// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_HTTP_HTTP_STREAM_FACTORY_H_
#define NET_HTTP_HTTP_STREAM_FACTORY_H_
#include <list>
#include <string>
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
#include "base/strings/string16.h"
#include "net/base/completion_callback.h"
#include "net/base/load_states.h"
#include "net/base/net_export.h"
#include "net/base/request_priority.h"
#include "net/http/http_server_properties.h"
// This file can be included from net/http even though
// it is in net/websockets because it doesn't
// introduce any link dependency to net/websockets.
#include "net/websockets/websocket_handshake_stream_base.h"
class GURL;
namespace base {
class Value;
}
namespace net {
class AuthCredentials;
class BoundNetLog;
class HostMappingRules;
class HostPortPair;
class HttpAuthController;
class HttpNetworkSession;
class HttpResponseInfo;
class HttpServerProperties;
class HttpStreamBase;
class ProxyInfo;
class SSLCertRequestInfo;
class SSLInfo;
struct HttpRequestInfo;
struct SSLConfig;
// The HttpStreamRequest is the client's handle to the worker object which
// handles the creation of an HttpStream. While the HttpStream is being
// created, this object is the creator's handle for interacting with the
// HttpStream creation process. The request is cancelled by deleting it, after
// which no callbacks will be invoked.
class NET_EXPORT_PRIVATE HttpStreamRequest {
public:
// The HttpStreamRequest::Delegate is a set of callback methods for a
// HttpStreamRequestJob. Generally, only one of these methods will be
// called as a result of a stream request.
class NET_EXPORT_PRIVATE Delegate {
public:
virtual ~Delegate() {}
// This is the success case for RequestStream.
// |stream| is now owned by the delegate.
// |used_ssl_config| indicates the actual SSL configuration used for this
// stream, since the HttpStreamRequest may have modified the configuration
// during stream processing.
// |used_proxy_info| indicates the actual ProxyInfo used for this stream,
// since the HttpStreamRequest performs the proxy resolution.
virtual void OnStreamReady(
const SSLConfig& used_ssl_config,
const ProxyInfo& used_proxy_info,
HttpStreamBase* stream) = 0;
// This is the success case for RequestWebSocketHandshakeStream.
// |stream| is now owned by the delegate.
// |used_ssl_config| indicates the actual SSL configuration used for this
// stream, since the HttpStreamRequest may have modified the configuration
// during stream processing.
// |used_proxy_info| indicates the actual ProxyInfo used for this stream,
// since the HttpStreamRequest performs the proxy resolution.
virtual void OnWebSocketHandshakeStreamReady(
const SSLConfig& used_ssl_config,
const ProxyInfo& used_proxy_info,
WebSocketHandshakeStreamBase* stream) = 0;
// This is the failure to create a stream case.
// |used_ssl_config| indicates the actual SSL configuration used for this
// stream, since the HttpStreamRequest may have modified the configuration
// during stream processing.
virtual void OnStreamFailed(int status,
const SSLConfig& used_ssl_config) = 0;
// Called when we have a certificate error for the request.
// |used_ssl_config| indicates the actual SSL configuration used for this
// stream, since the HttpStreamRequest may have modified the configuration
// during stream processing.
virtual void OnCertificateError(int status,
const SSLConfig& used_ssl_config,
const SSLInfo& ssl_info) = 0;
// This is the failure case where we need proxy authentication during
// proxy tunnel establishment. For the tunnel case, we were unable to
// create the HttpStream, so the caller provides the auth and then resumes
// the HttpStreamRequest.
//
// For the non-tunnel case, the caller will discover the authentication
// failure when reading response headers. At that point, he will handle the
// authentication failure and restart the HttpStreamRequest entirely.
//
// Ownership of |auth_controller| and |proxy_response| are owned
// by the HttpStreamRequest. |proxy_response| is not guaranteed to be usable
// after the lifetime of this callback. The delegate may take a reference
// to |auth_controller| if it is needed beyond the lifetime of this
// callback.
//
// |used_ssl_config| indicates the actual SSL configuration used for this
// stream, since the HttpStreamRequest may have modified the configuration
// during stream processing.
virtual void OnNeedsProxyAuth(const HttpResponseInfo& proxy_response,
const SSLConfig& used_ssl_config,
const ProxyInfo& used_proxy_info,
HttpAuthController* auth_controller) = 0;
// This is the failure for SSL Client Auth
// Ownership of |cert_info| is retained by the HttpStreamRequest. The
// delegate may take a reference if it needs the cert_info beyond the
// lifetime of this callback.
virtual void OnNeedsClientAuth(const SSLConfig& used_ssl_config,
SSLCertRequestInfo* cert_info) = 0;
// This is the failure of the CONNECT request through an HTTPS proxy.
// Headers can be read from |response_info|, while the body can be read
// from |stream|.
//
// |used_ssl_config| indicates the actual SSL configuration used for this
// stream, since the HttpStreamRequest may have modified the configuration
// during stream processing.
//
// |used_proxy_info| indicates the actual ProxyInfo used for this stream,
// since the HttpStreamRequest performs the proxy resolution.
//
// Ownership of |stream| is transferred to the delegate.
virtual void OnHttpsProxyTunnelResponse(
const HttpResponseInfo& response_info,
const SSLConfig& used_ssl_config,
const ProxyInfo& used_proxy_info,
HttpStreamBase* stream) = 0;
};
virtual ~HttpStreamRequest() {}
// When a HttpStream creation process is stalled due to necessity
// of Proxy authentication credentials, the delegate OnNeedsProxyAuth
// will have been called. It now becomes the delegate's responsibility
// to collect the necessary credentials, and then call this method to
// resume the HttpStream creation process.
virtual int RestartTunnelWithProxyAuth(
const AuthCredentials& credentials) = 0;
// Called when the priority of the parent transaction changes.
virtual void SetPriority(RequestPriority priority) = 0;
// Returns the LoadState for the request.
virtual LoadState GetLoadState() const = 0;
// Returns true if TLS/NPN was negotiated for this stream.
virtual bool was_npn_negotiated() const = 0;
// Protocol negotiated with the server.
virtual NextProto protocol_negotiated() const = 0;
// Returns true if this stream is being fetched over SPDY.
virtual bool using_spdy() const = 0;
};
// The HttpStreamFactory defines an interface for creating usable HttpStreams.
class NET_EXPORT HttpStreamFactory {
public:
virtual ~HttpStreamFactory();
void ProcessAlternateProtocol(
const base::WeakPtr<HttpServerProperties>& http_server_properties,
const std::string& alternate_protocol_str,
const HostPortPair& http_host_port_pair,
const HttpNetworkSession& session);
GURL ApplyHostMappingRules(const GURL& url, HostPortPair* endpoint);
// Virtual interface methods.
// Request a stream.
// Will call delegate->OnStreamReady on successful completion.
virtual HttpStreamRequest* RequestStream(
const HttpRequestInfo& info,
RequestPriority priority,
const SSLConfig& server_ssl_config,
const SSLConfig& proxy_ssl_config,
HttpStreamRequest::Delegate* delegate,
const BoundNetLog& net_log) = 0;
// Request a WebSocket handshake stream.
// Will call delegate->OnWebSocketHandshakeStreamReady on successful
// completion.
virtual HttpStreamRequest* RequestWebSocketHandshakeStream(
const HttpRequestInfo& info,
RequestPriority priority,
const SSLConfig& server_ssl_config,
const SSLConfig& proxy_ssl_config,
HttpStreamRequest::Delegate* delegate,
WebSocketHandshakeStreamBase::CreateHelper* create_helper,
const BoundNetLog& net_log) = 0;
// Requests that enough connections for |num_streams| be opened.
virtual void PreconnectStreams(int num_streams,
const HttpRequestInfo& info,
RequestPriority priority,
const SSLConfig& server_ssl_config,
const SSLConfig& proxy_ssl_config) = 0;
virtual const HostMappingRules* GetHostMappingRules() const = 0;
// Static settings
// Reset all static settings to initialized values. Used to init test suite.
static void ResetStaticSettingsToInit();
// Turns spdy on or off.
// TODO(mmenke): Figure out if this can be made a property of the
// HttpNetworkSession.
static void set_spdy_enabled(bool value) {
spdy_enabled_ = value;
}
static bool spdy_enabled() { return spdy_enabled_; }
protected:
HttpStreamFactory();
private:
static bool spdy_enabled_;
DISALLOW_COPY_AND_ASSIGN(HttpStreamFactory);
};
} // namespace net
#endif // NET_HTTP_HTTP_STREAM_FACTORY_H_