// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/ipc_audio_capturer.h"
#include "remoting/host/desktop_session_proxy.h"
#include "remoting/proto/audio.pb.h"
namespace remoting {
IpcAudioCapturer::IpcAudioCapturer(
scoped_refptr<DesktopSessionProxy> desktop_session_proxy)
: desktop_session_proxy_(desktop_session_proxy),
weak_factory_(this) {
}
IpcAudioCapturer::~IpcAudioCapturer() {
}
bool IpcAudioCapturer::Start(const PacketCapturedCallback& callback) {
DCHECK(callback_.is_null());
DCHECK(!callback.is_null());
callback_ = callback;
desktop_session_proxy_->SetAudioCapturer(weak_factory_.GetWeakPtr());
return true;
}
void IpcAudioCapturer::Stop() {
callback_.Reset();
weak_factory_.InvalidateWeakPtrs();
}
bool IpcAudioCapturer::IsStarted() {
return !callback_.is_null();
}
void IpcAudioCapturer::OnAudioPacket(scoped_ptr<AudioPacket> packet) {
callback_.Run(packet.Pass());
}
} // namespace remoting