_NEW(DebugAlloc);
void* ptr = deAlignedMalloc(numBytes, alignBytes);
if (!header || !ptr)
{
deFree(header);
deAlignedFree(ptr);
return DE_NULL;
}
header->memPtr = ptr;
header->next = pool->debugAllocListHead;
pool->debugAllocListHead = header;
return ptr;
}
#endif
DE_ASSERT(curPage);
DE_ASSERT(deIsPowerOfTwo32(alignBytes));
{
void* curPagePtr = (void*)((deUint8*)(curPage + 1) + curPage->bytesAllocated);
void* alignedPtr = deAlignPtr(curPagePtr, alignBytes);
int alignPadding = (int)((deUintptr)alignedPtr - (deUintptr)curPagePtr);
if (numBytes + alignPadding > curPage->capacity - curPage->bytesAllocated)
{
/* Does not fit to current page. */
int maxAlignPadding = deMax32(0, alignBytes-MEM_PAGE_BASE_ALIGN);
int newPageCapacity = deMax32(deMin32(2*curPage->capacity, MAX_PAGE_SIZE), numBytes+maxAlignPadding);
curPage = MemPage_create(newPageCapacity);
if (!curPage)
return DE_NULL;
curPage->nextPage = pool->currentPage;
pool->currentPage = curPage;
DE_ASSERT(curPage->bytesAllocated == 0);
curPagePtr = (void*)(curPage + 1);
alignedPtr = deAlignPtr(curPagePtr, alignBytes);
alignPadding = (int)((deUintptr)alignedPtr - (deUintptr)curPagePtr);
DE_ASSERT(numBytes + alignPadding <= curPage->capacity);
}
curPage->bytesAllocated += numBytes+alignPadding;
return alignedPtr;
}
}
/*--------------------------------------------------------------------*//*!
* \brief Allocate memory from a pool.
* \param pool Memory pool to allocate from.
* \param numBytes Number of bytes to allocate.
* \return Pointer to the allocate memory (or null on failure).
*//*--------------------------------------------------------------------*/
void* deMemPool_alloc (deMemPool* pool, int numBytes)
{
void* ptr;
DE_ASSERT(pool);
DE_ASSERT(numBytes > 0);
ptr = deMemPool_allocInternal(pool, numBytes, DE_POOL_DEFAULT_ALLOC_ALIGNMENT);
if (!ptr && pool->util)
pool->util->allocFailCallback(pool->util->userPointer);
return ptr;
}
/*--------------------------------------------------------------------*//*!
* \brief Allocate aligned memory from a pool.
* \param pool Memory pool to allocate from.
* \param numBytes Number of bytes to allocate.
* \param alignBytes Required alignment in bytes, must be power of two.
* \return Pointer to the allocate memory (or null on failure).
*//*--------------------------------------------------------------------*/
void* deMemPool_alignedAlloc (deMemPool* pool, int numBytes, deUint32 alignBytes)
{
void* ptr;
DE_ASSERT(pool);
DE_ASSERT(numBytes > 0);
DE_ASSERT(deIsPowerOfTwo32((int)alignBytes));
ptr = deMemPool_allocInternal(pool, numBytes, alignBytes);
DE_ASSERT(deIsAlignedPtr(ptr, alignBytes));
if (!ptr && pool->util)
pool->util->allocFailCallback(pool->util->userPointer);
return ptr;
}
/*--------------------------------------------------------------------*//*!
* \brief Duplicate a piece of memory into a memory pool.
* \param pool Memory pool to allocate from.
* \param ptr Piece of memory to duplicate.
* \return Pointer to the copied memory block (or null on failure).
*//*--------------------------------------------------------------------*/
void* deMemPool_memDup (deMemPool* pool, const void* ptr, int numBytes)
{
void* newPtr = deMemPool_alloc(pool, numBytes);
if (newPtr)
memcpy(newPtr, ptr, numBytes);
return newPtr;
}
/*--------------------------------------------------------------------*//*!
* \brief Duplicate a string into a memory pool.
* \param pool Memory pool to allocate from.
* \param str String to duplicate.
* \return Pointer to the new string (or null on failure).
*//*--------------------------------------------------------------------*/
char* deMemPool_strDup (deMemPool* pool, const char* str)
{
int len = (int)strlen(str);
char* newStr = (char*)deMemPool_alloc(pool, len+1);
if (newStr)
memcpy(newStr, str, len+1);
return newStr;
}
/*--------------------------------------------------------------------*//*!
* \brief Duplicate a string into a memory pool, with a maximum length.
* \param pool Memory pool to allocate from.
* \param str String to duplicate.
* \param maxLength Maximum number of characters to duplicate.
* \return Pointer to the new string (or null on failure).
*//*--------------------------------------------------------------------*/
char* deMemPool_strnDup (deMemPool* pool, const char* str, int maxLength)
{
int len = deMin32((int)strlen(str), maxLength);
char* newStr = (char*)deMemPool_alloc(pool, len + 1);
if (newStr)
{
memcpy(newStr, str, len);
newStr[len] = 0;
}
return newStr;
}
#if defined(DE_SUPPORT_POOL_MEMORY_TRACKING)
int deMemPool_getMaxNumAllocatedBytes (const deMemPool* pool)
{
DE_ASSERT(pool && !pool->parent); /* must be root */
return deMax32(pool->maxMemoryAllocated, deMemPool_getNumAllocatedBytes(pool, DE_TRUE));
}
int deMemPool_getMaxCapacity (const deMemPool* pool)
{
DE_ASSERT(pool && !pool->parent); /* must be root */
return deMax32(pool->maxMemoryCapacity, deMemPool_getCapacity(pool, DE_TRUE));
}
#endif