/*
* Copyright 2012 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_BASE_NULLSOCKETSERVER_H_
#define WEBRTC_BASE_NULLSOCKETSERVER_H_
#include "webrtc/base/event.h"
#include "webrtc/base/physicalsocketserver.h"
namespace rtc {
// NullSocketServer
class NullSocketServer : public rtc::SocketServer {
public:
NullSocketServer() : event_(false, false) {}
virtual bool Wait(int cms, bool process_io) {
event_.Wait(cms);
return true;
}
virtual void WakeUp() {
event_.Set();
}
virtual rtc::Socket* CreateSocket(int type) {
ASSERT(false);
return NULL;
}
virtual rtc::Socket* CreateSocket(int family, int type) {
ASSERT(false);
return NULL;
}
virtual rtc::AsyncSocket* CreateAsyncSocket(int type) {
ASSERT(false);
return NULL;
}
virtual rtc::AsyncSocket* CreateAsyncSocket(int family, int type) {
ASSERT(false);
return NULL;
}
private:
rtc::Event event_;
};
} // namespace rtc
#endif // WEBRTC_BASE_NULLSOCKETSERVER_H_