// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/devtools/tethering_handler.h"
#include "base/bind.h"
#include "base/callback.h"
#include "base/stl_util.h"
#include "base/values.h"
#include "content/browser/devtools/devtools_http_handler_impl.h"
#include "content/public/browser/devtools_client_host.h"
#include "content/public/browser/devtools_http_handler_delegate.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/base/net_log.h"
#include "net/socket/stream_listen_socket.h"
#include "net/socket/stream_socket.h"
#include "net/socket/tcp_server_socket.h"
namespace content {
namespace {
const char kTetheringBind[] = "Tethering.bind";
const char kTetheringUnbind[] = "Tethering.unbind";
const char kTetheringAccepted[] = "Tethering.accepted";
const char kPortParam[] = "port";
const char kConnectionIdParam[] = "connectionId";
const char kLocalhost[] = "127.0.0.1";
const int kListenBacklog = 5;
const int kBufferSize = 16 * 1024;
const int kMinTetheringPort = 5000;
const int kMaxTetheringPort = 10000;
class SocketPump : public net::StreamListenSocket::Delegate {
public:
SocketPump(DevToolsHttpHandlerDelegate* delegate,
net::StreamSocket* client_socket)
: client_socket_(client_socket),
delegate_(delegate),
wire_buffer_size_(0),
pending_destruction_(false) {
}
std::string Init() {
std::string channel_name;
server_socket_ = delegate_->CreateSocketForTethering(this, &channel_name);
if (!server_socket_.get() || channel_name.empty())
SelfDestruct();
return channel_name;
}
virtual ~SocketPump() { }
private:
virtual void DidAccept(net::StreamListenSocket* server,
scoped_ptr<net::StreamListenSocket> socket) OVERRIDE {
if (accepted_socket_.get())
return;
buffer_ = new net::IOBuffer(kBufferSize);
wire_buffer_ = new net::GrowableIOBuffer();
wire_buffer_->SetCapacity(kBufferSize);
accepted_socket_ = socket.Pass();
int result = client_socket_->Read(
buffer_.get(),
kBufferSize,
base::Bind(&SocketPump::OnClientRead, base::Unretained(this)));
if (result != net::ERR_IO_PENDING)
OnClientRead(result);
}
virtual void DidRead(net::StreamListenSocket* socket,
const char* data,
int len) OVERRIDE {
int old_size = wire_buffer_size_;
wire_buffer_size_ += len;
while (wire_buffer_->capacity() < wire_buffer_size_)
wire_buffer_->SetCapacity(wire_buffer_->capacity() * 2);
memcpy(wire_buffer_->StartOfBuffer() + old_size, data, len);
if (old_size != wire_buffer_->offset())
return;
OnClientWrite(0);
}
virtual void DidClose(net::StreamListenSocket* socket) OVERRIDE {
SelfDestruct();
}
void OnClientRead(int result) {
if (result <= 0) {
SelfDestruct();
return;
}
accepted_socket_->Send(buffer_->data(), result);
result = client_socket_->Read(
buffer_.get(),
kBufferSize,
base::Bind(&SocketPump::OnClientRead, base::Unretained(this)));
if (result != net::ERR_IO_PENDING)
OnClientRead(result);
}
void OnClientWrite(int result) {
if (result < 0)
SelfDestruct();
wire_buffer_->set_offset(wire_buffer_->offset() + result);
int remaining = wire_buffer_size_ - wire_buffer_->offset();
if (remaining == 0) {
if (pending_destruction_)
SelfDestruct();
return;
}
if (remaining > kBufferSize)
remaining = kBufferSize;
scoped_refptr<net::IOBuffer> buffer = new net::IOBuffer(remaining);
memcpy(buffer->data(), wire_buffer_->data(), remaining);
result = client_socket_->Write(
buffer.get(),
remaining,
base::Bind(&SocketPump::OnClientWrite, base::Unretained(this)));
// Shrink buffer
int offset = wire_buffer_->offset();
if (offset > kBufferSize) {
memcpy(wire_buffer_->StartOfBuffer(), wire_buffer_->data(),
wire_buffer_size_ - offset);
wire_buffer_size_ -= offset;
wire_buffer_->set_offset(0);
}
if (result != net::ERR_IO_PENDING)
OnClientWrite(result);
return;
}
void SelfDestruct() {
if (wire_buffer_ && wire_buffer_->offset() != wire_buffer_size_) {
pending_destruction_ = true;
return;
}
delete this;
}
private:
scoped_ptr<net::StreamSocket> client_socket_;
scoped_ptr<net::StreamListenSocket> server_socket_;
scoped_ptr<net::StreamListenSocket> accepted_socket_;
scoped_refptr<net::IOBuffer> buffer_;
scoped_refptr<net::GrowableIOBuffer> wire_buffer_;
DevToolsHttpHandlerDelegate* delegate_;
int wire_buffer_size_;
bool pending_destruction_;
};
} // namespace
const char TetheringHandler::kDomain[] = "Tethering";
class TetheringHandler::BoundSocket {
public:
BoundSocket(TetheringHandler* handler,
DevToolsHttpHandlerDelegate* delegate)
: handler_(handler),
delegate_(delegate),
socket_(new net::TCPServerSocket(NULL, net::NetLog::Source())),
port_(0) {
}
virtual ~BoundSocket() {
}
bool Listen(int port) {
port_ = port;
net::IPAddressNumber ip_number;
if (!net::ParseIPLiteralToNumber(kLocalhost, &ip_number))
return false;
net::IPEndPoint end_point(ip_number, port);
int result = socket_->Listen(end_point, kListenBacklog);
if (result < 0)
return false;
net::IPEndPoint local_address;
result = socket_->GetLocalAddress(&local_address);
if (result < 0)
return false;
DoAccept();
return true;
}
private:
typedef std::map<net::IPEndPoint, net::StreamSocket*> AcceptedSocketsMap;
void DoAccept() {
while (true) {
int result = socket_->Accept(
&accept_socket_,
base::Bind(&BoundSocket::OnAccepted, base::Unretained(this)));
if (result == net::ERR_IO_PENDING)
break;
else
HandleAcceptResult(result);
}
}
void OnAccepted(int result) {
HandleAcceptResult(result);
if (result == net::OK)
DoAccept();
}
void HandleAcceptResult(int result) {
if (result != net::OK)
return;
SocketPump* pump = new SocketPump(delegate_, accept_socket_.release());
std::string name = pump->Init();
if (!name.empty())
handler_->Accepted(port_, name);
}
TetheringHandler* handler_;
DevToolsHttpHandlerDelegate* delegate_;
scoped_ptr<net::ServerSocket> socket_;
scoped_ptr<net::StreamSocket> accept_socket_;
int port_;
};
TetheringHandler::TetheringHandler(DevToolsHttpHandlerDelegate* delegate)
: delegate_(delegate) {
RegisterCommandHandler(kTetheringBind,
base::Bind(&TetheringHandler::OnBind,
base::Unretained(this)));
RegisterCommandHandler(kTetheringUnbind,
base::Bind(&TetheringHandler::OnUnbind,
base::Unretained(this)));
}
TetheringHandler::~TetheringHandler() {
STLDeleteContainerPairSecondPointers(bound_sockets_.begin(),
bound_sockets_.end());
}
void TetheringHandler::Accepted(int port, const std::string& name) {
base::DictionaryValue* params = new base::DictionaryValue();
params->SetInteger(kPortParam, port);
params->SetString(kConnectionIdParam, name);
SendNotification(kTetheringAccepted, params);
}
static int GetPort(scoped_refptr<DevToolsProtocol::Command> command) {
base::DictionaryValue* params = command->params();
int port = 0;
if (!params || !params->GetInteger(kPortParam, &port) ||
port < kMinTetheringPort || port > kMaxTetheringPort)
return 0;
return port;
}
scoped_refptr<DevToolsProtocol::Response>
TetheringHandler::OnBind(scoped_refptr<DevToolsProtocol::Command> command) {
int port = GetPort(command);
if (port == 0)
return command->InvalidParamResponse(kPortParam);
if (bound_sockets_.find(port) != bound_sockets_.end())
return command->InternalErrorResponse("Port already bound");
scoped_ptr<BoundSocket> bound_socket(new BoundSocket(this, delegate_));
if (!bound_socket->Listen(port))
return command->InternalErrorResponse("Could not bind port");
bound_sockets_[port] = bound_socket.release();
return command->SuccessResponse(NULL);
}
scoped_refptr<DevToolsProtocol::Response>
TetheringHandler::OnUnbind(scoped_refptr<DevToolsProtocol::Command> command) {
int port = GetPort(command);
if (port == 0)
return command->InvalidParamResponse(kPortParam);
BoundSockets::iterator it = bound_sockets_.find(port);
if (it == bound_sockets_.end())
return command->InternalErrorResponse("Port is not bound");
delete it->second;
bound_sockets_.erase(it);
return command->SuccessResponse(NULL);
}
} // namespace content