// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/video_scheduler.h"
#include <algorithm>
#include "base/bind.h"
#include "base/callback.h"
#include "base/logging.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop/message_loop_proxy.h"
#include "base/stl_util.h"
#include "base/sys_info.h"
#include "base/time/time.h"
#include "remoting/proto/control.pb.h"
#include "remoting/proto/internal.pb.h"
#include "remoting/proto/video.pb.h"
#include "remoting/protocol/cursor_shape_stub.h"
#include "remoting/protocol/message_decoder.h"
#include "remoting/protocol/video_stub.h"
#include "third_party/webrtc/modules/desktop_capture/desktop_frame.h"
#include "third_party/webrtc/modules/desktop_capture/mouse_cursor_shape.h"
#include "third_party/webrtc/modules/desktop_capture/screen_capturer.h"
namespace remoting {
// Maximum number of frames that can be processed simultaneously.
// TODO(hclam): Move this value to CaptureScheduler.
static const int kMaxPendingFrames = 2;
// Interval between empty keep-alive frames. These frames are sent only
// when there are no real video frames being sent. To prevent PseudoTCP from
// resetting congestion window this value must be smaller that then the minimum
// RTO used in PseudoTCP, which is 250ms.
static const int kKeepAlivePacketIntervalMs = 200;
VideoScheduler::VideoScheduler(
scoped_refptr<base::SingleThreadTaskRunner> capture_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> encode_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> network_task_runner,
scoped_ptr<webrtc::ScreenCapturer> capturer,
scoped_ptr<VideoEncoder> encoder,
protocol::CursorShapeStub* cursor_stub,
protocol::VideoStub* video_stub)
: capture_task_runner_(capture_task_runner),
encode_task_runner_(encode_task_runner),
network_task_runner_(network_task_runner),
capturer_(capturer.Pass()),
encoder_(encoder.Pass()),
cursor_stub_(cursor_stub),
video_stub_(video_stub),
pending_frames_(0),
capture_pending_(false),
did_skip_frame_(false),
is_paused_(false),
sequence_number_(0) {
DCHECK(network_task_runner_->BelongsToCurrentThread());
DCHECK(capturer_);
DCHECK(encoder_);
DCHECK(cursor_stub_);
DCHECK(video_stub_);
}
// Public methods --------------------------------------------------------------
webrtc::SharedMemory* VideoScheduler::CreateSharedMemory(size_t size) {
return NULL;
}
void VideoScheduler::OnCaptureCompleted(webrtc::DesktopFrame* frame) {
DCHECK(capture_task_runner_->BelongsToCurrentThread());
capture_pending_ = false;
scoped_ptr<webrtc::DesktopFrame> owned_frame(frame);
if (owned_frame) {
scheduler_.RecordCaptureTime(
base::TimeDelta::FromMilliseconds(owned_frame->capture_time_ms()));
}
// Even when |frame| is NULL we still need to post it to the encode thread
// to make sure frames are freed in the same order they are received and
// that we don't start capturing frame n+2 before frame n is freed.
encode_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::EncodeFrame, this,
base::Passed(&owned_frame), sequence_number_));
// If a frame was skipped, try to capture it again.
if (did_skip_frame_) {
capture_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::CaptureNextFrame, this));
}
}
void VideoScheduler::OnCursorShapeChanged(
webrtc::MouseCursorShape* cursor_shape) {
DCHECK(capture_task_runner_->BelongsToCurrentThread());
scoped_ptr<webrtc::MouseCursorShape> owned_cursor(cursor_shape);
// Do nothing if the scheduler is being stopped.
if (!capturer_)
return;
scoped_ptr<protocol::CursorShapeInfo> cursor_proto(
new protocol::CursorShapeInfo());
cursor_proto->set_width(cursor_shape->size.width());
cursor_proto->set_height(cursor_shape->size.height());
cursor_proto->set_hotspot_x(cursor_shape->hotspot.x());
cursor_proto->set_hotspot_y(cursor_shape->hotspot.y());
cursor_proto->set_data(cursor_shape->data);
network_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::SendCursorShape, this,
base::Passed(&cursor_proto)));
}
void VideoScheduler::Start() {
DCHECK(network_task_runner_->BelongsToCurrentThread());
capture_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::StartOnCaptureThread, this));
}
void VideoScheduler::Stop() {
DCHECK(network_task_runner_->BelongsToCurrentThread());
// Clear stubs to prevent further updates reaching the client.
cursor_stub_ = NULL;
video_stub_ = NULL;
keep_alive_timer_.reset();
capture_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::StopOnCaptureThread, this));
}
void VideoScheduler::Pause(bool pause) {
if (!capture_task_runner_->BelongsToCurrentThread()) {
DCHECK(network_task_runner_->BelongsToCurrentThread());
capture_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::Pause, this, pause));
return;
}
if (is_paused_ != pause) {
is_paused_ = pause;
// Restart captures if we're resuming and there are none scheduled.
if (!is_paused_ && capture_timer_ && !capture_timer_->IsRunning())
CaptureNextFrame();
}
}
void VideoScheduler::UpdateSequenceNumber(int64 sequence_number) {
if (!capture_task_runner_->BelongsToCurrentThread()) {
DCHECK(network_task_runner_->BelongsToCurrentThread());
capture_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::UpdateSequenceNumber,
this, sequence_number));
return;
}
sequence_number_ = sequence_number;
}
void VideoScheduler::SetLosslessEncode(bool want_lossless) {
if (!encode_task_runner_->BelongsToCurrentThread()) {
DCHECK(network_task_runner_->BelongsToCurrentThread());
encode_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::SetLosslessEncode,
this, want_lossless));
return;
}
encoder_->SetLosslessEncode(want_lossless);
}
void VideoScheduler::SetLosslessColor(bool want_lossless) {
if (!encode_task_runner_->BelongsToCurrentThread()) {
DCHECK(network_task_runner_->BelongsToCurrentThread());
encode_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::SetLosslessColor,
this, want_lossless));
return;
}
encoder_->SetLosslessColor(want_lossless);
}
// Private methods -----------------------------------------------------------
VideoScheduler::~VideoScheduler() {
}
// Capturer thread -------------------------------------------------------------
void VideoScheduler::StartOnCaptureThread() {
DCHECK(capture_task_runner_->BelongsToCurrentThread());
DCHECK(!capture_timer_);
// Start the capturer and let it notify us if cursor shape changes.
capturer_->SetMouseShapeObserver(this);
capturer_->Start(this);
capture_timer_.reset(new base::OneShotTimer<VideoScheduler>());
keep_alive_timer_.reset(new base::DelayTimer<VideoScheduler>(
FROM_HERE, base::TimeDelta::FromMilliseconds(kKeepAlivePacketIntervalMs),
this, &VideoScheduler::SendKeepAlivePacket));
// Capture first frame immedately.
CaptureNextFrame();
}
void VideoScheduler::StopOnCaptureThread() {
DCHECK(capture_task_runner_->BelongsToCurrentThread());
// This doesn't deleted already captured frames, so encoder can keep using the
// frames that were captured previously.
capturer_.reset();
// |capture_timer_| must be destroyed on the thread on which it is used.
capture_timer_.reset();
}
void VideoScheduler::ScheduleNextCapture() {
DCHECK(capture_task_runner_->BelongsToCurrentThread());
capture_timer_->Start(FROM_HERE,
scheduler_.NextCaptureDelay(),
this,
&VideoScheduler::CaptureNextFrame);
}
void VideoScheduler::CaptureNextFrame() {
DCHECK(capture_task_runner_->BelongsToCurrentThread());
// If we are stopping (|capturer_| is NULL), or paused, then don't capture.
if (!capturer_ || is_paused_)
return;
// Make sure we have at most two outstanding recordings. We can simply return
// if we can't make a capture now, the next capture will be started by the
// end of an encode operation.
if (pending_frames_ >= kMaxPendingFrames || capture_pending_) {
did_skip_frame_ = true;
return;
}
did_skip_frame_ = false;
// At this point we are going to perform one capture so save the current time.
pending_frames_++;
DCHECK_LE(pending_frames_, kMaxPendingFrames);
// Before doing a capture schedule for the next one.
ScheduleNextCapture();
capture_pending_ = true;
// And finally perform one capture.
capturer_->Capture(webrtc::DesktopRegion());
}
void VideoScheduler::FrameCaptureCompleted() {
DCHECK(capture_task_runner_->BelongsToCurrentThread());
// Decrement the pending capture count.
pending_frames_--;
DCHECK_GE(pending_frames_, 0);
// If we've skipped a frame capture because too we had too many captures
// pending then schedule one now.
if (did_skip_frame_)
CaptureNextFrame();
}
// Network thread --------------------------------------------------------------
void VideoScheduler::SendVideoPacket(scoped_ptr<VideoPacket> packet) {
DCHECK(network_task_runner_->BelongsToCurrentThread());
if (!video_stub_)
return;
video_stub_->ProcessVideoPacket(
packet.Pass(), base::Bind(&VideoScheduler::OnVideoPacketSent, this));
}
void VideoScheduler::OnVideoPacketSent() {
DCHECK(network_task_runner_->BelongsToCurrentThread());
if (!video_stub_)
return;
keep_alive_timer_->Reset();
capture_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::FrameCaptureCompleted, this));
}
void VideoScheduler::SendKeepAlivePacket() {
DCHECK(network_task_runner_->BelongsToCurrentThread());
if (!video_stub_)
return;
video_stub_->ProcessVideoPacket(
scoped_ptr<VideoPacket>(new VideoPacket()),
base::Bind(&VideoScheduler::OnKeepAlivePacketSent, this));
}
void VideoScheduler::OnKeepAlivePacketSent() {
DCHECK(network_task_runner_->BelongsToCurrentThread());
if (keep_alive_timer_)
keep_alive_timer_->Reset();
}
void VideoScheduler::SendCursorShape(
scoped_ptr<protocol::CursorShapeInfo> cursor_shape) {
DCHECK(network_task_runner_->BelongsToCurrentThread());
if (!cursor_stub_)
return;
cursor_stub_->SetCursorShape(*cursor_shape);
}
// Encoder thread --------------------------------------------------------------
void VideoScheduler::EncodeFrame(
scoped_ptr<webrtc::DesktopFrame> frame,
int64 sequence_number) {
DCHECK(encode_task_runner_->BelongsToCurrentThread());
// Drop the frame if there were no changes.
if (!frame || frame->updated_region().is_empty()) {
capture_task_runner_->DeleteSoon(FROM_HERE, frame.release());
capture_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::FrameCaptureCompleted, this));
return;
}
scoped_ptr<VideoPacket> packet = encoder_->Encode(*frame);
packet->set_client_sequence_number(sequence_number);
// Destroy the frame before sending |packet| because SendVideoPacket() may
// trigger another frame to be captured, and the screen capturer expects the
// old frame to be freed by then.
frame.reset();
scheduler_.RecordEncodeTime(
base::TimeDelta::FromMilliseconds(packet->encode_time_ms()));
network_task_runner_->PostTask(
FROM_HERE, base::Bind(&VideoScheduler::SendVideoPacket, this,
base::Passed(&packet)));
}
} // namespace remoting