// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// The base class for client/server reliable streams.
#ifndef NET_QUIC_RELIABLE_QUIC_STREAM_H_
#define NET_QUIC_RELIABLE_QUIC_STREAM_H_
#include <sys/types.h>
#include <list>
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
#include "base/strings/string_piece.h"
#include "net/base/iovec.h"
#include "net/base/net_export.h"
#include "net/quic/quic_ack_notifier.h"
#include "net/quic/quic_flow_controller.h"
#include "net/quic/quic_protocol.h"
#include "net/quic/quic_stream_sequencer.h"
#include "net/quic/quic_types.h"
namespace net {
namespace test {
class ReliableQuicStreamPeer;
} // namespace test
class QuicSession;
class NET_EXPORT_PRIVATE ReliableQuicStream {
public:
ReliableQuicStream(QuicStreamId id,
QuicSession* session);
virtual ~ReliableQuicStream();
// Called when a (potentially duplicate) stream frame has been received
// for this stream. Returns false if this frame can not be accepted
// because there is too much data already buffered.
virtual bool OnStreamFrame(const QuicStreamFrame& frame);
// Called when the connection becomes writeable to allow the stream
// to write any pending data.
virtual void OnCanWrite();
// Called by the session just before the stream is deleted.
virtual void OnClose();
// Called when we get a stream reset from the peer.
virtual void OnStreamReset(const QuicRstStreamFrame& frame);
// Called when we get or send a connection close, and should immediately
// close the stream. This is not passed through the sequencer,
// but is handled immediately.
virtual void OnConnectionClosed(QuicErrorCode error, bool from_peer);
// Called when the final data has been read.
virtual void OnFinRead();
virtual uint32 ProcessRawData(const char* data, uint32 data_len) = 0;
// Called to reset the stream from this end.
virtual void Reset(QuicRstStreamErrorCode error);
// Called to close the entire connection from this end.
virtual void CloseConnection(QuicErrorCode error);
virtual void CloseConnectionWithDetails(QuicErrorCode error,
const string& details);
// Returns the effective priority for the stream. This value may change
// during the life of the stream.
virtual QuicPriority EffectivePriority() const = 0;
QuicStreamId id() const { return id_; }
QuicRstStreamErrorCode stream_error() const { return stream_error_; }
QuicErrorCode connection_error() const { return connection_error_; }
bool read_side_closed() const { return read_side_closed_; }
bool write_side_closed() const { return write_side_closed_; }
uint64 stream_bytes_read() const { return stream_bytes_read_; }
uint64 stream_bytes_written() const { return stream_bytes_written_; }
QuicVersion version() const;
void set_fin_sent(bool fin_sent) { fin_sent_ = fin_sent; }
void set_rst_sent(bool rst_sent) { rst_sent_ = rst_sent; }
// Adjust our flow control windows according to new offset in |frame|.
virtual void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame);
int num_frames_received() const;
int num_duplicate_frames_received() const;
QuicFlowController* flow_controller() { return &flow_controller_; }
// Called when we see a frame which could increase the highest offset.
// Returns true if the highest offset did increase.
bool MaybeIncreaseHighestReceivedOffset(uint64 new_offset);
// Called when bytese are sent to the peer.
void AddBytesSent(uint64 bytes);
// Called by the stream sequencer as bytes are consumed from the buffer.
// If our receive window has dropped below the threshold, then send a
// WINDOW_UPDATE frame.
void AddBytesConsumed(uint64 bytes);
// Returns true if the stream is flow control blocked, by the stream flow
// control window or the connection flow control window.
bool IsFlowControlBlocked();
// Returns true if we have received either a RST or a FIN - either of which
// gives a definitive number of bytes which the peer has sent. If this is not
// true on stream termination the session must keep track of the stream's byte
// offset until a definitive final value arrives.
bool HasFinalReceivedByteOffset() const {
return fin_received_ || rst_received_;
}
protected:
// Sends as much of 'data' to the connection as the connection will consume,
// and then buffers any remaining data in queued_data_.
void WriteOrBufferData(
base::StringPiece data,
bool fin,
QuicAckNotifier::DelegateInterface* ack_notifier_delegate);
// Sends as many bytes in the first |count| buffers of |iov| to the connection
// as the connection will consume.
// If |ack_notifier_delegate| is provided, then it will be notified once all
// the ACKs for this write have been received.
// Returns the number of bytes consumed by the connection.
QuicConsumedData WritevData(
const struct iovec* iov,
int iov_count,
bool fin,
QuicAckNotifier::DelegateInterface* ack_notifier_delegate);
// Helper method that returns FecProtection to use for writes to the session.
FecProtection GetFecProtection();
// Close the read side of the socket. Further frames will not be accepted.
virtual void CloseReadSide();
// Close the write side of the socket. Further writes will fail.
void CloseWriteSide();
bool HasBufferedData() const;
bool fin_buffered() const { return fin_buffered_; }
void set_fec_policy(FecPolicy fec_policy) { fec_policy_ = fec_policy; }
const QuicSession* session() const { return session_; }
QuicSession* session() { return session_; }
const QuicStreamSequencer* sequencer() const { return &sequencer_; }
QuicStreamSequencer* sequencer() { return &sequencer_; }
void DisableFlowControl() {
flow_controller_.Disable();
}
private:
friend class test::ReliableQuicStreamPeer;
friend class QuicStreamUtils;
class ProxyAckNotifierDelegate;
struct PendingData {
PendingData(string data_in,
scoped_refptr<ProxyAckNotifierDelegate> delegate_in);
~PendingData();
string data;
// Delegate that should be notified when the pending data is acked.
// Can be nullptr.
scoped_refptr<ProxyAckNotifierDelegate> delegate;
};
// Calls MaybeSendBlocked on our flow controller, and connection level flow
// controller. If we are flow control blocked, marks this stream as write
// blocked.
void MaybeSendBlocked();
std::list<PendingData> queued_data_;
QuicStreamSequencer sequencer_;
QuicStreamId id_;
QuicSession* session_;
// Bytes read and written refer to payload bytes only: they do not include
// framing, encryption overhead etc.
uint64 stream_bytes_read_;
uint64 stream_bytes_written_;
// Stream error code received from a RstStreamFrame or error code sent by the
// visitor or sequencer in the RstStreamFrame.
QuicRstStreamErrorCode stream_error_;
// Connection error code due to which the stream was closed. |stream_error_|
// is set to |QUIC_STREAM_CONNECTION_ERROR| when this happens and consumers
// should check |connection_error_|.
QuicErrorCode connection_error_;
// True if the read side is closed and further frames should be rejected.
bool read_side_closed_;
// True if the write side is closed, and further writes should fail.
bool write_side_closed_;
bool fin_buffered_;
bool fin_sent_;
// True if this stream has received (and the sequencer has accepted) a
// StreamFrame with the FIN set.
bool fin_received_;
// In combination with fin_sent_, used to ensure that a FIN and/or a RST is
// always sent before stream termination.
bool rst_sent_;
// True if this stream has received a RST stream frame.
bool rst_received_;
// FEC policy to be used for this stream.
FecPolicy fec_policy_;
// True if the session this stream is running under is a server session.
bool is_server_;
QuicFlowController flow_controller_;
// The connection level flow controller. Not owned.
QuicFlowController* connection_flow_controller_;
DISALLOW_COPY_AND_ASSIGN(ReliableQuicStream);
};
} // namespace net
#endif // NET_QUIC_RELIABLE_QUIC_STREAM_H_