// Copyright 2013 the V8 project authors. All rights reserved.
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// modification, are permitted provided that the following conditions are met:
//
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#include <stdlib.h>
#include "test/cctest/cctest.h"
#include "src/arm64/decoder-arm64.h"
#include "src/arm64/decoder-arm64-inl.h"
#include "src/arm64/disasm-arm64.h"
using namespace v8::internal;
TEST(FUZZ_decoder) {
// Feed noise into the decoder to check that it doesn't crash.
// 43 million = ~1% of the instruction space.
static const int instruction_count = 43 * 1024 * 1024;
uint16_t seed[3] = {1, 2, 3};
seed48(seed);
Decoder<DispatchingDecoderVisitor> decoder;
Instruction buffer[kInstructionSize];
for (int i = 0; i < instruction_count; i++) {
uint32_t instr = mrand48();
buffer->SetInstructionBits(instr);
decoder.Decode(buffer);
}
}
TEST(FUZZ_disasm) {
// Feed noise into the disassembler to check that it doesn't crash.
// 9 million = ~0.2% of the instruction space.
static const int instruction_count = 9 * 1024 * 1024;
uint16_t seed[3] = {42, 43, 44};
seed48(seed);
Decoder<DispatchingDecoderVisitor> decoder;
Disassembler disasm;
Instruction buffer[kInstructionSize];
decoder.AppendVisitor(&disasm);
for (int i = 0; i < instruction_count; i++) {
uint32_t instr = mrand48();
buffer->SetInstructionBits(instr);
decoder.Decode(buffer);
}
}