#include "DMReplayTask.h"
#include "DMWriteTask.h"
#include "DMUtil.h"
#include "SkBBHFactory.h"
#include "SkCommandLineFlags.h"
#include "SkPicture.h"
DEFINE_bool(replay, true, "If true, run picture replay tests.");
DEFINE_bool(rtree, true, "If true, run picture replay tests with an rtree.");
namespace DM {
ReplayTask::ReplayTask(const Task& parent,
skiagm::GM* gm,
SkBitmap reference,
Mode mode)
: CpuTask(parent)
, fUseRTree(mode == kRTree_Mode)
, fName(UnderJoin(parent.name().c_str(), fUseRTree ? "rtree" : "replay"))
, fGM(gm)
, fReference(reference)
{}
void ReplayTask::draw() {
SkAutoTDelete<SkBBHFactory> factory;
if (fUseRTree) {
factory.reset(SkNEW(SkRTreeFactory));
}
SkAutoTUnref<SkPicture> recorded(RecordPicture(fGM.get(), 0, factory.get()));
SkBitmap bitmap;
AllocatePixels(fReference, &bitmap);
DrawPicture(recorded, &bitmap);
if (!BitmapsEqual(bitmap, fReference)) {
this->fail();
this->spawnChild(SkNEW_ARGS(WriteTask, (*this, bitmap)));
}
}
bool ReplayTask::shouldSkip() const {
if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) {
return true;
}
if (FLAGS_rtree && fUseRTree) {
return false;
}
if (FLAGS_replay && !fUseRTree) {
return false;
}
return true;
}
} // namespace DM