/*
* Copyright 2010 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/base/asyncsocket.h"
namespace rtc {
AsyncSocket::AsyncSocket() {
}
AsyncSocket::~AsyncSocket() {
}
AsyncSocketAdapter::AsyncSocketAdapter(AsyncSocket* socket) : socket_(NULL) {
Attach(socket);
}
AsyncSocketAdapter::~AsyncSocketAdapter() {
delete socket_;
}
void AsyncSocketAdapter::Attach(AsyncSocket* socket) {
ASSERT(!socket_);
socket_ = socket;
if (socket_) {
socket_->SignalConnectEvent.connect(this,
&AsyncSocketAdapter::OnConnectEvent);
socket_->SignalReadEvent.connect(this,
&AsyncSocketAdapter::OnReadEvent);
socket_->SignalWriteEvent.connect(this,
&AsyncSocketAdapter::OnWriteEvent);
socket_->SignalCloseEvent.connect(this,
&AsyncSocketAdapter::OnCloseEvent);
}
}
} // namespace rtc