/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_BASE_UNIXFILESYSTEM_H_
#define WEBRTC_BASE_UNIXFILESYSTEM_H_
#include <sys/types.h>
#include "webrtc/base/fileutils.h"
namespace rtc {
class UnixFilesystem : public FilesystemInterface {
public:
UnixFilesystem();
virtual ~UnixFilesystem();
#if defined(WEBRTC_ANDROID) || defined(WEBRTC_IOS)
// Android does not have a native code API to fetch the app data or temp
// folders. That needs to be passed into this class from Java. Similarly, iOS
// only supports an Objective-C API for fetching the folder locations, so that
// needs to be passed in here from Objective-C. Or at least that used to be
// the case; now the ctor will do the work if necessary and possible.
// TODO(fischman): add an Android version that uses JNI and drop the
// SetApp*Folder() APIs once external users stop using them.
static void SetAppDataFolder(const std::string& folder);
static void SetAppTempFolder(const std::string& folder);
#endif
// Opens a file. Returns an open StreamInterface if function succeeds.
// Otherwise, returns NULL.
virtual FileStream *OpenFile(const Pathname &filename,
const std::string &mode);
// Atomically creates an empty file accessible only to the current user if one
// does not already exist at the given path, otherwise fails.
virtual bool CreatePrivateFile(const Pathname &filename);
// This will attempt to delete the file located at filename.
// It will fail with VERIY if you pass it a non-existant file, or a directory.
virtual bool DeleteFile(const Pathname &filename);
// This will attempt to delete the folder located at 'folder'
// It ASSERTs and returns false if you pass it a non-existant folder or a
// plain file.
virtual bool DeleteEmptyFolder(const Pathname &folder);
// Creates a directory. This will call itself recursively to create /foo/bar
// even if /foo does not exist. All created directories are created with the
// given mode.
// Returns TRUE if function succeeds
virtual bool CreateFolder(const Pathname &pathname, mode_t mode);
// As above, with mode = 0755.
virtual bool CreateFolder(const Pathname &pathname);
// This moves a file from old_path to new_path, where "file" can be a plain
// file or directory, which will be moved recursively.
// Returns true if function succeeds.
virtual bool MoveFile(const Pathname &old_path, const Pathname &new_path);
virtual bool MoveFolder(const Pathname &old_path, const Pathname &new_path);
// This copies a file from old_path to _new_path where "file" can be a plain
// file or directory, which will be copied recursively.
// Returns true if function succeeds
virtual bool CopyFile(const Pathname &old_path, const Pathname &new_path);
// Returns true if a pathname is a directory
virtual bool IsFolder(const Pathname& pathname);
// Returns true if pathname represents a temporary location on the system.
virtual bool IsTemporaryPath(const Pathname& pathname);
// Returns true of pathname represents an existing file
virtual bool IsFile(const Pathname& pathname);
// Returns true if pathname refers to no filesystem object, every parent
// directory either exists, or is also absent.
virtual bool IsAbsent(const Pathname& pathname);
virtual std::string TempFilename(const Pathname &dir,
const std::string &prefix);
// A folder appropriate for storing temporary files (Contents are
// automatically deleted when the program exists)
virtual bool GetTemporaryFolder(Pathname &path, bool create,
const std::string *append);
virtual bool GetFileSize(const Pathname& path, size_t* size);
virtual bool GetFileTime(const Pathname& path, FileTimeType which,
time_t* time);
// Returns the path to the running application.
virtual bool GetAppPathname(Pathname* path);
virtual bool GetAppDataFolder(Pathname* path, bool per_user);
// Get a temporary folder that is unique to the current user and application.
virtual bool GetAppTempFolder(Pathname* path);
virtual bool GetDiskFreeSpace(const Pathname& path, int64 *freebytes);
// Returns the absolute path of the current directory.
virtual Pathname GetCurrentDirectory();
private:
#if defined(WEBRTC_ANDROID) || defined(WEBRTC_IOS)
static char* provided_app_data_folder_;
static char* provided_app_temp_folder_;
#else
static char* app_temp_path_;
#endif
static char* CopyString(const std::string& str);
};
} // namespace rtc
#endif // WEBRTC_BASE_UNIXFILESYSTEM_H_