// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_IME_INPUT_METHOD_BASE_H_
#define UI_BASE_IME_INPUT_METHOD_BASE_H_
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "ui/base/ime/input_method.h"
#include "ui/base/ui_base_export.h"
namespace gfx {
class Rect;
} // namespace gfx
namespace ui {
class InputMethodObserver;
class KeyEvent;
class TextInputClient;
// A helper class providing functionalities shared among ui::InputMethod
// implementations.
class UI_BASE_EXPORT InputMethodBase
: NON_EXPORTED_BASE(public InputMethod),
public base::SupportsWeakPtr<InputMethodBase> {
public:
InputMethodBase();
virtual ~InputMethodBase();
// Overriden from InputMethod.
virtual void SetDelegate(internal::InputMethodDelegate* delegate) OVERRIDE;
virtual void Init(bool focused) OVERRIDE;
// If a derived class overrides OnFocus()/OnBlur(), it should call parent's
// implementation first, to make sure |system_toplevel_window_focused_| flag
// can be updated correctly.
virtual void OnFocus() OVERRIDE;
virtual void OnBlur() OVERRIDE;
virtual void SetFocusedTextInputClient(TextInputClient* client) OVERRIDE;
virtual void DetachTextInputClient(TextInputClient* client) OVERRIDE;
virtual TextInputClient* GetTextInputClient() const OVERRIDE;
// If a derived class overrides this method, it should call parent's
// implementation.
virtual void OnTextInputTypeChanged(const TextInputClient* client) OVERRIDE;
virtual TextInputType GetTextInputType() const OVERRIDE;
virtual TextInputMode GetTextInputMode() const OVERRIDE;
virtual bool CanComposeInline() const OVERRIDE;
virtual void ShowImeIfNeeded() OVERRIDE;
virtual void AddObserver(InputMethodObserver* observer) OVERRIDE;
virtual void RemoveObserver(InputMethodObserver* observer) OVERRIDE;
protected:
virtual void OnWillChangeFocusedClient(TextInputClient* focused_before,
TextInputClient* focused) {}
virtual void OnDidChangeFocusedClient(TextInputClient* focused_before,
TextInputClient* focused) {}
// Returns true if |client| is currently focused.
bool IsTextInputClientFocused(const TextInputClient* client);
// Checks if the focused text input client's text input type is
// TEXT_INPUT_TYPE_NONE. Also returns true if there is no focused text
// input client.
bool IsTextInputTypeNone() const;
// Convenience method to call the focused text input client's
// OnInputMethodChanged() method. It'll only take effect if the current text
// input type is not TEXT_INPUT_TYPE_NONE.
void OnInputMethodChanged() const;
// Convenience method to call delegate_->DispatchKeyEventPostIME().
// Returns true if the event was processed
bool DispatchKeyEventPostIME(const ui::KeyEvent& event) const;
// Convenience method to notify all observers of TextInputClient changes.
void NotifyTextInputStateChanged(const TextInputClient* client);
// Interface for for signalling candidate window events.
// See also *Callback functions below. To avoid reentrancy issue that
// TextInputClient manipulates IME state during even handling, these methods
// defer sending actual signals to renderer.
void OnCandidateWindowShown();
void OnCandidateWindowUpdated();
void OnCandidateWindowHidden();
bool system_toplevel_window_focused() const {
return system_toplevel_window_focused_;
}
private:
void SetFocusedTextInputClientInternal(TextInputClient* client);
// Deferred callbacks for signalling TextInputClient about candidate window
// appearance changes.
void CandidateWindowShownCallback();
void CandidateWindowUpdatedCallback();
void CandidateWindowHiddenCallback();
internal::InputMethodDelegate* delegate_;
TextInputClient* text_input_client_;
ObserverList<InputMethodObserver> observer_list_;
bool system_toplevel_window_focused_;
DISALLOW_COPY_AND_ASSIGN(InputMethodBase);
};
} // namespace ui
#endif // UI_BASE_IME_INPUT_METHOD_BASE_H_