// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_RENDERER_RESOURCE_FETCHER_H_
#define CONTENT_PUBLIC_RENDERER_RESOURCE_FETCHER_H_
#include <string>
#include "base/callback.h"
#include "content/common/content_export.h"
#include "third_party/WebKit/public/platform/WebURLRequest.h"
class GURL;
namespace base {
class TimeDelta;
}
namespace blink {
class WebFrame;
class WebURLResponse;
}
namespace content {
// Interface to download resources asynchronously.
class CONTENT_EXPORT ResourceFetcher {
public:
virtual ~ResourceFetcher() {}
// This will be called asynchronously after the URL has been fetched,
// successfully or not. If there is a failure, response and data will both be
// empty. |response| and |data| are both valid until the URLFetcher instance
// is destroyed.
typedef base::Callback<void(const blink::WebURLResponse& response,
const std::string& data)> Callback;
// Creates a ResourceFetcher for the specified resource. Caller takes
// ownership of the returned object. Deleting the ResourceFetcher will cancel
// the request, and the callback will never be run.
static ResourceFetcher* Create(const GURL& url);
// Set the corresponding parameters of the request. Must be called before
// Start. By default, requests are GETs with no body.
virtual void SetMethod(const std::string& method) = 0;
virtual void SetBody(const std::string& body) = 0;
virtual void SetHeader(const std::string& header,
const std::string& value) = 0;
// Starts the request using the specified frame. Calls |callback| when
// done.
virtual void Start(blink::WebFrame* frame,
blink::WebURLRequest::TargetType target_type,
const Callback& callback) = 0;
// Sets how long to wait for the server to reply. By default, there is no
// timeout. Must be called after a request is started.
virtual void SetTimeout(const base::TimeDelta& timeout) = 0;
};
} // namespace content
#endif // CONTENT_PUBLIC_RENDERER_RESOURCE_FETCHER_H_