/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_BASE_SOCKETFACTORY_H__
#define WEBRTC_BASE_SOCKETFACTORY_H__
#include "webrtc/base/socket.h"
#include "webrtc/base/asyncsocket.h"
namespace rtc {
class SocketFactory {
public:
virtual ~SocketFactory() {}
// Returns a new socket for blocking communication. The type can be
// SOCK_DGRAM and SOCK_STREAM.
// TODO: C++ inheritance rules mean that all users must have both
// CreateSocket(int) and CreateSocket(int,int). Will remove CreateSocket(int)
// (and CreateAsyncSocket(int) when all callers are changed.
virtual Socket* CreateSocket(int type) = 0;
virtual Socket* CreateSocket(int family, int type) = 0;
// Returns a new socket for nonblocking communication. The type can be
// SOCK_DGRAM and SOCK_STREAM.
virtual AsyncSocket* CreateAsyncSocket(int type) = 0;
virtual AsyncSocket* CreateAsyncSocket(int family, int type) = 0;
};
} // namespace rtc
#endif // WEBRTC_BASE_SOCKETFACTORY_H__