// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/immersive_revealed_lock.h"
namespace ash {
ImmersiveRevealedLock::ImmersiveRevealedLock(
const base::WeakPtr<Delegate>& delegate,
Delegate::AnimateReveal animate_reveal)
: delegate_(delegate) {
delegate_->LockRevealedState(animate_reveal);
}
ImmersiveRevealedLock::~ImmersiveRevealedLock() {
if (delegate_)
delegate_->UnlockRevealedState();
}
} // namespace ash