// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SHELF_SHELF_MODEL_H_
#define ASH_SHELF_SHELF_MODEL_H_
#include "ash/ash_export.h"
#include "ash/shelf/shelf_item_types.h"
#include "base/basictypes.h"
#include "base/observer_list.h"
namespace ash {
class ShelfModelObserver;
// Model used by ShelfView.
class ASH_EXPORT ShelfModel {
public:
enum Status {
STATUS_NORMAL,
// A status that indicates apps are syncing/loading.
STATUS_LOADING,
};
ShelfModel();
~ShelfModel();
// Adds a new item to the model. Returns the resulting index.
int Add(const ShelfItem& item);
// Adds the item. |index| is the requested insertion index, which may be
// modified to meet type-based ordering. Returns the actual insertion index.
int AddAt(int index, const ShelfItem& item);
// Removes the item at |index|.
void RemoveItemAt(int index);
// Moves the item at |index| to |target_index|. |target_index| is in terms
// of the model *after* the item at |index| is removed.
void Move(int index, int target_index);
// Resets the item at the specified index. The item maintains its existing
// id and type.
void Set(int index, const ShelfItem& item);
// Returns the index of the item by id.
int ItemIndexByID(ShelfID id) const;
// Returns the |index| of the item matching |type| in |items_|.
// Returns -1 if the matching item is not found.
// Note: Requires a linear search.
int GetItemIndexForType(ShelfItemType type);
// Returns the index of the first running application or the index where the
// first running application would go if there are no running (non pinned)
// applications yet.
int FirstRunningAppIndex() const;
// Returns the index of the first panel or the index where the first panel
// would go if there are no panels.
int FirstPanelIndex() const;
// Returns the id assigned to the next item added.
ShelfID next_id() const { return next_id_; }
// Returns a reserved id which will not be used by the |ShelfModel|.
ShelfID reserve_external_id() { return next_id_++; }
// Returns an iterator into items() for the item with the specified id, or
// items().end() if there is no item with the specified id.
ShelfItems::const_iterator ItemByID(ShelfID id) const;
const ShelfItems& items() const { return items_; }
int item_count() const { return static_cast<int>(items_.size()); }
void SetStatus(Status status);
Status status() const { return status_; }
void AddObserver(ShelfModelObserver* observer);
void RemoveObserver(ShelfModelObserver* observer);
private:
// Makes sure |index| is in line with the type-based order of items. If that
// is not the case, adjusts index by shifting it to the valid range and
// returns the new value.
int ValidateInsertionIndex(ShelfItemType type, int index) const;
// ID assigned to the next item.
ShelfID next_id_;
ShelfItems items_;
Status status_;
ObserverList<ShelfModelObserver> observers_;
DISALLOW_COPY_AND_ASSIGN(ShelfModel);
};
} // namespace ash
#endif // ASH_SHELF_SHELF_MODEL_H_