// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_PROTOBUF_VIDEO_WRITER_H_
#define REMOTING_PROTOCOL_PROTOBUF_VIDEO_WRITER_H_
#include <string>
#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "remoting/protocol/buffered_socket_writer.h"
#include "remoting/protocol/video_writer.h"
namespace net {
class StreamSocket;
} // namespace net
namespace remoting {
namespace protocol {
class ChannelFactory;
class Session;
class ProtobufVideoWriter : public VideoWriter {
public:
ProtobufVideoWriter();
virtual ~ProtobufVideoWriter();
// VideoWriter interface.
virtual void Init(protocol::Session* session,
const InitializedCallback& callback) OVERRIDE;
virtual void Close() OVERRIDE;
virtual bool is_connected() OVERRIDE;
// VideoStub interface.
virtual void ProcessVideoPacket(scoped_ptr<VideoPacket> packet,
const base::Closure& done) OVERRIDE;
private:
void OnChannelReady(scoped_ptr<net::StreamSocket> socket);
InitializedCallback initialized_callback_;
ChannelFactory* channel_factory_;
scoped_ptr<net::StreamSocket> channel_;
BufferedSocketWriter buffered_writer_;
DISALLOW_COPY_AND_ASSIGN(ProtobufVideoWriter);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_PROTOBUF_VIDEO_WRITER_H_