// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/client_socket_pool.h"
#include "base/logging.h"
namespace {
// The maximum duration, in seconds, to keep unused idle persistent sockets
// alive.
// TODO(ziadh): Change this timeout after getting histogram data on how long it
// should be.
int g_unused_idle_socket_timeout_s = 10;
// The maximum duration, in seconds, to keep used idle persistent sockets alive.
int g_used_idle_socket_timeout_s = 300; // 5 minutes
} // namespace
namespace net {
// static
base::TimeDelta ClientSocketPool::unused_idle_socket_timeout() {
return base::TimeDelta::FromSeconds(g_unused_idle_socket_timeout_s);
}
// static
void ClientSocketPool::set_unused_idle_socket_timeout(base::TimeDelta timeout) {
DCHECK_GT(timeout.InSeconds(), 0);
g_unused_idle_socket_timeout_s = timeout.InSeconds();
}
// static
base::TimeDelta ClientSocketPool::used_idle_socket_timeout() {
return base::TimeDelta::FromSeconds(g_used_idle_socket_timeout_s);
}
// static
void ClientSocketPool::set_used_idle_socket_timeout(base::TimeDelta timeout) {
DCHECK_GT(timeout.InSeconds(), 0);
g_used_idle_socket_timeout_s = timeout.InSeconds();
}
ClientSocketPool::ClientSocketPool() {}
ClientSocketPool::~ClientSocketPool() {}
} // namespace net