// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_IME_CHROMEOS_CHARACTER_COMPOSER_H_
#define UI_BASE_IME_CHROMEOS_CHARACTER_COMPOSER_H_
#include <vector>
#include "base/strings/string_util.h"
#include "ui/base/ui_base_export.h"
namespace ui {
class KeyEvent;
// A class to recognize compose and dead key sequence.
// Outputs composed character.
class UI_BASE_EXPORT CharacterComposer {
public:
CharacterComposer();
~CharacterComposer();
void Reset();
// Filters keypress.
// Returns true if the keypress is recognized as a part of composition
// sequence.
// Fabricated events which don't have the native event, are not supported.
bool FilterKeyPress(const ui::KeyEvent& event);
// Returns a string consisting of composed character.
// Empty string is returned when there is no composition result.
const base::string16& composed_character() const {
return composed_character_;
}
// Returns the preedit string.
const base::string16& preedit_string() const { return preedit_string_; }
private:
friend class CharacterComposerTest;
// An enum to describe composition mode.
enum CompositionMode {
// This is the initial state.
// Composite a character with dead-keys and compose-key.
KEY_SEQUENCE_MODE,
// Composite a character with a hexadecimal unicode sequence.
HEX_MODE,
};
// Filters keypress using IBus defined value.
// Returns true if the keypress is recognized as a part of composition
// sequence.
// |keyval| must be a GDK_KEY_* constant.
// |keycode| must be a X key code.
// |flags| must be a combination of ui::EF_* flags.
//
// composed_character() returns non empty string when there is a character
// composed after this method returns true.
// preedit_string() returns non empty string when there is a preedit string
// after this method returns true.
// Return values of preedit_string() is empty after this method returns false.
// composed_character() may have some characters which are consumed in this
// composing session.
//
//
// TODO(nona): Actually a X KeySym is passed to |keyval|, so we should use
// XK_* rather than GDK_KEY_*.
bool FilterKeyPressInternal(unsigned int keyval, unsigned int keycode,
int flags);
// Filters keypress in key sequence mode.
bool FilterKeyPressSequenceMode(unsigned int keyval, int flags);
// Filters keypress in hexadecimal mode.
bool FilterKeyPressHexMode(unsigned int keyval, unsigned int keycode,
int flags);
// Commit a character composed from hexadecimal uncode sequence
void CommitHex();
// Updates preedit string in hexadecimal mode.
void UpdatePreeditStringHexMode();
// Remembers keypresses previously filtered.
std::vector<unsigned int> compose_buffer_;
// A string representing the composed character.
base::string16 composed_character_;
// Preedit string.
base::string16 preedit_string_;
// Composition mode which this instance is in.
CompositionMode composition_mode_;
DISALLOW_COPY_AND_ASSIGN(CharacterComposer);
};
} // namespace ui
#endif // UI_BASE_IME_CHROMEOS_CHARACTER_COMPOSER_H_