/*
* Copyright 2007 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
// A libjingle compatible SocketServer for OSX/iOS/Cocoa.
#ifndef WEBRTC_BASE_MACCOCOASOCKETSERVER_H_
#define WEBRTC_BASE_MACCOCOASOCKETSERVER_H_
#include "webrtc/base/macsocketserver.h"
#ifdef __OBJC__
@class NSTimer, MacCocoaSocketServerHelperRtc;
#else
class NSTimer;
class MacCocoaSocketServerHelperRtc;
#endif
namespace rtc {
// A socketserver implementation that wraps the main cocoa
// application loop accessed through [NSApp run].
class MacCocoaSocketServer : public MacBaseSocketServer {
public:
explicit MacCocoaSocketServer();
virtual ~MacCocoaSocketServer();
virtual bool Wait(int cms, bool process_io);
virtual void WakeUp();
private:
MacCocoaSocketServerHelperRtc* helper_;
NSTimer* timer_; // Weak.
// The count of how many times we're inside the NSApplication main loop.
int run_count_;
DISALLOW_EVIL_CONSTRUCTORS(MacCocoaSocketServer);
};
} // namespace rtc
#endif // WEBRTC_BASE_MACCOCOASOCKETSERVER_H_