// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/audio/audio_buffers_state.h"
namespace media {
AudioBuffersState::AudioBuffersState()
: pending_bytes(0),
hardware_delay_bytes(0) {
}
AudioBuffersState::AudioBuffersState(int pending_bytes,
int hardware_delay_bytes)
: pending_bytes(pending_bytes),
hardware_delay_bytes(hardware_delay_bytes) {
}
} // namespace media