// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_HOST_WINDOW_H_
#define REMOTING_HOST_HOST_WINDOW_H_
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/non_thread_safe.h"
namespace remoting {
class ClientSessionControl;
class HostWindow : public base::NonThreadSafe {
public:
virtual ~HostWindow() {}
// Creates a platform-specific instance of the continue window.
static scoped_ptr<HostWindow> CreateContinueWindow();
// Creates a platform-specific instance of the disconnect window.
static scoped_ptr<HostWindow> CreateDisconnectWindow();
// Starts the UI state machine. |client_session_control| will be used to
// notify the caller about the local user's actions.
virtual void Start(
const base::WeakPtr<ClientSessionControl>& client_session_control) = 0;
protected:
HostWindow() {}
private:
// Let |HostWindowProxy| to call DetachFromThread() when passing an instance
// of |HostWindow| to a different thread.
friend class HostWindowProxy;
DISALLOW_COPY_AND_ASSIGN(HostWindow);
};
} // namespace remoting
#endif // REMOTING_HOST_HOST_WINDOW_H_