// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_WORKSPACE_CONTROLLER_H_
#define ASH_WM_WORKSPACE_CONTROLLER_H_
#include "ash/ash_export.h"
#include "ash/wm/workspace/workspace_types.h"
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
namespace aura {
class Window;
}
namespace ash {
class ShelfLayoutManager;
class WorkspaceControllerTestHelper;
class WorkspaceEventHandler;
class WorkspaceLayoutManager;
class WorkspaceLayoutManagerDelegate;
// WorkspaceController acts as a central place that ties together all the
// various workspace pieces.
class ASH_EXPORT WorkspaceController {
public:
explicit WorkspaceController(aura::Window* viewport);
virtual ~WorkspaceController();
// Returns the current window state.
WorkspaceWindowState GetWindowState() const;
void SetShelf(ShelfLayoutManager* shelf);
// Starts the animation that occurs on first login.
void DoInitialAnimation();
// Add a delegate which adds a backdrop behind the top window of the default
// workspace.
void SetMaximizeBackdropDelegate(
scoped_ptr<WorkspaceLayoutManagerDelegate> delegate);
WorkspaceLayoutManager* layout_manager() { return layout_manager_; }
private:
friend class WorkspaceControllerTestHelper;
aura::Window* viewport_;
ShelfLayoutManager* shelf_;
scoped_ptr<WorkspaceEventHandler> event_handler_;
WorkspaceLayoutManager* layout_manager_;
DISALLOW_COPY_AND_ASSIGN(WorkspaceController);
};
} // namespace ash
#endif // ASH_WM_WORKSPACE_CONTROLLER_H_