// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_TEST_RENDER_VIEW_TEST_H_
#define CONTENT_PUBLIC_TEST_RENDER_VIEW_TEST_H_
#include <string>
#include "base/command_line.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop/message_loop.h"
#include "base/strings/string16.h"
#include "content/public/browser/native_web_keyboard_event.h"
#include "content/public/common/main_function_params.h"
#include "content/public/common/page_state.h"
#include "content/public/test/mock_render_thread.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/WebKit/public/platform/Platform.h"
#include "third_party/WebKit/public/web/WebFrame.h"
namespace blink {
class WebWidget;
}
namespace gfx {
class Rect;
}
namespace content {
class ContentBrowserClient;
class ContentClient;
class ContentRendererClient;
class MockRenderProcess;
class PageState;
class RendererMainPlatformDelegate;
class RendererWebKitPlatformSupportImplNoSandboxImpl;
class RenderView;
class RenderViewTest : public testing::Test {
public:
// A special WebKitPlatformSupportImpl class for getting rid off the
// dependency to the sandbox, which is not available in RenderViewTest.
class RendererWebKitPlatformSupportImplNoSandbox {
public:
RendererWebKitPlatformSupportImplNoSandbox();
~RendererWebKitPlatformSupportImplNoSandbox();
blink::Platform* Get();
private:
scoped_ptr<RendererWebKitPlatformSupportImplNoSandboxImpl>
webkit_platform_support_;
};
RenderViewTest();
virtual ~RenderViewTest();
protected:
// Spins the message loop to process all messages that are currently pending.
void ProcessPendingMessages();
// Returns a pointer to the main frame.
blink::WebLocalFrame* GetMainFrame();
// Executes the given JavaScript in the context of the main frame. The input
// is a NULL-terminated UTF-8 string.
void ExecuteJavaScript(const char* js);
// Executes the given JavaScript and sets the int value it evaluates to in
// |result|.
// Returns true if the JavaScript was evaluated correctly to an int value,
// false otherwise.
bool ExecuteJavaScriptAndReturnIntValue(const base::string16& script,
int* result);
// Loads the given HTML into the main frame as a data: URL and blocks until
// the navigation is committed.
void LoadHTML(const char* html);
// Returns the current PageState.
PageState GetCurrentPageState();
// Navigates the main frame back or forward in session history and commits.
// The caller must capture a PageState for the target page.
void GoBack(const PageState& state);
void GoForward(const PageState& state);
// Sends one native key event over IPC.
void SendNativeKeyEvent(const NativeWebKeyboardEvent& key_event);
// Send a raw keyboard event to the renderer.
void SendWebKeyboardEvent(const blink::WebKeyboardEvent& key_event);
// Send a raw mouse event to the renderer.
void SendWebMouseEvent(const blink::WebMouseEvent& key_event);
// Returns the bounds (coordinates and size) of the element with id
// |element_id|. Returns an empty rect if such an element was not found.
gfx::Rect GetElementBounds(const std::string& element_id);
// Sends a left mouse click in the middle of the element with id |element_id|.
// Returns true if the event was sent, false otherwise (typically because
// the element was not found).
bool SimulateElementClick(const std::string& element_id);
// Simulates |node| being focused.
void SetFocused(const blink::WebNode& node);
// Clears anything associated with the browsing history.
void ClearHistory();
// Simulates a navigation with a type of reload to the given url.
void Reload(const GURL& url);
// Returns the IPC message ID of the navigation message.
uint32 GetNavigationIPCType();
// Resize the view.
void Resize(gfx::Size new_size,
gfx::Rect resizer_rect,
bool is_fullscreen);
// These are all methods from RenderViewImpl that we expose to testing code.
bool OnMessageReceived(const IPC::Message& msg);
void DidNavigateWithinPage(blink::WebLocalFrame* frame,
bool is_new_navigation);
void SendContentStateImmediately();
blink::WebWidget* GetWebWidget();
// Allows a subclass to override the various content client implementations.
virtual ContentClient* CreateContentClient();
virtual ContentBrowserClient* CreateContentBrowserClient();
virtual ContentRendererClient* CreateContentRendererClient();
// testing::Test
virtual void SetUp() OVERRIDE;
virtual void TearDown() OVERRIDE;
base::MessageLoop msg_loop_;
scoped_ptr<MockRenderProcess> mock_process_;
// We use a naked pointer because we don't want to expose RenderViewImpl in
// the embedder's namespace.
RenderView* view_;
RendererWebKitPlatformSupportImplNoSandbox webkit_platform_support_;
scoped_ptr<ContentClient> content_client_;
scoped_ptr<ContentBrowserClient> content_browser_client_;
scoped_ptr<ContentRendererClient> content_renderer_client_;
scoped_ptr<MockRenderThread> render_thread_;
// Used to setup the process so renderers can run.
scoped_ptr<RendererMainPlatformDelegate> platform_;
scoped_ptr<MainFunctionParams> params_;
scoped_ptr<base::CommandLine> command_line_;
#if defined(OS_MACOSX)
scoped_ptr<base::mac::ScopedNSAutoreleasePool> autorelease_pool_;
#endif
private:
void GoToOffset(int offset, const PageState& state);
};
} // namespace content
#endif // CONTENT_PUBLIC_TEST_RENDER_VIEW_TEST_H_